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Santaku Nariko

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Genin
Foreword
Discord: disagreement between people, a lack of harmony

The goals of these missions & crimes is to cause confusion, disagreements and strife. Your aim is to make sure that communications are slowed, if not halted, and tracks are blurred. You aim to be a distraction, a prank gone wrong, the next boogeyman or the crucial key to victory for an assault team.
In not a single one of these missions is death/killing an option as that would immediately alert and force the local authorities to seek you out (and possibly destroy you in turn). If you kill or get killed in any of the missions, you fail that mission - you are an agent of discord, you are a shinobi, and therefore your true identity should never have been discovered to begin with.

That said, the missions here are universal. Once approved, I fully allow anyone to make use of them, and allow anyone to use the missions either for the good of a Village or as a form of Crime (with higher risk & rewards) as the nature of discord is not inherently good or evil - it is the decision of the one accepting the mission to give it a direction.



Last edited by Santaku Nariko on Sun Jun 18, 2017 5:56 pm; edited 4 times in total

Santaku Nariko

avatar

Genin
D Rank Missions
If you kill or get killed in any of the missions, you fail the mission.


Minimum WC:
1000

Expected Mission Reward:
Village: 150 Ryo + 25 per 100 extra words (max: +150 ryo for +600 wc)
Crime: 150 Ryo + 50 per 100 extra words (max: +150 ryo for +300 wc) + 75

Alternative Rewards:
One D rank jutsu (or lower) - no item option for repeatables.

Mod Approvals:
[x]






Street Artistry (Village/Repeatable):

Mission name: Street Artistry (Village Version)
Mission rank: D
Objective: Paint + Prankster = Party!
Location: Any non-wilderness Village area holding buildings
Reward: 150 Ryo + 25 per 100 extra words (max: +150 ryo for +600 wc)

Mission description:
Your aim is to deliver a message to the populace in an artistic and colourful way.

Mission details:
The kage or local village elder wants you to spruce up the dreary walls of a lone house, a personal park or the market place. You'll be working your artistic inspiration upon these walls within a controlled environment. The catch? You'll be training your ninja arts while doing so. You may not be spotted while restyling the wall - stealth, misdirection and diversions of passing patrols and villagers will be a must to succeed.

Street Artistry (Crime/Repeatable):

Mission name: Street Artistry (Crime Version)
Mission rank: D
Objective: Paint + Prankster = Party!
Location: Any non-wilderness Village area holding buildings
Reward: 150 Ryo + 50 per 100 extra words (max: +150 ryo for +300 wc) + 75

Mission description:
Your aim is to deliver a message to the populace in a artistic and colourful way.

Mission details:
The local gang lord is in for some 'territory marking' and has hired you to be his pawn. You're to decorate the area by working your art in various places. Small pictures will do, but the local guards need to know you haven't been sitting still so a minimum of three areas must have tasted your creativity.

You fail the mission when you've been recognised (in this case, they'll just keep an eye out for you and track you down in time) or caught (busted!) and will have to clean up all of your 'dirty graffiti' with a bucket of water and a brush as punishment.




Be a distraction (Village/Repeatable):

Mission name: Be a distraction (Village Version)
Mission rank: D
Objective: You're to help a colleague during his act as a distraction.
Location: Any non-wilderness Village area holding buildings
Reward: 150 Ryo + 25 per 100 extra words (max: +150 ryo for +600 wc)

Mission description:
Your colleague needs to put back an item he 'borrowed' and you're to help him. You'll serve as a distraction so that he/she can slip in and finish his part of the job.

Mission details:
Your ally stole the next genin exam questions or something else of certain worth that won't get him killed exactly. It'll only be a severe punishment, really. Feeling guilty or having finished 'whatever he had to do' with said item, he or she realises his skills may not be up to par to return the item unseen in the current situation. So you, as a 'good friend' and shinobi will be accomplice and distract whoever's preventing your ally from returning a borrowed object.

