You are not connected. Please login or register

View previous topic View next topic Go down Message [Page 1 of 1]

1 Uzumaki Tsuneo [Jutsu update V.2] on Fri Oct 07, 2016 1:39 am

Tsuneo

avatar

S-rank
Forget me!:

Due to the absurd amount of techniques needing update, we can focus on the B,A,S-Ranks techniques. Thank you for your patience.

D-ranks and C-ranks:


Name: Lightning Release: Shock Bullets
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Lightning
Range: 10m
Specialty: Ninjutsu
Duration: Instantaneous
Cooldown: 3 posts
Description: Electricity is built up in the fingertips of the user who then makes a gun-like pose with their hands (both middle and index finger extended). From this position "bullets" of electricity may be fired at will that travel 10m/s. These bullets deliver painful shocks at the point of contact and can singe clothing and leave 1st degree burns due to releasing its charge upon impact with any solid object. The resulting impact is enough to parry/redirect small projectiles (kunai/senbon/shuriken) midair, but are non-lethal as they lack the ability to pierce flesh because of the discharge upon impact. One or both hands may be used, but only 15 "rounds" in total may be fired before the electrical charge in the user's fingertips is depleted. No hand signs are necessary to initiate the jutsu allowing for a fast draw.


this jutsu can be overcome by a C-Rank Fuuton Ninjutsu
this jutsu can easily overcome a C-Rank Suiton Ninjutsu

Name: Lightning Release: Wave of Inspiration 
Canon/Custom: Canon
Rank: D
Type: Offensive
Element: Lightning
Range: 5m
Specialty: Ninjutsu
Duration: Instantaneous
Cooldown: 3 posts
Description: The user generates a large amount of lightning from their hands to attack foes. This small wave of lightning can only travel in a straight line and can only be fired from the user's hands, but can cover that 5m gap in one second. Anyone caught in the wave of lightning will receive small first and second degree electrical burns at random points throughout the body. Can also be applied through direct contact with the users hands rather than fired. Direct contact on any of the opponent's body's extremities will localize the burn/shock damage to that area, but will also slightly numb the body part slowing down its response time by 25% for 2 posts.
this jutsu can be overcome by a C-Rank Fuuton Ninjutsu
this jutsu can easily overcome a C-Rank Suiton Ninjutsu

Name: Katon:Kasai no bakudan
Canon/Custom: Custom
Rank: D
Type: offensive
Element:Katon
Range: 15 meters
Specialty:Ninjutsu
Duration: 1 post
Cooldown: 5 posts
Description: The user breathes fire from his mouth into his  hand the user concentrates  the fire held in his hand in the shape of a ball the user then can throw the ball of fire towards their target of choice. The speed of the fire bomb is able to cross 10 meters per second regardless of how the user throws it. The bomb, because of its high speed it loses power. When it's within 10 meters it can cause severe 1st degree burns after passing  10 meters it can cause first degree burns after 12 meters its damage is considered as a punch. when its within 10 meters range the bomb explodes upon impact and covers 1 meters radius making the complete amount of damage: minor 1st degree burns. 

Name: kunai no fuuin
Canon/Custom: custom
Rank: D
Type: Offensive
Element: N/A
Range: 10m
Specialty: FuuinJutsu
Duration: Instantaneous
Cooldown: 3 posts
Description:
The user places the seal on a none-living object . waving the proper hand signs[Bird, boar, dog, ox, dragon, tiger.] After placing the seal on the location of choice the user is capable  of releasing the seal launching  an amount of 10 kunai towards the target of choice(straight from the seal's position)[the kunai must be bought.]

Name: Yari no shīru
Canon/Custom: Custom
Rank: D
Type: offensive
Element: none
Range:10m
Specialty:FuuinJutsu
Duration: instant
Cooldown:5 posts
Description: The user waves the proper hand-signs 
 
[Ox, Monkey, Rabbit, Rat, Boar, Bird, Ox, Horse, Bird, Tiger, Dog, Tiger, Snake, Ox, Sheep, Snake, Pig, Sheep, Ox, Monkey, Bird, Dragon, Ox, Horse, Sheep, Tiger, Snake, Rat, Ox, Monkey, Bird, Rat, Boar, Monkey, Dragon, Bird, Ox, Horse, Sheep, Tiger] then the user would raise his hand  up in the air with their palm open forming a spear  out of  sealing symbols the user would then throw the spear towards the intended  target the spear can pierce 3/4 Inches deep. 

Name: Ninjutsu bakudan no Fuuin
Canon/Custom: Custom
Rank: D/B
Type: offensive/supplementary 
Element:none
Range: D:10 meters C:15 meters B:20 meters
Specialty: Fuuinjutsu
Duration: until used
Cooldown: 2
Description: The user performs the needed hand signs for this technique, and seals his technique in a seal that the user may place anywhere they prefer, however, it must be a solid surface to place the seal. The user places his seal on the chosen solid surface, creates the seal, and releases their technique in the seal, the seal keeps the technique inside until released, it can only be released in a straight line towards what's in front of it, unless the jutsu has a homing ability. This jutsu can be used even when chakra chains are out because its chakra cost is already paid. The user merely dissipate the seal releasing whatever is inside the seal.
User can only seal a jutsu of theirs if it's equal or 1 rank higher than this technique  or lower.

