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Hika

Hika


D-rank
Round Five: Kintsugi Yūgen vs. Aburame N'Jobu TF2a3bh

Taking place at the historic Blossoming Pillars Stadium (Jūhi Dōhyō), the final rounds of the Exams forego the tricks and surprises of earlier, making way for an arena that is both iconic and neutral. In spite of a modest 25m radius, this arena is no less grand than those which preceded it, boasting stands that raise high above for observers to watch the anticipated final matches and a fighting zone where legendary heroes and Kage once fought. A dusty circle surrounded by sparse shrubs and a high wall encloses combatants, who enter from opposite ends of the arena, the crowd roars, the Chūnin Exams draw to a close.

POSTING ORDER
1 - Yūgen
2 - N'Jobu

24 HOUR POST TIMER BEGINS FOR YŪGEN 24 HOURS AFTER THIS POST


____

Round Five: Kintsugi Yūgen vs. Aburame N'Jobu Sagahikasig

Yugen

Yugen


D-rank
After thoroughly being treated by the chuunin exam nurses and doctors, subsequently cursing out those same doctors for their constant invasive procedures, and getting pinned down to the bed to ‘relax’... Yugen was finally being allowed into his next match, all his injuries (a single injury [a depressing thought]) healed. “Time to get some new ones.” He mumbled. Hands in his jacket, a grim look and presence about him. His corrupted chakra seeping into his surroundings with his strange powers. People backed away from the sight of him as he walked by, making way towards his end of the arena. He didn’t fully understand what his power were or what they were supposed to be, or if they eve mattered, but nonetheless, maybe they’d be of an actual use in this fight.

Hopefully.

The exams were coming to a close and he hasn’t made any real kind of mark on the exams, and now, without any environmental help, that chance was lost. Now he was fighting in a neutral arena, the true palace of fighters. Where skill is defined now by strength rather than ingenuity. Well, drastically leans toward it anyways. Sure, he could win and keep on draining his opponents down to no chakra, but if his last match taught him anything then that wasn’t going to work for every one. Especial against people like her. Yugen had by now entered his side of the arena, and was waiting around for the announcer in the middle of the arena to call the match. His first instinct was to look for objects that he could use, sadly, aside from a number of rough patches of shrubs around the arena. Enough to utilize his psychic jutsu to its full potential at least twice thankfully, though nothing big or hard enough to cause good damage. His eyes trailed along the arena walls. Sadly, they were perfectly spotless. He contemplated using the massive tile walls, but they were too big to fit with any of the jutsu he knows right now. So crushing his opponent out of the competition was out of the question, for now.

The shinobi in the middle coughs, bringing the chatter above in the stands to silence as he calls out, “To my left stands Yugen, of Konoha.” He nods to me, and then turns the other way. “To my right, N’Jobu of Konoha. The fight ends once one of you dies, or the other surrenders. Additionally, I can step and stop the fight if I feel the winner is evident. No arguments.” He pauses before turning to the Kage stand and then calling the match- “Begin!”

And with his first move Yugen doesn’t do anything but walk leisurely towards the opposite end of the arena, about one meter a second. One step after another. He stared down his enemy with narrow eyes and a pissed off aura. Nothing but a bag of empty threats. What would his opponent, Jobu, do? If nothing else, Yugen would stop at the middle, waiting, if nothing interest happened.


512


____

N'Jobu Aburame

N'Jobu Aburame


C-rank

At this point, the exams felt as though they were dragging on a bit. This was to be his fifth fight of the exams and there were still a few ahead should he end up winning the match. N'Jobu lamented this fact as he had grown tired of the spectacle of exhibition combat as it wasn't really his style. But alas, he had to continue on to best represent Konoha and their talents. He sat in the waiting area of the arena, checking over his gear as he always did before a fight to ensure their combat readiness. He tested the slides of his gauntlets, cocking them back manually and clearing out any dust or blockages which may cause them to jam in combat. Using his insects, he would inspect the insides of the barrels for any blockages before moving on to inspecting his bow. S'Yan sat perched upon his shoulder, looking down at his master's efforts while swaying back and forth while he waited. N'Jobu inspected his bow which was a bit more complicated than most other bows, as it used high tension pulleys to provide a much stronger shot than traditionally strung bows.