You fail the mission when your ally's been spotted or when you simply fail to distract properly, in which both of you will get a severe scolding and a punishment befitting your bratty behaviour.

Be a distraction (Crime/Repeatable):

Mission name: Be a distraction (Crime Version)
Mission rank: D
Objective: You're to help a colleague during his act as a distraction.
Location: Any non-wilderness Village area holding buildings
Reward: 150 Ryo + 50 per 100 extra words (max: +150 ryo for +300 wc) + 75

Mission description:
Your colleague needs to 'borrow' some items and you're there to help him. You'll serve as a distraction so that he/she can slip in and finish his part of the job.

Mission details:
You'll be working with a thief to get this job done. You're to be a lookout while your partner-in-crime is going to perform the burglary, and of course, you're just slightly too late to warn him from an incoming patrol or a late-night check from the shop owner so you're in it over your head and need to stall the danger as long as possible.

You fail the mission when the threat becomes aware of you being an accomplice to a burglary, when your partner gets caught or simply when you fail to distract the opposing party in general. Since all you did was just 'chatting', they won't harm you (much) but you might find yourself spending a night or two in prison or doing some communal service to make amends.




A Cause for a Clown (Village/Repeatable):

Mission name: A Cause for a Clown (Village Version)
Mission rank: D
Objective: Take out your best jokes and make some people smile.
Location: Hospital, or a non-wilderness area with kids
Reward: 150 Ryo + 25 per 100 extra words (max: +150 ryo for +600 wc)

Mission description:
An event was planned in which a clown was required to make some local kids feel good. However, the actor fell ill and you're about to step in.

Mission details:
A small organisation called, "Klowns for Kids" is known to do some innocent circus acts for sick children resting at the hospital and as party clowns for birthdays. This might seem like a trivial mission as you have to act a clown, but to the kids (and parents) this could mean the world if you're doing a good job. So here you are, given a clown suit and the address.

You fail the mission when you can't find the address in time or act-a-fool and make the kids cry. Oh, and no taking off the suit no matter the weather or the mischief of the kids. You better endure this, it's for a good cause!

A Cause for a Clown (Crime/Repeatable):

Mission name: A Cause for a Clown (Crime Version)
Mission rank: D
Objective: Take out your best jokes and make some people smile.
Location: Hospital, or a non-wilderness area with kids
Reward: 150 Ryo + 50 per 100 extra words (max: +150 ryo for +300 wc) + 75

Mission description:
An event was planned in which a clown was required to make some local kids feel good. However, the actor fell ill and you're about to step in.

Mission details:
There may be a reason why some kids have been traumatised by the sight of clowns, and if they aren't... they soon will be. Your job is to crash a children's party while dressed up as a clown and get away with it while ditching the angry mob of parents, the wails of terrified kids and if need be, the local authorities. This might be harder than you'd think!

You fail if the kids aren't crying and making you feel like, well, a clown. You also fail when anyone discovers your real identity or get caught somehow.




Misinformant (Village/Repeatable):

Mission name: Misinformant á(Village Version)
Mission rank: D
Objective: Relay wrong information to an opposing faction.
Location: Any non-wilderness Village area
Reward: 150 Ryo + 25 per 100 extra words (max: +150 ryo for +600 wc)

Mission description:
Your allies aim to cause confusion within the ranks of the opposing faction. You, as an unknown element, are to deliver that false information as a courier.

Mission details:
The shinobi of the Village aim to lure out a local bandit leader who's notoriously known to be a scaredy cat. With some false information at hand, you're to assume the looks of a bandit and deliver some mail in the downtown district. While you shouldn't be in any direct danger, do be careful when dealing with bandits.

You fail the mission if the letter is lost one way or the other, or you get caught while delivering.

Misinformant (Crime/Repeatable):

Mission name: Misinformant (Village Version)
Mission rank: D
Objective: Relay wrong information to an opposing faction.
Location: Any non-wilderness Village area
Reward: 150 Ryo + 50 per 100 extra words (max: +150 ryo for +300 wc) + 75

Mission description:
Your allies aim to cause confusion within the ranks of the opposing faction. You, as an unknown element, are to deliver that false information as a courier.