*CANNOT SEAL AN OPPONENT'S NINJUTSU*

Name: Katon:Kasai no bakudan
Canon/Custom: Custom
Rank: D
Type: offensive
Element:Katon
Range: 25 meters
Specialty:Ninjutsu
Duration: 1 post
Cooldown: 5 posts
Description: the user breathes fire from his mouth into his  hand the user concentrates  the fire held in his hand in the shape of a ball the user then can throw the ball of fire towards their target of choice .the speed of the fire bomb is able to cross 20 meters per second regardless of how the user throws it .the bomb, because of its high speed it loses effect . when its within 10 meters it can cause second degree burns after passing  10 meters it can cause first degree burns after 20 meters its damage is barley considered as punch .when its within 20 meters range the bomb explodes upon impact and covers 4 meters radius



-C-Rank
Name:Raiton:Kage kazaguruma no Jutsu

Canon/Custom: custom
Rank: C
Type: Offensive
Element:Raiton
Range:25 meters
Specialty: Ninjutsu
Duration: Instantaneous
Cooldown: 7 posts
Description:
the user  holds his right arm tightly with his left palm as Lightning begins to take the form of a shadow windmill in the right palm the shadow windmill  is 1 meter radius in size.  it is capable of slashing a physical object once. it can slash  2 cm deep.once it slashes the target .due to the lightning's  powerful impact it slows their reaction time by 30%,the lightning shadow windmill's  can cross 25 meters in 3 seconds


Name: Kaminari no Kara
Canon/Custom: custom
Rank: C
Type: Offensive
Element: Raiton
Range: 10 meters radius
Specialty: Ninjutsu
Duration: Instant
Cooldown: 4 posts
Description:the user quickly generates a large amount of lightning by slamming both palms together ,creating a lightning shell ,the shell's size is 10 meters radius,once palms are slammed the shell instantly generated protecting the user,this jutsu works as a counter attack,targets within 5 meters receive 2nd degree electrical burns but if the target is further than or is at 6 meters away he/she receive 1st degree  electrical burns.


Name:Raiton:Kage kazaguruma no Jutsu
Canon/Custom: custom
Rank: C
Type: Offensive
Element:Raiton
Range:25 meters
Specialty: Ninjutsu
Duration: Instantaneous
Cooldown: 7 posts
Description:
the user  holds his right arm tightly with his left palm as Lightning begins to take the form of a shadow windmill in the right palm the shadow windmill  is 1 meter radius in size.  it is capable of slashing a physical object once. it can slash  3/4 inches deep, it can also deal light 1st degree burns. 

Name: Kaminari no Kara
Canon/Custom: custom
Rank: C
Type: Offensive
Element: Raiton
Range: 6 meters radius
Specialty: Ninjutsu
Duration: Instant
Cooldown: 4 posts
Description:the user quickly generates a large amount of lightning by slamming both palms together, creating a lightning shell, the shell's size is 1 meters radius, once palms are slammed the shell instantly generated protecting the user, this jutsu works as a counter attack,targets receive light major 1st degree electrical burns. 

B-Ranks:

Just adding this for a quick check if its up to date/library jutsu:

Approved/needs training/paid for:



Name: Fire Style: Great Dragon Flame (火遁・豪龍火の術 ~ Katon: Goryūka no Jutsu)
Canon/Custom: Canon
Rank: B
Type: Offensive
Element: Katon
Range: 80 metres
Specialty: Ninjutsu
Duration: Instant.
Cooldown: 6 posts
Description: The user inhales deeply, flooding their throat with an immensely thick layer of chakra, which they hold for a few seconds. They then exhale this chakra, converting it into flames as it leaves their lips. The fireball takes the form of a Chinese Dragon Head which rapidly flies towards the intended target. On impact, the fireball will explode towards the object it hit, devouring it in flames. These flames will cause third degree burns on the surrounding area, and will cause fourth degree burns in the center of the impact area.





 
Denied Jutsus:

God style:

Name: God style: Wrath of the Burning Thunder
Canon/Custom: Custom
Rank: B+1
Type: Offensive
Element: Raiton+Katon
Range: 70 meters
Specialty: Ninjutsu
Duration: Instant
Cooldown: 6 posts
Description: A technique made by Tsuneo, he preforms the correct hand seals and charges his katon chakra throughout his lungs, Tsuneo then breathes a long devastating blast of fire from his mouth while, arrows shaped blast of lightning Is shot along from the palm of Tsuneo's hand. This technique can cause third degree burns and It can pierce the enemy 4 inches deep. Due to thee chakras combining each element protects the other, and thus, each element covers the others weakness but It also eradicates Its advantages(In other words: no technique gains +1 against this jutsu. Only wood release gains +1 against this technique since Its a clan drawback) this 
techniques speed goes up to  
70mp/s.