After a final rundown over all his gear, he readied himself to enter the arena. It was almost time to begin his match and the proctors had called for participants to head to the arena entrance. The crowd was lively like his last match, even though it turned out to be rather lackluster after his opponent failed to fight back. He muttered to his companion, "Ready?" as he walked toward the gate and pushed it open to once again enter the historic arena. S'Yan responded by nodding and taking up his battle stance upon N'Jobu's shoulder ready to fight. "Let's do this," he said to his partner as they walked out onto the arena floor where his opponent was already standing on his side along with the proctor in the middle. Without much delay the proctor began to speak, “To my left stands Yugen, of Konoha," before nodding at Yugen then turning to N'Jobu and resuming with his announcement "To my right, N’Jobu of Konoha. The fight ends once one of you dies, or the other surrenders. Additionally, I can step and stop the fight if I feel the winner is evident. No arguments.” N'Jobu took note of his opponents position and made a mental note of a game plan to move forward with for the time being. Within a moment, the proctor announced "Begin!" which triggered his opponent to move forward slowly with a menacing look upon his face. "What is he up to?" N'Jobu thought to himself as he contemplated his response. He would begin moving forward himself, matching the cadence of his opponent although stopping about 15m from the center of the arena while his opponent continued forward to the center.

N'Jobu wanted to leave some space for himself to operate in should things get hectic but still be close enough to hit his opponent with his arsenal. "You know what to do S'yan," he whispered as his mantid companion scurried downward along N'Jobu's back out of sight of his opponent. Given his tiny size, it would be quite difficult for his opponent to notice S'Yan's movements before he reached the floor and dug himself into the ground out of view. S'Yan would travel under the ground forward towards their opponent who had stopped at the center of the arena for some reason scowling at N'Jobu. While his opponent appeared to be fixated on N'Jobu, he would likely not expect the subterranean assault that was about to be thrust upon him. N'Jobu sent one of his insects into the ground to signal S'Yan to begin his attack. With the signal sent, S'Yan would surge up through the ground and grab hold of his opponents foot and begin to pull him into the ground. Should he succeed, his opponent would be submerged into the ground with only their head about the earth allowing N'Jobu an opening which he would cock back his arm and punch forward launching a piece of flare feed ammunition at his opponent at about 15m/s which would give them little time to react before the tiny explosive reached him. As some insurance, he would also command a swarm of his nano-insects into the ground underneath his feet using the back of his legs to disguise their movements, preparing yet another trap for his opponent which he could lure his opponent into should he get past the first one.

WC: 787

Chakra | Hive Count:

S'Yan Chakra: 65/75
N'Jobu Chakra: 50/50
Hive Expenditure: -10,000
N'Jobu Hive: 40,000/50,000

N'Jobu Active:
Name: Insect Art: Double Suicide Decapitation Technique
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration:  Up to 3 posts
Cooldown: 4 posts
Description: This technique is a variant of the original earth release technique but tailored to strengths of the Aburame. The user summons a swarm of insects directly into the ground beneath them three meters deep and can command them to move beneath the surface. The user can choose to delay the initial movement for up to three posts, adding to the ability of this jutsu to catch the opponent off guard even if they've experienced its use before. When the user chooses to initiate the rest of the technique, the swarm can move up to fifteen meters in any direction from the starting position at a speed of up to fifteen meters per second. The objective of this technique is to drag the opponent under the ground along with the user. The swarm upon arriving within 1m of the target  burst from the ground at a speed of fifteen meters per second and grapple the target, dragging them back into the ground with them. The victim remains trapped beneath the earth, with only their head above the surface, unable to move for 2 posts if their Strength stat is D-3 or lower. Anyone with Strength C-0 to C-3 will be able to escape after one post, while anyone with Strength stat B rank or higher can escape easily. Any technique which breaks apart the earth of any rank can free the victim.