Mission details:
A local crime lord has taken interest in your 'neutrality' as an unknown face and wants you to slip in some false information concerning the local authorities - patrol schedules, actual names & addresses or 'prank letters' summoning them when it isn't so, any thing like that. The task is straight-forward, but not necessarily simple as you might have to explain why you're in possession of such vital information should you get caught.

You fail if you lose or forget the information, or fail to get away when authorities realise you're there to cause disarray.



Last edited by Santaku Nariko on Mon Sep 04, 2017 3:51 pm; edited 8 times in total

Santaku Nariko

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Genin
C Rank Missions
If you kill or get killed in any of the missions, you fail the mission.


Minimum WC:
1500

Expected Reward Range:
Village: 300 Ryo + 25 per 100 extra words (max: +300 ryo for +1200 wc)
Crime: 300 Ryo + 50 per 100 extra words (max: +300 ryo for +600 wc) + 150

Alternative Rewards:
One C rank jutsu (or lower) - no item option for repeatables.

Mod Approvals:
[x]




Street Tag (Village Version):

Mission name: Street Tag (Village Version)
Mission rank: C
Objective: A few individuals are in need of discipline. You must apply a tag to each target.
Location: Any non-wilderness Village area holding buildings
Reward: á300 Ryo + 25 per 100 extra words (max: +300 ryo for +1200 wc)

Mission description:
You'll be given a list of three people to tag with special fuinjutsu seals (items). These seals have a distinct scent that's hard to be picked up by the human nose, making them an ideal hidden tag for trained animals. This will allow another team assigned to the second part of this mission to track them down easily and do their job in turn - apprehend them for interrogation. Your task is to successfully tag these people one way or the other while avoiding violence and while making sure they don't catch on to what's about to happen.

Naturally, you shouldn't be caught tagging your targets. You fail the mission if you are recognised/traceable, get caught or kill anyone. You can 'forfeit' the mission should you consider one or more targets too difficult to reach, but then your pay gets cut short as you will only be paid 100 ryo/successful tag - the minimum word count still must be reached and no bonus can be earned.

Mission details:
The three targets are common thugs with C rank stats, specs and jutsu. They could be brutes, thieves, assassins, ... anything the writer can come up with that is a criminal and not too high up the ranks, though each are listed for their own reasons as wanted by the local authorities for specific crimes.

Street Tag (Crime Version):

Mission name: Street Tag (Crime Version)
Mission rank: C
Objective: A few individuals are in need of discipline. You must apply a tag to each target.
Location: Any non-wilderness Village area holding buildings
Reward: 300 Ryo + 50 per 100 extra words (max: +300 ryo for +600 wc) + 150

Mission description:
You've been given a list with three individuals that are in need of a lesson. You're also giving three valuable items pertaining to influential person - successful shop keepers, low rank samurai, guards... you get it.

You'll be placing each of these items within the pockets of the listed individual, or his household should you know where this is (there is no readily available info on this). In doing so, you'll allow your employer to send in an 'anonymous tip' that will see these people hung for their crimes.

Naturally, you shouldn't be caught framing your targets. You fail the mission if you are recognised/traceable, caught or kill anyone. You can 'forfeit' the mission should you consider one or more targets too difficult to reach, but then your pay gets cut short as you will only be paid 100 ryo/successful tag - the minimum word count still must be reached and no bonus may be earned.

Mission details:
The three targets should have a history with your employer that somehow put them on his/her bad side. Each of them have C rank stats, while the more combative targets also have C rank jutsu and/or weaponry to match.




