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1 Kikyojin on Thu Apr 28, 2016 8:26 pm

Sero

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Symbol:


Clan: 機巨人 : Kikyojin

Kekkei Genkai: Machine Giant

Elements: Open

Specialization: Summoning (Primary) Puppetry (Secondary)

Location: Suna

Clan History: Shortly after the great war hundreds of years ago with Madara and his minions where the nations unified. A clan of architects left the main village to move to the deep deserts to begin their work. A measure they wished to take in case another threat of the sort should rise. Together the entire clan began to create massive puppets that only they could control via their bloodline. Each puppet bathed and forged in the liquefied remains of their dead. This ritual bound the puppets to their descendants and so it was that they finished these huge creatures. However they did not trust their leaders outside the clan with these creations and so kept it hidden within the clan until such a time as it was needed. Now the clan is mostly just builders and construction workers. Not many fill a shinobi role because they can not summon normal creatures and their puppetry skills with normal puppets are lacking. However a new generation may just discover its clans secrets and prove their clans power once more that was long forgotten.

Kekkei Genkai Description: Members of this clan have the ability to use summoning and puppetry a rank higher than usual. (Genin can use B rank jutsu of their primary and secondary spec) However they can not summon living creatures like other clans and individuals do. Instead this clan specializes in summoning constructs their ancestors created. Once summoned they have to make their way to its heart and climb inside before it seals them within. Once it seals they have to connect puppet strings to the construct at which point it steals their consciousness and uses their chakra as a life force. They become the puppet. This means they shift into feeling, hearing, and seeing as the puppet would. Their point of view is from the puppets eyes, if the puppet is injured they feel the injury...if it is blinded they are blinded and so on. Because of this all puppets must have eyes and ears.

Jutsu used via the clan jutsu Assume full unison follow summoning range and size increase guidelines. As labeled here.

B Rank: 2x for range, 4x for projectile size.
A Rank: 3x for range, 6x for projectile size.
S Rank: 4x for range, 8x for projectile size.
SS Rank: 6x for range, 8x for projectile size.

Members get one Free B rank scroll they must app.

In order to design the puppet follow the puppet guidelines. Armor type, weapons and other such things are considered modifications. In it's creation you are responsible for describing it's durability and the reforge prices are the same.

http://www.narutosaga.com/t12292-puppet-rules

Once you have that filled out. You need to get it approved with a link to this clan. After which it needs to be attached to your summoning scroll which is found in the link provided below. The cost for new constructs requires a new contract. So it follows contract pricing.

http://www.narutosaga.com/t12293-summon-rules

Sizes of the constructs follow the summoning guidelines and are as follows.

B Rank: 6m
A Rank: 10m
S Rank: 20m
SS Rank: 40 meters

A construct can not be apped under B rank.

The only way to use your jutsu while one with the construct is to use the clan jutsu with it known as Assume full unison as seen below.



Drawbacks: Members of this clan can only ever use one puppet at a time even if it is a normal puppet. Along with this both the constructs and normal puppets have 3 less modifications available to them via rank then usual because the individual isn't accustomed to having more than just arms and legs. Modifications and constructs must be apped in the summoning contract as puppets. Ryo cost follows contract guidelines and each contract only has one construct. Meaning in order to get an A rank construct, even already having a B rank one you have to reapp it and purchase it as a new scroll.

Both the primary and secondary specs start at D rank and have to be trained from there. Can not be countered via any special characteristics.

While within the construct they are unconscious. Any thing that interacts with their actual body while they are in this state they can not avoid. In order to do so they have to release control of the construct putting whatever puppet string technique they were using on cool down.

Any new specs they learn require double the word count to train and must be learned from a player character.

These summons do not have their own chakra and utilize the chakra of the controller to function at all.

The clan members can only use this ability to control a puppet from within via the clan summons. They can not app a puppet of their own and simply unseal it to use. They are required to use the clan jutsu to summon the puppet. If they wish to use other puppets they do so as normal puppetry. With chakra strings and remaining as themselves. Along with this they can not summon anything other than constructs of their ancestors. Along with this as labeled in the jutsu it requires keeping up summoning costs as well as utilizing puppet strings.

B Rank: 40 Chakra activation, 5 Chakra every post.
A Rank: 55 Chakra activation, 10 Chakra every post.
S Rank: 70 Chakra activation, 15 Chakra every post.
SS Rank: 90 Chakra activation, 20 Chakra every post.

Jutsu used via the Assume full unison jutsu require their normal chakra cost on top of the chakra cost of keeping the puppet summoned, the puppet strings and the assume full unison however they do not require anything like hand seals at that point. However if they needed a catalyst such as Bukijutsu utilizing a bow or sword for instance the puppet must have that equipment.