God Style: Chaotic Wrath:

Name: God Style: Chaotic Wrath
Canon/Custom: Custom
Rank: B
Type: Offensive
Element: Raiton, Katon
Range: 50m
Specialty: Ninjutsu
Duration: Maintainable 
Cooldown: 6 posts

Description: The user conjures up a massive amount of chakra in their system, taking a few seconds to do so. This chakra becomes wild and chaotic, and soon takes on the natures of both Raiton and Katon. This becomes visible as tiny sparks and flickers of flames around the user's body (though these cause no damage). The user can then discharge this chakra by throwing their arm out in any direction (up to 3 times) The chakra is then shot out of them in the form of a thunderbolt, flying towards the target at 65 m/s. The thunderbolt is still connected to the user by a thin stream of chakra, allowing them to curve it in whatever way they choose (meaning it can home in on a moving target). Upon impact, the lightning bolt explodes in an eruption of flames (10m wide). Getting hit by the lightning causes paralysis for 1 full post, and the flames cause 3rd degree burns to anyone within range.





The two jutsus below will replace the former  jutsus as they were denied after the whole Jutsu power update etc.



replacements:

Name: Flash Bomb
Canon/Custom: Custom
Rank: B
Type: Supplementary
Element: N/A
Range: 50 meters
Specialty: Ninjutsu
Duration: instant
Cooldown: 6
Description: The user gathers an immense amount of lightning chakra and releases it in a form of heavy flash the blinds anyone within 50 meters for the remainder of the thread. The damage dealt to the eyes can be healed through medical Jutsu of A-rank or higher. People with protection over their eyes will be blinded for only 4 posts before complete natural recovery. If the enemy is struck with this technique twice without the protection of an A-rank item on their eyes then they will be blind permanently.

Name: Seal of the protector
Canon/Custom: Custom
Rank: B
Type: Supplementary
Element: N/A
Range: self
Specialty: Fuuinjutsu/Senjutsu
Duration: maintainable
Cooldown: 3 posts+ maintainable 
Description: The seal strengthens a user's fuuinjutsu by attaching seals to different parts of the sealing technique being used strengthening it and making it far more powerful. This technique can refresh fuuinjutsu Techniques restoring their defensive properties as though the technique had yet to be used. Example: a technique that sealed one jutsu of a higher rank and 2 of equal rank and has only 3 techniques of a lower rank before dissipating will be restored to original power being able to seal 1 of a higher rank, 2 of equal rank, and 3 of lower rank. IF used during senjutsu this technique strengthens fuuinjutsu techniques making them 1 rank higher in interaction with other techniques.


replaced:

the former was replaced by the latter, however, I still require approval for the second techniques abilities and power.


Name:  Heaven and Earth: Arts of the Deathly Grave: Snake of the Grave
Canon/Custom: Custom
Rank: A
Type: Offensive
Element: N/A
Range: 60 meters
Specialty: FuuinJutsu
Duration: 5 posts
Cooldown: 10 posts
Description: By preforming the hand signs: Ox, Tiger, Serpent, Rat. The user places their open palm on the ground as sealing symbols begin taking the form of a snake, The snake can be freely controlled by the user, The snake deals no certain damage, however, should the snake wrap It self around a target's limb, The snake will activate the original power of the seal and destroy the limb by sealing It In the void, the sealed limb can never be brought back. The snake travels at the same rank of the user. This fuuinjutsu can be cast on the enemy's body directly, after the second post this technique, requires 10 chakra to maintain, This technique can be destroyed by any technique of Its own rank, the snake Is 150 centimeters long.
 l
 l
 l
 V
Name:  Nightstalker: Shadow Step
Canon/Custom: Custom
Rank: A
Type: Supplementary
Element: N/A
Range: 10 meters Radius
Specialty: Fuuinjutsu
Duration: 1 post
Cooldown: 5 posts
Description: The user prepares an area of 10 meters radius, and as soon as a victim/target enters ten meters radius range a seal will appear on the selected target's back. The user can seal them away and unseal themselves behind the target. After this Jutsu's activation a debuff hits the user. The debuff is called Silence. While the user is in a state of silence they cannot cast any type of Jutsu or weapon ability or item ability for the remainder of the post. 






[/spoiler]


MOD MEE:


S-RANK:





This jutsu has been approved, trained, and paid for  and balanced out. However, for the sake of fairness am putting this here again in case it needs more balancing. Also minor edits were made explaining the jutsus functions.
























Name: Judgement Day: Devouring Apocalypse 
Canon/Custom: Custom
Rank: S
Type: Offensive
Element: N/A
Range: 40 meters radius
Specialty: Fuuinjutsu / Senjutsu
Duration: Maintainable(10/post)
Cooldown: Maintained posts+2
Description: A forbidden Jutsu known to cause unparalleled destruction. Performing several hand seals, Bird, Boar, Dog, and Dragon. The destroyer activates a seal more terrifying than any other. The seal expands across forty meters radius at a speed of 45 meters a second. The seal kills all targets within range instantly by ripping their blood and bones and flesh. The terrifying power of this seal lies not in it murderous power, but in its offensive capability. As it oozes incredibly dark aura the skull shaped seal moves with the user remaining around them. Anyone or anything caught within range of this Jutsu is immediately killed, however, this technique may only kill once be it one person or thing, or a multitude of people and/or pets/summons at once. Once this jutsu kills it is put on cooldown.