The Bard's Tale (Village Version):

Mission name: The Bard's Tale (Village Version)
Mission rank: C
Objective: A bard of legends has appeared in the Village and has started a small tournament of verbal combat - story telling, haiku or rap battle.
Location: Any non-wilderness Village area holding buildings
Reward: á300 Ryo + 25 per 100 extra words (max: +300 ryo for +1200 wc)

Mission description:
Under the judging eye of the Master Bard, you and a few others will duke it out with words to see who is the most verbose writer in the neighbourhood. Should you end in the finals, there are three rounds to be fought, on a 2 out of 3 winning rule.

- The first round is a round of story telling. Long or short, your story should hold a deeper value. The one with the greatest moral lesson wins the round.
- The second round is a round of poetry. The one with the most beautiful haiku wins the round.
- The third round is a rap battle. The one who can rival Killer B'sálegendary raps (As if...) wins the round.

You fail the mission if you take 'killing the crowd' too literally, if you can't keep the crowd entertained or if you simply give up.


Mission details:
The Bard is an unofficial Sannin-level wanderer who acts as judge and guardian during the tournament. He has otherwise little interest in combat, will refuse any and all challenges and has high ranked tailored jutsu aimed at binding opponents and escaping even during engages - in other words, you should be safe from anything but his (lousy?) poetic talents.

Your opponent is a shinobi of equal rank as yours with C-2 perception, allowing him/her to pick up your quips and witty retorts quite well. Anything else is up to the writer.

The Bard's Tale (Crime Version):

Mission name: The Bard's Tale (Crime Version)
Mission rank: C
Objective: Experience life as a (lying) snitch.
Location: Any non-wilderness Village area holding buildings
Reward: 300 Ryo + 50 per 100 extra words (max: +300 ryo for +600 wc) + 150

Mission description: You worked your way in a local gang/local authority. Perhaps out of boredom, perhaps to be someone, perhaps their promises sounded appealing at first. Perhaps you're been undercover all this time for your boss, or maybe it's been a ruse all along for the sake of the chaos that you're about to spread. Either way, as an agent of discord, loyalty and predictability are hardly your strong point and thus you've decide to flip the tables and open the doors to allow Misery inside the ranks.

You've been approached by several people before who aimed to pry loose some information. People from opposing factions. An you've decided to take them up on their offer by giving them (false) information about an event that's been planned - a raid, a burglary, a kidnapping, you name it.

Mission details:
True traitor or lying snitch, you'll be paid a royal 300 ryo in total for the information you've been offering under the condition at least one of your 'new bosses' believes you to actually work for him. To achieve this, there are a few small tasks you'll have to put to good end:
- You may not be caught selling your information. If someone is able to track you down now or later in time, it's game over for you.
- As the event unfolds, you have to be there to watch the chaos you have orchestrated so you can tell the tale of what (truly) happened, o dastardly bard of discord.
- Snitches are no brutes nor murderers. Such acts will brand you as dangerous and hard to deal with, forcing the hand of your new patron to ditch you in turn as he saves his own hide.




The No-Go-tsune (Village Version):

Mission name: The No-Go-tsune (Village Version)
Mission rank: C
Objective: A mischievous kitsune maintains a reputation of never having been defeated in a Go game. Local authorities assume cheating...
Location: Any
Reward: 300 Ryo + 25 per 100 extra words (max: +300 ryo for +1200 wc)

Mission description:
Your employer has set up a go game with the kitsune in question, requesting you put your creativity and strategy to good use to discover if the kitsune is, in fact, a master go player or a master cheater considering the genjutsu reputation of kitsune.

While to onlookers this will seem like just another go game, between the two of you it will be a battle of the forces of trickery - two master minds ever plotting new possibilities as they play (and win?) two games at once; the game of minds and the game of Go.

You fail the mission if you fail to catch the kitsune cheating or kill/maim/wound him (cheating at a go game is hardly a crime so the kitsune is considered an innocent). If you lose the Go game, there is no bonus ryo for you to be gained (use the extra wc for something else in that case!).

Mission details:
The kitsune can be male or female, and has C-2 stats. Like all kitsune, it's an S rank in genjutsu and greatly abuses that superiority during the game with its distracting jutsu. Its jutsu do not require hand seals, and make use of coded triggers similar to those of people playing cards - rubbing the nose or ear, coughing, thoughtful humming, stroking the beard/chin/cheek...