While using jutsu through the puppet the clan members lose their plus 1 spec increase for anything channeled through the puppet. (A genin can only use up to C rank, a chunnin B rank and so forth)

Members: (Members of the clan can be updated here)

Kekkei Genkai Jutsu: Name: チタンのハート - Chitan no hāto (Heart of the Titan)
Canon/Custom: Custom
Rank: B-SS
Type: Supplementary
Element: N/A
Range: Self
Specialty: Summoning
Duration: B Rank: 40 Chakra activation, 5 Chakra every post.
A Rank: 55 Chakra activation, 10 Chakra every post.
S Rank: 70 Chakra activation, 15 Chakra every post.
SS Rank: 90 Chakra activation, 20 Chakra every post.
Cooldown: Double duration
Description: With the contract available individuals of this clan can summon a construct their ancestors made. Each rank of the summon has a specific size available to it. Their proportions are based on the design and capable of keeping their height upright. Typically humanoid though not required. The Sizes are as follows.

B Rank: 6m
A Rank: 10m
S Rank: 20m
SS Rank: 40 meters

These constructs must be apped and approved as well as in the locker before they can be used. They have 3 less modifications available to them but any techniques used through them have the range and size bonus of a summon.(Must use the second technique to accomplish this with anything beyond the primary and secondary spec)  Table as follows.

B Rank: 2x for range, 4x for projectile size.
A Rank: 3x for range, 6x for projectile size.
S Rank: 4x for range, 8x for projectile size.
SS Rank: 6x for range, 8x for projectile size.

The speed of these puppets and the damage they do is based on the technique used in conjunction or the damage of a typical puppets basic attack. They are just large puppets.

Name: 完全なユニゾンを想定 - Kanzen'na yunizon o sōtei (Assume full unison)
Canon/Custom: Custom
Rank: E rank
Type: Supplementary
Element: N/A
Range: Limited to within the summon
Specialty: Puppetry
Duration: 5 chakra activation -5 chakra per every other turn
Cooldown: Double the duration
Description: This technique is required to use any other specialization other than puppetry while within the construct. By activating this on already activated puppet strings turning them a glowing color (Of the users choice) that shines brightly. Once activated the individuals other techniques can be used through the construct of any specialty the user has without hand seals or other bodily requirements.

(Jutsu used via the Assume full unison jutsu require their normal chakra cost on top of the chakra cost of keeping the puppet summoned, the puppet strings and the assume full unison however they do not require anything like hand seals at that point. However if they needed a catalyst such as Bukijutsu utilizing a bow or sword for instance the puppet must have that equipment. )



Last edited by Sero on Thu May 05, 2016 3:34 am; edited 3 times in total


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:10


LOCKER | JUTSU | SERO | BATTLE SONG

Missions:| D: 2 | C: 0 | B: 3 | A: 3| S: 2 | SS: 0
Specs:
Ninjutsu SS - Bukijutsu SS - Fūinjutsu S - Senjutsu B
Elements: Katon S -Suiton S - Boil S

2 Re: Kikyojin on Fri Apr 29, 2016 6:45 am

Fukai

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Is mecha warfare coming to Saga? ;o

KKG:

You need a lot more information on the processes and how your KKG works as members of the clan need complete information so that they have all the information they need to RP as part of the clan. Areas to address in this fashion:

> The system in which you apply for these puppets (Are they applied for as normal puppets with the addition of summoning contract, or are they just like normal summons, only mechanical ones that you can climb in?, ect.)

> The classification of the puppet and a list of it's implications (Are the puppets considered puppets, what does this mean for it's durability and repairs? ect.)

> "Once summoned they have to make their way to its heart and climb inside before it seals them within" Does this mean that the clan kkg is restricted to a certain size/shape of puppet?

> "at which point it steals their consciousness and uses their chakra as a life force. They become the puppet" What does this mean? Need a lengthy description.

I know that a lot of these could be taken as obvious but I would like to reduce the grey areas as much as possible. (I will probably think of more later on)


Drawbacks:

Will need at least two more good active drawbacks to counteract the huge ability to be able to use jutsu of one rank higher for puppetry and summoning.


Jutsu:

Chitan no hāto (Heart of the Titan)

So is this jutsu the one you have to use to summon the constructs? There was no mention of it in the KKG. If you want to allow other jutsu to summon the constructs, maybe add in a part to the KKG that specifys that it must match the normal summoning cost, or you will have people apping a similar jutsu at normal jutsu chakra costs.

I would like you to remove the range increasing stuff, or work it into the KKG.

Kanzen'na yunizon o sōtei (Assume full unison)

Okay, now this is interesting. So to have to use this jutsu for other jutsus is like it's own drawback. I would like you to mention this fact in the KKG if that is indeed what you were going for.