  • If a Jutsu states that it can interfere with Jutsu and cancel them/ negate their properties and flat out remove them. Then that Jutsu is capable of stopping this technique If it is equal rank or higher than this technique. The Same rule applies for items.




  •  The user can pay 5 additional chakra and activate this technique in senjutsu mode as a senjutsu technique which makes it a senjutsu technique with exact same effects and powers of a senjutsu technique.










Name: Centipede's Garden
Canon/Custom: Custom
Rank: S
Type: Supplementary
Element: N/A
Range: 45 meters radius 
Specialty: Fuuinjutsu / Senjutsu
Duration: 3 posts
Cooldown: 8 posts
Description: The user places both hands on the ground creating an enormous seal that extends to an area of 45 meters radius. Anyone caught in the seal(Allies, Enemies)loses their ability to use Chakra or move as the seal seals both functions for the next three posts stunning all people. The victims can damage the seal or flat out destroy it. However, Jutsu used to destroy or damage the seal are canceled and put on cooldown. The seal can be broken by 1 SS-Rank Jutsu, 2 S-Rank Jutsu, or 3 A-Rank Jutsu. The seal expands at a speed of 60 m/s. Jutsus used to break the seal are immediately canceled as they damage/break the seal and put on cooldown.
 
 

  •  The user can pay 5 additional chakra and activate this technique in senjutsu mode as a senjutsu technique which makes it a senjutsu technique with exact same effects and powers of a senjutsu technique.

 
 

 




replaced arts of the deathly snake by this:




Name:  Merging Seal
Canon/Custom: Custom
Rank: A
Type: Supplementary/ Defensive
Element: N/A
Range: 30 meters radius
Specialty: Fuuinjutsu
Duration: Maintainable(10 chakra per post)
Cooldown: 2+ maintained posts/7 posts
Description: This seal surrounds the user by 30 meters radius. The seal can seal multiple Jutsu offensives, defensive, or supplementary as long as they use Chakra. The seal can seal 1 of a higher rank, 2 of the same rank, and 3 of a lower rank. If this seal is used with another sealing technique. This seal may be used instantly for a price of 30 chakra, however, in this method instead of being a defensive Jutsu the Jutsu simply reduces the cooldown of all fuuinjutsu techniques by 3 posts. If the supplementary part of this Jutsu is used the cooldown is 7 posts.


Spoiler:
Name: Flash Bomb
Canon/Custom: Custom
Rank: B
Type: Supplementary
Element: N/A
Range: 50 meters
Specialty: Ninjutsu 
Duration: instant
Cooldown: 5
Description: The user gathers an immense amount of lightning chakra and releases it in a form of heavy flash the blinds anyone within 50 meters for the remainder of the thread. The damage dealt to the eyes can be healed through medical Jutsu of A-rank or higher. People with protection over their eyes will be blinded for only 4 posts before complete natural recovery. If the enemy is struck with this technique twice without the protection of an A-rank item on their eyes then they will be blind permanently.

Name: Seal of the protector
Canon/Custom: Custom
Rank: B
Type: Supplementary
Element: N/A
Range: self
Specialty: Fuuinjutsu/Senjutsu
Duration: maintainable
Cooldown: 3 posts+ maintainable 
Description: The seal strengthens a user's fuuinjutsu by attaching seals to different parts of the sealing technique being used strengthening it and making it far more powerful. This technique can refresh fuuinjutsu Techniques restoring their defensive properties as though the technique had yet to be used. Example: a technique that sealed one jutsu of a higher rank and 2 of equal rank and has only 3 techniques of a lower rank before dissipating will be restored to original power being able to seal 1 of a higher rank, 2 of equal rank, and 3 of lower rank. IF used during senjutsu this technique strengthens fuuinjutsu techniques making them 1 rank higher in interaction with other techniques.


The user can pay 5 additional chakra and activate this technique in senjutsu mode as a senjutsu technique which makes it a senjutsu technique with exact same effects and powers of a senjutsu technique.





Last edited by Tsuneo on Sat Jun 03, 2017 9:33 am; edited 40 times in total

2 Re: Uzumaki Tsuneo [Jutsu update V.2] on Sat Oct 22, 2016 11:02 pm

Jet

avatar



Only five jutsu can be modded at anytime. Decide which you want to attend to first by listing them in your next post after my own


____

:10

Jester || Clan || Jutsu || Locker

Ninjutsu: S Bukijutsu (Kenjutsu/Onojutsu/Kyujutsu): S Fuuinjutsu: A
Missions:D-2 || C-2 || B-5 || A-0 || S-0 Katon: S Raiton: B Chakra: -40

3 Re: Uzumaki Tsuneo [Jutsu update V.2] on Sun Oct 23, 2016 8:24 am

Tsuneo

avatar

S-rank
Thanks for the reply. Also, Lightning lance, Fire dragon, rasengan, inspiration wave, and shock bullets were removed as they are all library jutsus and one is an event prize that I have Bokuden message as proof for.

Aside from that, all clan Jutsu have been removed as they are just that, clan Jutsu.