The kitsune is generally polite, if not somewhat flirtatious, and genuinely compliments good moves. As a strategist and trickster rather than a fighter, it's averse to inflicting pain and will admit defeat when having lost the game, or admit cheating when caught doing so albeit with an added off-handed chuckle as per its mischievous nature.

The No-Go-tsune (Crime Version):

Mission name: The No-Go-tsune (Crime Version)
Mission rank: C
Objective: A mischievous kitsune maintains a reputation of never having been defeated in a Go game.
Location: Any
Reward: 300 Ryo + 50 per 100 extra words (max: +300 ryo for +600 wc) + 150

Mission description:
A case of importance, that won't cost you your life. Probably. The Yakuza requires a stand-in for one of their greatest Go players, a kitsune who fell sick by drinking just too much poor quality sake. You've been chosen by your crime patron to do this. Your task is to perform a perfect Transformation (henge no jutsu), play a tournament Go game and win! It's that simple.
While they do not quite expect you to substitute the genjutsu tricks the kitsune uses, playing an honest game is not quite the expectation the Yakuza have about you, but if you get caught cheating... You'll understand soon enough.


Mission details:
Your opponent is a good Go player with C-2 stats, and has been tipped 'you' are quite the cheat in games as these so he'll be alert for any such tricks. As a strategist and tactical master, he's out to win this game by all means allowed in the rules, but remains a good sport should he lose the game.

You fail if you kill him, don't show up for the game, get disqualified or get caught cheating (should you decide to do so). You may lose the game, but in that case you aren't allowed to take the ryo bonus as a penalty (use the word count for something else!)




Last edited by Santaku Nariko on Tue Sep 05, 2017 12:26 pm; edited 12 times in total

Santaku Nariko

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Genin
B Rank Missions
If you kill or get killed in any of the missions, you fail the mission.


Minimum WC:
2500

Expected Reward Range:
Village: 500 Ryo + 25 per 100 extra words (max: +500 ryo for +2000 wc)
Crime: 500 Ryo + 50 per 100 extra words (max: +500 ryo for +1000 wc) + 250

Alternative Rewards:
One B rank jutsu (or lower) - no item option for repeatables.





Being modded~



Last edited by Santaku Nariko on Tue Sep 05, 2017 1:07 pm; edited 13 times in total

Santaku Nariko

avatar

Genin
A Rank Missions
If you kill or get killed in any of the missions, you fail the mission.


Minimum WC:
2500

Expected Reward Range:
Village Mission: 320-500 ryo
Crime Mission: Base + up to 100 ryo

Alternative Rewards:
One A rank jutsu or one A rank stat upgrade




[WIP]

Sabotage (Village Version):

Mission name: Sabotage (Village Version)
Mission rank: A
Objective: Sabotage a few key elements to ensure a victory for your allies
Location: Wilderness
Reward: 500 ryo

Mission description:
A band of bandits is about to raid a village with poor defences. You know well enough you can't handle all the bandits on your own. While the village elder is shoring up the defences and doing his best to keep morale up, your task will be to reduce effectiveness from the bandits under the cover of the night.

Mission details:
The raiders have set up a camp nearby and are making preparations for the next day. A village kid with shinobi potential has snuck up on some careless bandits before and was able to listen in on a conversation: the bandits will strike tomorrow a little before sunrise, giving them the benefit of the surprise while causing the villagers to panic. An easy victory for the raiders, it seems.

While assassinations sound like a good plan, you know that there are just too many bandits currently to handle on your own - besides, cutting the head of the hydra will only grow two more. You realise as well that if you kill any of them, the villagers will be blamed and deadly retaliation will make short work of the villagers. So instead, you aim to delay and weaken the assault by sabotaging as much as possible while the village kid runs back to the Village for reinforcements per your request.