S'Yan Active:
Name: Earth Release: Double Suicide Decapitation Technique (土遁・心中斬首の術 ~ Doton: Shinjū Zanshu no Jutsu)
Canon/Custom: Canon
Rank: D
Type: Offensive
Element: Doton
Range: 15 meters
Specialty: Ninjutsu
Duration:  Up to 3 posts
Cooldown: 4 posts
Description: The user buries himself under the ground at three meters deep and moves beneath the surface. The user can choose to delay his initial movement for up to three posts, adding to the ability of this jutsu to catch the opponent off guard even if they’ve experienced its use before. When the user chooses to initiate the rest of the technique, he or she can move up to fifteen meters in any direction from the starting position at a speed of up to fifteen meters per second. The objective of this technique is to drag the opponent under the ground along with the user. The user will, upon arriving within arms reach of the opponent, burst from the ground (any amount of their body may erupt from the earth, but generally only the hands are actually required) at a speed of fifteen meters per second and grapple the target, dragging them back into the ground with them. The user then rises out of the ground effortlessly. The victim remains trapped beneath the earth, with only their head above the surface, unable to move for 2 posts if their Strength stat is D-3 or lower. Anyone with Strength C-0 to C-3 will be able to escape after one post, while anyone with Strength stat B rank or higher can escape easily. Any technique which breaks apart the earth of any rank can free the victim.


____

Round Five: Kintsugi Yūgen vs. Aburame N'Jobu Wm6Woa7

Info: [N'Jobu] | [Jutsu] | [Armory] | [Stats] | [Tracker] |[Theme]

Yugen

Yugen


D-rank
Yugen was surprised by his opponent’s nonchalance. Most of his fights had him on the calmer side while his opposites were chasing after him doggedly. Then against those were weird circumstance with the arenas, perhaps without the environment literally working against them these fights were slower? As he walked  toward the center he noticed his opponent stop about fifteen meters out from center for some reason. Yugen paused in his place as well. Taking this moment to check his course of action, having made the decision to walk with the intent to check his opponent’s reaction. He noticed the bow strapped around their back and their menacing gauntlets, those would probably be a problem as well. They seemed familiar though, their design was unothodox and reminded him of a certain perverted blacksmith he dealt with before. During his short pause Yugen took the opportunity to charge his mini-barrier, and aligning it against physical attacks. With his defenses now active he decided to continue to walk forward. Stopping in the center.

The sound of shrilling insects filled the air before Yugen was yanked down under, with only his head sticking out of the ground. A mischievous looking mantis staring right at him. This wasn’t going good. His other opponent was clocking back for a punch, and even if they were out of reach he wasn’t taking chances that this was a fake out. Using the only thing he could right now he projected five orbs in a pentagonal fashion from his head, all of them spewing sharp candle light flames. With his psychic prowess Yugen manipulated the orbs between him and his opponent, pressed in a tight square pyramid pattern two meters from his face, with the point facing his opponent. A thick explosion went off when both their attacks collided, Yugen's own withstanding the force easily. Focusing his psionics on his clothes next the white haired ninja was able to use its force to break free from the ground prison. Immediately moving a small jump backwards, his clothes accelerating him to twenty meters per second, and while still somewhat airborne Yugen projected another barrier around him. Spherical in shape and about four meters in diameter. The fluid motion directing the ball in his previous direction toward the wall. Now cloaked with his favorite violet barrier, Yugen dashed backwards with the sphere, enhancing its speed as well with his psychics to a startling twenty five meters per second. When he made contact with the arena walls something unexpected happened. He started to roll up the walls.



Yugen panicked for a moment before he managed the presence of mind to change direction, or else he'll roll right out of the fight. As he rose up he was able to shift the rotation of the sphere to his right. Changing from a straight ascent to a right rotation angled ever so slightly upward around the wall about twenty five meters. The angle allowing him to counter gravity somewhat and the speed creating a force to anchor him about the wall. Right now he was catching his breathe, that fight was way too close to a loss for his comfort. He hadn't had any kind of reactions for a close range encounter. He made a single rotation around the wall at about a consistent forty meters per second,  not rising or lowering from his twenty five meters distance from the ground. When he turned his attention to the ground he could see the orange flames of his orb flying about and realized that from his position, this was the perfect angle for attack. So after his first complete rotation around the arena when he went for another round around the arena, after reaching the first quarter of the next rotation he focused his psychic jutsu on the orbs to the bottom. Forcing them to Yugen's elevation and to the center of the stage, now he'd have ammunition open to him at any point of his path around the arena.






675
[195/250]:


Name: Reality - Bullet Hell: Slow Blossoming Bullet Hell Flower
Canon/Custom: Custom
Rank: C
Type: Offensive
Element: N/A
Range: 6 meter radius [Max]
Specialty:  Ninjutsu
Duration: 5 posts
Cooldown: 7 posts
Description: Yūgen fires off five one meter diameter spheres from his body or generates them separately from anywhere within his daydream.