Aside from that I would like to start with Matoryoshika (Which is up to date all it needs is a quick look) and swallowing seal(Also up to date although it has an unnecessary drawback as it functions like a normal jutsu but it is up to you to remove it or not.) Then I would like the "Free A-ranks from seven bells arc" Jutsus to be checked again all up to date, just a simple look. As for the last and the fifth jutsu I would like my S-rank jutsu. I also specified how as a fuuinjutsu it pierces and rips apart the victim(Explained that those are just visual effects when in reality it deals damage in a different way, sealing way.)


____

If I say I'll destroy the world, Guest
The question isn't who's going to let me, but who's going to stop me?

4 Re: Uzumaki Tsuneo [Jutsu update V.2] on Wed Nov 30, 2016 6:05 am

Gin

avatar



Please choose 5 jutsu for mods to look at at a time, love!

Just put them in a separate spoiler and label them properly.


____

Jutsu  l  Weapons  l  Profile

Themes


Missions
D:2 C:2 B:2 A:0 S:1 SS:0

5 Re: Uzumaki Tsuneo [Jutsu update V.2] on Mon Dec 05, 2016 7:47 am

Fukai

avatar



Ultimate Reality

needs ninjutsu


Sealers Path

what is 'essence of the void'? Need some explanation as to how you are getting a benefit from this.

+1 what?

give me an exhaustive list of how this jutsu can enhance other jutsu.


Soul Sacrifice

sounds like a med/tai jutsu, unless you can explain it better somehow

lower range to fit rules

you have perceived time dilation, but that doesn't really affect your point to point movement which is what reaction time stat represents.


Idk about replacing jutsu so I'll get back to you on that.


____

 
Buki: SS | Nin: SS | Rai: SS | Fuu: SS
D: 4 | C: 12 | B: 7 | A: 1 | S: 1

6 Re: Uzumaki Tsuneo [Jutsu update V.2] on Fri Dec 16, 2016 8:07 pm

Tsuneo

avatar

S-rank
Bump, also, I edited all Jutsus and you can ignore Soul Sacrifice for now until i work on it thank you.


____

If I say I'll destroy the world, Guest
The question isn't who's going to let me, but who's going to stop me?

7 Re: Uzumaki Tsuneo [Jutsu update V.2] on Wed May 10, 2017 9:44 am

Maigo

avatar

Jounin
Tsuneo wrote:
Name: spider's web
Canon/Custom: Custom
Rank: A
Type: Supplementary
Element: N/A
Range: 30 meters radius
Specialty: Ninjutsu
Duration: Maintainable 10 chakra per post
Cooldown: 2+maintained posts
Description: The user releases a wave of gentle chakra that tracks motion. As movement occurs the user is informed of any movement and the position in which the movement is occurring. The wave covers the area at a speed of 40 meters a second and follows the user remaining around them.[/font][/i]

Artistic Creation of the Ultimate Reality:
-Remove the function bit here, let's just leave it to piercing damage and no level of billions of microscopic seals? Billions is just a little excessive, and when you say continuously sealing it makes it seem like it's constantly sealing them away entirely

The Sealer's Path:
-I'm gonna say no to removing drawbacks of a jutsu, you can empower them and such fine, but the drawbacks removing is gonna be denied

Spider's Web is Approved~

Redistribution:
-Pick which stats your buffing and debuffing here, otherwise should be fine


____

:10


I was trying to figure out which was worse, Ignorance or Apathy. And now I realize that I don't know and don't care. -Maigo Mugetsu

Missions:D-7|C-6|B-4|A-3|S-2|SS-0

8 Re: Uzumaki Tsuneo [Jutsu update V.2] on Sat May 13, 2017 2:29 am

Maigo

avatar

Jounin
Tsuneo wrote:
Name: The Sealer's Path
Canon/Custom: Custom
Rank: A
Type: Supplementary
Element: N/A
Range: N/A
Specialty: Fuuinjutsu
Duration: Maintainable(10 per post)
Cooldown: 2+Maintained posts
Description: The user completes a series of hand seals: Dog
→Ox→Dragon→Horse→Bird. The user then places their palm on their chest as a seal expands before fading. The seal unseals chakra that attaches itself to Fuuinjutsu techniques used by the user of this Jutsu. The user's Fuuinjutsu increase in effectiveness and power. During this mode, the user may select certain aspects to strengthen for each Fuuinjutsus they use.


  • Choice One: Increase effective range and speed by 15 meters (Ex: A Jutsu that's range is 30 meters and speed is 30 m/s increases to 45 meters in range and in speed 45 m/s)




  • Choice Two: Strengthen Jutsu's defensive properties making it stronger (Ex: A-rank become S-rank)(Ex: If a Jutsu can defend against 1 S-Rank 2 A-rank 4 B-rank it will be able to defend against 1 SS-rank 2 S-rank 4 A-rank.)