The bandit camp has tents made of cloth and fur, anxious horses, caches of oil, water, food and plenty of ropes, along with some 'heavy weaponry' such as a battering ram and two portable catapults used in case they face solid walls and other defences.
There's plenty of bandits gambling, laughing and generally getting themselves drunk on the promised victory, meaning most of them are distracted as they remain nearby the bonfires which provide their light. However, there are several guards keeping watch. Avoiding to get caught will not be that easy a feat, and should they decide to fight you, you'll be facing a small army of bandits with B rank stats and ditto weapons. More so, they are rather well organised.

You fail the mission if you get caught, deadly retaliation is triggered or you failed to sabotage the camp sufficiently to delay or divert the assault long enough for the cavalry to arrive.

Sabotage (Crime Version):

Mission name: Sabotage (Crime Version)
Mission rank: A
Objective: Sabotage a few key elements to ensure a victory for your allies
Location: Wilderness
Reward: 600 ryo

Mission description:
A small army of bandits wishes to raid a nearby village. While at first sight this hardly seemed the problem, a snitch told about their arrival and now the village is calling in reinforcements as they shore up the defences.

Despite the harsh attitude of the bandits, they are reluctant to simply slay every villages crossing them as that would only hasten the retaliation of local authorities. Instead, they prefer to break down morale of the opposition, pillage the village and leave lives as they are so they can return to pillage again at a much later date when resources have been restocked.

That's where you come in.

Mission details:
Naturally, you do not wish to be spotted as that would mean they'll hunt you down either now or later in time. You'll have to bypass them, perhaps disable them, but killing is a ticket to a lifetime of misery right away - the bandits as well as the local authorities will frown upon your mistake and make you pay dearly for it.

Due to an information leak, the villagers have called in shinobi reinforcements to keep watch while they shore up the defences. The seven A rank shinobi have been positioned for surveillance. Each of them have their shinobi rank on stats, weapons and jutsu - their specialisation and elements are up to the writer's discretion.

The defences are, driven by fear and strength of will, rather well prepared for a village. Farmland has been flooded to force bandits to storm in one by one on the small remaining paths no matter the direction - running through water is an option, but they'll end up knee deep in water and will be an easy pick for ranged attacks.
Various traps have been set in place in all directions that have no wall to defend, while the wall itself (set up in the north) is made of wooden spikes and ropes. Houses have been provided with some makeshift platforms for archers to maintain higher ground, and the barn's filled with D and C rank weapons of all sorts. Even if the villagers aren't exactly warriors, its clear they have had training, effectively turning them into D rank warriors with ditto weapon skill - the sheer amount of numbers grants them the biggest advantage. Not to forget that they have shinobi guidance at their side.

It's up to you to find a way to sabotage the defences, and break the morale of the defenders enough for them to surrender - without the villagers, the shinobi are too far outnumbered to pose a threat.



Last edited by Santaku Nariko on Fri Sep 08, 2017 3:42 pm; edited 2 times in total

Santaku Nariko

avatar

Genin
S Rank Missions
If you kill or get killed in any of the missions, you fail the mission.


Minimum WC:
2500

Expected Reward Range:
Village Mission: 320-500 ryo
Crime Mission: Base + up to 100 ryo

Alternative Rewards:
One A rank jutsu or one A rank stat upgrade




Reserved post


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[Threads] 1/5
[Missions] 0/2

Bokuden

avatar

S-rank
Select the ones you would like me to grade and set them aside in their own application for grading. I'm not going back and forth on a directory.


____

:10


"Good and evil are just words. It is not my place to judge their worthiness."

Character Bio | Jutsu List | Item Locker

Bukijutsu-SS|Ninjutsu-SS|Fuuinjutsu-D|Medical-D||Raiton-SS|Suiton-SS|Katon-S|Doton-D

Mission List: D:12 | C:4 | B:3 | A:6 | S:2 | SS:0

Santaku Nariko

avatar

Genin
All D Ranks have been approved.
C+ are still being modded.