"Once activated the individuals other techniques can be used through the construct "
Need more description here, i.e. can bukijutsu be used through the constructs weapons, what do medical healing jutsu do to the construct? You'll have to include a clause somwhere that says something to the effect of 'The jutsu cannot be used in conjunction with this technique if it cannot be applied to a puppet, for example, the jutsu uses a body part that the puppet does not have' as we have to rely on common sense here.


Looking forward to this clan


____

 
Buki: SS | Nin: SS | Rai: SS | Fuu: SS
D: 4 | C: 12 | B: 7 | A: 1 | S: 1

3 Re: Kikyojin on Fri Apr 29, 2016 8:27 am

Sero

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Edits made.

Covered how the constructs are apped

Covered how durability and reforge prices work

Labeled clearly the size expectations of the puppets in both the jutsu and the KKG description

Increased the description on what it means when they become the puppet

As for Drawbacks I have a list of them here.

Can only use one puppet at a time. Ever.

Puppets have 3 less modifications allowed then normal puppets would.

If targeted while within the construct they can not move their body outside of moving the construct. They have to release the construct in order to dodge or be forced to take a hit.

Unlike normal summons these summons can not have its own chakra pool

They can not become one with normal puppets and have to summon these constructs to activate the KKG

Those are the drawbacks they can not overcome

on top of those there are two they can but increase the workload on them

Both primary and secondary spec start at D rank

To learn new specs they have to do so via a player character and double word count.

So five major drawbacks and two minor drawbacks for two major bonuses.

Covered your concerns about the jutsu in both the KKG and the Jutsu.


____

:10


LOCKER | JUTSU | SERO | BATTLE SONG

Missions:| D: 2 | C: 0 | B: 3 | A: 3| S: 2 | SS: 0
Specs:
Ninjutsu SS - Bukijutsu SS - Fūinjutsu S - Senjutsu B
Elements: Katon S -Suiton S - Boil S

4 Re: Kikyojin on Fri Apr 29, 2016 10:59 am

Fukai

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Good job on the edits

KKG:

I am concerned about the extra range and size of the attacks, especially when you can have a jutsu of a rank higher. You'll end up with a very scary genin in no time. The summon rules say that the summon can use jutsu of 3 ranks lower, so maybe a good adaption is that through the assume full ascension, you can use jutsu of 2 ranks lower at the increased size and range, with jutsu of higher being normal size.

Drawbacks:

The problem with the drawbacks, is that they are not spread out to balance the advantages it gives. If someone was to make a character with this clan, they could totally ignore the construct side of it, and they'd still have access to jutsu a rank higher of puppetry and summoning. And since most of your drawbacks are based around the construct, they'd be getting a great deal. A way of getting around this is to specify that only jutsu that involve the construct can be a rank higher.


____

 
Buki: SS | Nin: SS | Rai: SS | Fuu: SS
D: 4 | C: 12 | B: 7 | A: 1 | S: 1

5 Re: Kikyojin on Fri Apr 29, 2016 7:39 pm

Sero

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Actually. They can only use construct summons. It is labeled in the drawbacks.
"Along with this they can not summon anything other than constructs of their ancestors."

And they can only use one puppet instead of the multiple they should be able to use at B rank and they have 3 less modifications available weakening normal puppets further.

As for a very scary genin. In order to pull that off they have to have four heavy chakra cost jutsu going at once and it doesn't increase the jutsu speed or damage. Just the range and size. A genin using this ability would have maybe two shots before they were done.


____

:10


LOCKER | JUTSU | SERO | BATTLE SONG

Missions:| D: 2 | C: 0 | B: 3 | A: 3| S: 2 | SS: 0
Specs:
Ninjutsu SS - Bukijutsu SS - Fūinjutsu S - Senjutsu B
Elements: Katon S -Suiton S - Boil S

6 Re: Kikyojin on Wed May 04, 2016 10:49 am

Fukai

avatar



KKG:

I think my above point is well justified, having that power as a genin under any circumstance is hard to swallow. If the chakra costs are the problem, then readjust them to suit you and I'll have another look.

Drawbacks:

I must have missed that part, my bad. With the change made above and how the restrictions are in place, I can't think of any further issues.


____

 
Buki: SS | Nin: SS | Rai: SS | Fuu: SS
D: 4 | C: 12 | B: 7 | A: 1 | S: 1

7 Re: Kikyojin on Sat May 07, 2016 7:49 am

Fukai

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1/2 Approved


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Buki: SS | Nin: SS | Rai: SS | Fuu: SS
D: 4 | C: 12 | B: 7 | A: 1 | S: 1

8 Re: Kikyojin on Sat May 07, 2016 8:10 am

Ayakashi

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____



~ Jutsu List ~ Aya's Stats ~ Item Lockup ~ Jutsu Rej ~
Theme Song
Taijutsu SS-Bukijutsu SS-Senjutsu S || Fuuton SS-Suiton SS-Hyouton SS

EP: 5

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