  • Choice Three: Strengthens Sensory techniques. A sensory technique empowering its sensing ability and allowing it to sense more (A-rank sensory becomes S-rank)


-On the jutsu you want reapproved with higher boundaries, I'm just looking at them as brand new because there are other things I'd like to address with them? The increased qualities should be fine though (have yet to read them at the time of writing this line)

Artistic Creation of the Ultimate Reality:
-A point I must have missed before, list the number of hand signs or which ones are needed to activate the jutsu, afterwards this is good to go~

Devouring Apocalypse:
-So, this is a very high powered offensive and defensive jutsu, as such, you won't be getting full power of both aspects but more so 50/50. What I normally do for this (at this level) is have the defensive lose 1 jutsu across the top (so defends 1 jutsu at rank and 2 at lower rank) while the offense is the max of the rank below it?
-On the offensive stance, I'd like the one second delay to be changed to 1 post (hard to measure a fluid measure of time in actual time given the variable nature of the time of posts and the overlap between writers)
-I assume the user is not killed but you say anyone? I would clarify that point as well if you'd like, to whether it affects the user as well or not

Centipede's Garden:
-Make sure you clarify posts in your duration
-When you say it takes 2 posts for a jutsu to escape, why does an S rank jutsu not outright destroy the seal and end it? Also, for A rank jutsu (following defensive properties I think?) it should be 3 jutsu

Sealer's Path is Approved~


____

:10


I was trying to figure out which was worse, Ignorance or Apathy. And now I realize that I don't know and don't care. -Maigo Mugetsu

Missions:D-7|C-6|B-4|A-3|S-2|SS-0

9 Re: Uzumaki Tsuneo [Jutsu update V.2] on Sat May 13, 2017 11:40 pm

Tsuneo

avatar

S-rank
Okay, first off thanks a lot maigo for your hard work!

Secondly, I'd like to explain a couple of things so getting them back doesn't take time sorry

 
Maigo wrote:Devouring Apocalypse:
-So, this is a very high powered offensive and defensive jutsu, as such, you won't be getting full power of both aspects but more so 50/50. What I normally do for this (at this level) is have the defensive lose 1 jutsu across the top (so defends 1 jutsu at rank and 2 at lower rank) while the offense is the max of the rank below it? 
-On the offensive stance, I'd like the one second delay to be changed to 1 post (hard to measure a fluid measure of time in actual time given the variable nature of the time of posts and the overlap between writers)
-I assume the user is not killed but you say anyone? I would clarify that point as well if you'd like, to whether it affects the user as well or not


You said it was powerfully offensive and defensive, that is correct it is the point of this jutsu. However, it has many weaknesses which I stated in a vague sense so as to not give my opponent my weaknesses instead have them find them out. Which is why it appeared flawless to you.


TIERS: The Jutsu makes the user lose 4 tiers in strength that remains a big problem. For example, in defensive form, the enemy can enter the  and engage in hand to hand combat with Tsuneo and this will be a humongous disadvantage as it is because until Tsuneo switches over to the offensive stance which again will make Tsuneo vulnerable until he switches to offensive stance 4 tiers would render his swordsmanship almost completely useless. Different 


Physical: The jutsu can seal any attack in chakra form in defensive stance, but until the user switches to offensive stance which requires one post. The user cannot fight back with physical power as he is 4 tiers weaker.


Color: As I stated it changes color and gives a weird feeling.  This color is a great indicator that a change in the jutsu will occur. essentially warning opponents to back off and rethink their plan.

1 kill or 10 kills: The Jutsu kills indiscriminately. As I stated once it kills it ends. Meaning if it kills one pet toad it ends if it kills ten people it ends. It can only kill once despite how many it kills it can only kill once before going into cool down.

No Allies: IC wise it is very crippling with allies as using it would kill them isolating the user thirty meters from his allies if they were to use it.

One full post-transition: The user will pay the 10 maintenance chakra cost despite the Jutsu being down for one whole post and as mentioned earlier all drawbacks remain despite the Jutsu being not active defensively or offensively.


One second?: I stated in the Jutsu that it takes one full second to form referring to its speed of expansion. Meaning if we go by old range it would take one full second to reach 30 meters which is its size.  Because if it was one post to form, and one post to transition it would mean I would go 2 posts without this jutsu which would render it ineffective.


What I think I should add in honestly because I do agree this jutsu while with this many weaknesses is still a bit more powerful than average. Since it acts as two jutsus in one being a foundation jutsu. I assumed adding 20 chakra to the activation.  What I mean is instead of 30 chakra it is 50 chakra.

Another drawback which I've been avoiding, but since its come to this, oh well, is to have the user instead of four tiers lose strength completely meaning in defensive stance if someone comes close to them despite being under-ranked, the user is most likely effed and has to answer with a different jutsu otherwise rest in potato.









Centipede's Garden:
-Make sure you clarify posts in your duration
-When you say it takes 2 posts for a jutsu to escape, why does an S rank jutsu not outright destroy the seal and end it? Also, for A rank jutsu (following defensive properties I think?) it should be 3 jutsu
 
Added an explanation as to why an S-rank Jutsu does not outright destroy the seal but damages it enough to prevent it from lasting as long as it could. Edited as per requested. 







Maigo wrote:Artistic Creation of the Ultimate Reality:
-A point I must have missed before, list the number of hand signs or which ones are needed to activate the jutsu, afterwards this is good to go~



Added handseals as per request.


Thank you for your Hard work!


____

If I say I'll destroy the world, Guest
The question isn't who's going to let me, but who's going to stop me?