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[Threads] 1/5
[Missions] 0/2

Santaku Nariko

avatar

Genin
All D & C Ranks have been approved.
B+ still need modding. Do not app for these.


____




[Threads] 1/5
[Missions] 0/2

Zeref Kyōakuna

avatar

Chuunin
Requesting Be a distraction (Village Version) as one out of my two


____


lláThe heiráláThe clanáláJutsuáláArsenaláláTrackeráláThemeáll
Missions
~A-0 l B-0 l C-4 l D-8~

Destiny

avatar

Genin
Zeref Kyōakuna wrote:Requesting áBe a distraction (Village Version) as one out of my two

Request approved.


____

Ninjutsu: C | Bukijutsu (Bojutsu | Onojutsu): C | Medical: C | Fuuinjutsu: C
Futon: S | Katon: B

The King | Hosokawa | Locker | Jutsu | Tracker





_____________________________________
It is not the critic who counts. Nor the man who judges how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, Guest...

Zeref Kyōakuna

avatar

Chuunin
Completed "Be a Distraction"

http://www.narutosaga.com/t25273-be-a-distraction-village-version-d-rank-missionnk-solo#200718

requesting Misinformant (Village/Repeatable):


____


lláThe heiráláThe clanáláJutsuáláArsenaláláTrackeráláThemeáll
Missions
~A-0 l B-0 l C-4 l D-8~

Destiny

avatar

Genin
Zeref Kyōakuna wrote:Completed "Be a Distraction"

http://www.narutosaga.com/t25273-be-a-distraction-village-version-d-rank-missionnk-solo#200718

requesting Misinformant (Village/Repeatable):

Mission approved, please see the admin request thread for payment.

Permission granted for Misinformant.


____

Ninjutsu: C | Bukijutsu (Bojutsu | Onojutsu): C | Medical: C | Fuuinjutsu: C
Futon: S | Katon: B

The King | Hosokawa | Locker | Jutsu | Tracker





_____________________________________
It is not the critic who counts. Nor the man who judges how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, Guest...

Zeref Kyōakuna

avatar

Chuunin


____


lláThe heiráláThe clanáláJutsuáláArsenaláláTrackeráláThemeáll
Missions
~A-0 l B-0 l C-4 l D-8~

Destiny

avatar

Genin

Mission approved. See the admin thread for payment, please.


____

Ninjutsu: C | Bukijutsu (Bojutsu | Onojutsu): C | Medical: C | Fuuinjutsu: C
Futon: S | Katon: B

The King | Hosokawa | Locker | Jutsu | Tracker





_____________________________________
It is not the critic who counts. Nor the man who judges how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, Guest...

La´s Crowly

avatar

C-Rank
Permission request for D rank, "Misinformant (Village)"


____


La´sAlchemyDevicesGoetia

Harken the flap of my wings...
Which one would you prefer, Guest?
To be enslaved by society? Or by your inner demon?

Izumi Karisuma

avatar

B-Rank
La´s Crowly wrote:Permission request for D rank, "Misinformant (Village)"

Permission granted!

La´s Crowly

avatar

C-Rank
Finished D rank, "Misinformant" [x]
Taking basic mission reward (150 ryo)


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La´sAlchemyDevicesGoetia

Harken the flap of my wings...
Which one would you prefer, Guest?
To be enslaved by society? Or by your inner demon?

Izumi Karisuma

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B-Rank
La´s Crowly wrote:Finished D rank, "Misinformant" [x]
Taking basic mission reward (150 ryo)

Approved! Please see the Admin Thread for payment.

Nora

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Genin
Permission to take Street Tag (C-Rank w/ Dinh).


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Mission:
D: 0 | C: 0 | B: 0 | A: 0 | S: 0

Dinh

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Genin
Requesting Street Tag w/ Takahiro (Nora)

Izumi Karisuma

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B-Rank
Dinh wrote:Requesting Street Tag w/ Takahiro (Nora)

Nora wrote:
Permission to take Street Tag (C-Rank w/ Dinh).

Permission granted!

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