10 Re: Uzumaki Tsuneo [Jutsu update V.2] on Tue May 16, 2017 1:39 am

Maigo

avatar

Jounin
Tsuneo wrote:
Name: Forbidden Techniques: Artistic creation of the Ultimate Reality~禁術:実究极の芸術の創
Canon/Custom: Custom
Rank: S
Type: Offensive||Defensive||Supplementary 
Element: N/A
Range: 80 Meters
Specialty: Fuuinjutsu/ (A-Rank Ninjutsu required to shape Jutsu.)
Duration: Maintainable (-10 chakra per post)
Cooldown: 5+Maintained posts
Description: The ultimate reality, otherwise known as: Death. The user does the handseals: Monkey, Bird, Ox. Activating the jutsu that creates chains made of sealing symbols, ten chains hail from wherever the user wants, from his body or from a close by object can be the ground, these chains are jet black in color, and move at the speed of 50m/s, a slight black glow gives them an enchanting feeling and an intimidating one. Each chain is capable of piercing through flesh, grabbing and pulling objects/people, the chains may also pierce through flesh and bone, aside from that for each chain brought out, their range is decreased by five Meters (Bringing out ten chains will limit the range of the chains' reach to thirty meters, speed is decreased by one meter for each chain, meaning if all ten chains are out speed is limited to 40m/s). The user may use the chains to pull themselves towards something however that only works depending on how many chains are out. EXAMPLE: 5 chains out limit the user to pull themselves to any place at a speed of 45m/s and the user may only do this to any position within 55 meters NOTE: Using even on chain to burst to a position due to the high speed will make the user unable to use the chains for attack or defense for the remainder of the post. On the next post, the user may use the chains normally unless they decide to use the burst movement again. Using a chain for movement destroys the chain lessening the amount of chains available. This can be done only five times.
 
 
The user may bring the chains out of his own body, or out of non-living objects, however, the user can't bring the chains out of anywhere he wants, to successfully bring out a chain from another non-living object, the non-living object must be within fifteen meters of the user, the chain can be increased in length but the object must remain within fifteen meters radius otherwise the chain fades, and can't be brought back, the user can also attack with the chains in a different manner, by bringing out merely one chain(meaning other chains can't be brought out until second use after cool down) bringing out one chain the user can attack the victim and once the chain makes contact it explodes into thousands of chains that rips anyone within ten meters radius apart.
 
 
 The way these chains are brought out, is by having the user transform an enormous amount of chakra into another location in a distance that maintains the connection between the user and the chakra(15 meters radius) the moved chakra is transformed into seals strengthened and gathered by the user which gives it the appearance of a chain. These chains can be broken by a jutsu of equal rank, or by Jutsu of SS-Rank. The chains if hit together will break together, however, if an individual chain is broken only that chain is broken not all other chains that didn't get hit.

Artistic Creation of the Ultimate Reality is Approved~

Centipede's Garden:
-So an SS rank jutsu takes 1 post later to destroy it, S rank takes 2 posts, and the A ranks take 3 posts? Those are posts after it's breaking that you're still getting your restriction on. I'm gonna have to ask that you reduce that to normal defensive standards, once the seal is 'broken' the seal should be broken and the affect lifted immediately
-You still need to add 'posts' into your duration (just a bit of housekeeping)

Devouring Apocalypse:
-Right, there are plenty of drawbacks but some are just limitations in use and not necessarily drawbacks. I'll start off addressing that point for ease, but color isn't a suitable drawback unless the info of the technique is know. I won't consider meta-gaming against your technique a suitable drawback to increase it's power. As for the indiscriminate killing in number and whom it kills, this isn't a true drawback either. This is more esoteric in nature as a drawback is something that seriously debilitates the user either during or after (or both) of play. This does limit its scope, but it's not a drawback perse as far as I'd consider boosting the power to it in either form since it's easy for Tsuneo to make a signal or some other indicator to work around it easily, it just doesn't play out absolutely

Now, to cover it's drawbacks, the 4 tiers is a good drawback and the one post transition is a good mechanic to separate the terms. However, we're talking about an absolute killing technique, if they're in range, there is no fighting the technique here (most defensive techs won't save a person) in any form. Normally I'd be asking for that... some system to even combat it's direct death applying affects but for the sake of balancing it out and all, I'd like to see it's power offensively reduced and such, it can still deal your killing blows but it's gotta come down somehow.

As for the defensive, the most I'll take is 1 jutsu of rank and 2 of lesser rank when combining it with an offensive jutsu. I'm more than fine playing with and dropping your drawbacks here if you'd like, but power wise it's too much and there's no indication to increase power at the sake of a drawback, it's just too much for me. As for the increased chakra cost, that's written in the rules that it's not a suitable drawback to empower a jutsu so that's completely up to you to keep or drop?

Play around with it, I won't say anything for sure for now, I'd rather let you try to find the scale and system of your choice rather than me telling you what you should do and all~


____

:10


I was trying to figure out which was worse, Ignorance or Apathy. And now I realize that I don't know and don't care. -Maigo Mugetsu

Missions:D-7|C-6|B-4|A-3|S-2|SS-0

11 Re: Uzumaki Tsuneo [Jutsu update V.2] on Tue May 16, 2017 8:29 am

Tsuneo

avatar

S-rank
Judgement Day: Devouring Apocalypse became pure offense, with no defensive properties.


Centipede's Garden rewritten and remade properly as requested.


A-rank Jutsu replacement Merging Seal requires Approval




Thank you for your hard work!


____

If I say I'll destroy the world, Guest
The question isn't who's going to let me, but who's going to stop me?

12 Re: Uzumaki Tsuneo [Jutsu update V.2] on Wed May 17, 2017 11:30 pm

Lamya

avatar



deleted per tsuneo's request

13 Re: Uzumaki Tsuneo [Jutsu update V.2] on Wed May 24, 2017 4:55 pm

Maigo

avatar

Jounin
Devouring Apocalypse:
-Bring the cooldown of this jutsu up by a good bit, it should be a thing used only once, maybe twice in a fight?
-I'd like the speed and range of this dropped to the lower end of it, you're getting a max damage jutsu that's maintained at full power (which it shouldn't be, should be lower damage and increase after so many posts to match the original power) so I'd like those dropped to the lower end of the scale
-As for the interacting with defensive jutsu, I'd like this to follow the guidelines more closely? If it's something like physical defensive jutsu then you can seal those away at that number of posts and all, but if it's something that affects the seal (counter-sealing, etc...) then it shouldn't be subject to the listings as they are?
-As for armor and items, I'd like them to follow the same rules? I know it's not intristic but if you're going to count them as defending and the likes then I'd like this correspond as well
-On your 4 tier stat drop, is that applied the instant the technique begins? And if so, does it last after the jutsu is ended as well?

Centipede's Garden:
-Bring the cooldown up of this jutsu? It's an S rank, 6 posts is a good bit but it's incredibly powerful
-Your say 45 m radius but in the post it says 40 m radius? You need to clarify which it actually is in both places

Merging Seal:
-Duration should have the chakra cost listed in that line
-If it uses Senjutsu it should be listed in Specialty (as optional or otherwise)


____

:10


I was trying to figure out which was worse, Ignorance or Apathy. And now I realize that I don't know and don't care. -Maigo Mugetsu

Missions:D-7|C-6|B-4|A-3|S-2|SS-0

14 Re: Uzumaki Tsuneo [Jutsu update V.2] on Fri May 26, 2017 1:00 am

Tsuneo

avatar

S-rank
All edits made.

And on the damage over time I would like to disagree simply as there are many more Jutsu that kill in radius(won't quote who as to not cause hostility.) Secondly, according to guidlines:
Guidelines wrote:S Rank - Able to rend people apart with ease, crush even bone to dust, incinerate, or do damage of the like. These jutsu have the ability to cause death even at a distance; for this reason, they are considered 'overkill'.
 
My Jutsu does simply that, has the ability to cause death at a distance. However, it has also its ability to chip away at basic defense techniques and items, thus, the drawbacks. I lowered the range and the speed, worked as the guidelines state in regards to resistances. Also added new drawbacks.


____

If I say I'll destroy the world, Guest
The question isn't who's going to let me, but who's going to stop me?

15 Re: Uzumaki Tsuneo [Jutsu update V.2] on Tue May 30, 2017 10:37 pm

Tsuneo

avatar

S-rank
Added two B-rank jutsus which are replacements for 2 B-rank jutsus that were denied.


____

If I say I'll destroy the world, Guest
The question isn't who's going to let me, but who's going to stop me?

16 Re: Uzumaki Tsuneo [Jutsu update V.2] on Sat Jun 03, 2017 7:03 am

Maigo

avatar

Jounin
As for your S rank, I'll only point out that you're getting a maintainable auto-kill jutsu here, max damage usually requires lower end specs on every other category and all. Further, on jutsu like this that are maintainable, they shouldn't be doing the full damage per post but instead should aggregate to it over time as well. This jutsu does not follow that at all either, really, I'm very uncomfortable letting it be at the levels I've asked anyways, I'd really like to see the range and such even lower or the damage aggregated out over a few posts.

Flash Bomb:
-You're not getting total blindness for an entire thread at B rank, this needs to be marked off at a set number of posts
-Further, if this is doing permanent damage and such, it should only take healing of an equivalent rank unless there's some reason that it needs to be higher?
-Make sure to mark posts in you cooldown as well

Seal of the Protector:
-Limit this to seal of equal or lower rank only


____

:10


I was trying to figure out which was worse, Ignorance or Apathy. And now I realize that I don't know and don't care. -Maigo Mugetsu

Missions:D-7|C-6|B-4|A-3|S-2|SS-0

17 Re: Uzumaki Tsuneo [Jutsu update V.2] on Sat Jun 03, 2017 9:15 am

Tsuneo

avatar

S-rank
Bump desu

centipede garden and converging seal


____

If I say I'll destroy the world, Guest
The question isn't who's going to let me, but who's going to stop me?

Sponsored content



View previous topic View next topic Back to top Message [Page 1 of 1]

Permissions in this forum:
You cannot reply to topics in this forum

Naruto and Naruto Shippuuden belong to © Masashi Kishimoto.