These spheres will generate dozens if not hundreds of smaller spheres of energy, 'bullets', in a continuous spiraling spherical motion. The appearance isn't locked and can look like a number of things, such as leaves or small candle sized flames. At the start of every post these spheres will fire out slow moving projectiles, 0.05m (2 inches) in radius, that pierce 1in into flesh on contact, in a spiraling spherical motion that grows over time. Starting out at a two meter radius at the activation post and increasing the radius by 2 meters at the start of every post since the start. If the area of damage of these bullet spewing spheres overlaps, so too does the damage. The countless number of bullets produced simply act as the jutsu's area of effect, inflicting 1in piercing damage to enemies per post. However more damage can be sustained if situation makes sense, such as they run deliberately into the bullets or are knocked in. A single opponent can take up to two instances of damage per post by a single bullet spawning sphere.

While a seemingly powerful jutsu, an easy thing to note is that these spheres, while not affected by gravity (meaning they float in a single direction till the end of their duration), are incredibly slow. Moving only at 5m/s. And in addition, once they are generated and a starting direction is selected, they cannot change course by themselves and will need another jutsu to require them to move in a direction they aren't already moving in. Additionally these spheres aren't all that durable either, with a single D rank jutsu able to destroy one bullet spawning sphere.

Tip: For a visual of the growth, just imagine how Aurelion Sol's Star Burst skill expands over time.



Name: Reality: Sudden Expression of Psionics
Canon/Custom: Custom
Rank: B
Type: Supplementary
Element: N/A
Range: Up to 35 meters away from the caster
Specialty: Ninjutsu
Duration: Maintainable
Cooldown: Duration + 2
Description: Yūgen reaches out to a jutsu or item up to 30 meters away from him and infuses his chakra into the mix. Allowing him to psychokinetically control the movement and direction of something beyond its usual limit.

For cases of jutsu: If the jutsu belongs to the caster, they can manipulate it flawlessly. Controlling both the speed and direction of the jutsu controlled. This boosts the speed of the jutsu by 35m/s and allows for psychokinetic control. However when trying to manipulate an opponent's jutsu he can only manipulate one aspect, speed or direction, with limited results. The caster can affect a jutsu they don't own by changing the speed by 15m/s (increasing or decreasing it), or by changing direction of the jutsu up to 45 degrees. AoE effects such as massive explosions cannot be affected with directional manipulation, unless it belongs to the caster, in which case is can be manipulated so long as the radius doesn't leave the point of center point. While when
using this jutsu on a jutsu the caster owns there is no cap on how high the rank of jutsu this can affect, but when affecting a jutsu that doesn't belong to them the they can only affect one jutsu of C rank or lower. Of course if given IC permission, this jutsu can affect a person's jutsu with none of the aforementioned reductions. This is mostly to allow for allies to also benefit from this jutsu. And jutsu that produce multiple projectiles still count as one jutsu for purposes of measurement.

For items: Yūgen can manipulate up to 30 E rank items, 15 D rank items, 10 C rank items, and 3 B rank items by encasing them in his chakra and then manipulating the chakra. A concept similar to the puppet technique but acting more like a shell than strings. These, if they don't already possess the capacity to move on their own for some reason, can be 'psychically' manipulated at 35m/s and each item can move up to 35 meters away from the caster and behave as if they had B-1 strength and endurance. (For the purposes of strength contests and resisting knockback effects.) The caster can use this to grant increased movement speed for close quarters combat or to have an item fight their battles for them.

When manipulating an opponent's item, only two items can be affected at once, not regarding rank of the item. Affecting non weapon and weapon item types is ironically the same, the item in question can be manipulated at a max of 25m/s. When competing with the strength values provided by this jutsu for items and the strength of the opponent, this will typically play out according to the stats interaction guidelines as described in the stat rules.

Again, if the target gives IC permission for use of this jutsu on an item they are holding or wearing, this jutsu will behave as if the caster was using this jutsu on an item they themselves owned. Though when attempting to manipulate an item that doesn't belong to the caster and isn't being wore or wielded by an opponent, OOC permission will suffice and the item may be manipulated at the user's own for the intents of this jutsu.




Name: God Amongst Men: Light
Canon/Custom: Custom
Rank: C
Type: Defensive | Supplementary
Element: Non-Aligned
Range: Self | 1-2 meter radius
Specialty: Ninjutsu
Duration: Maintainable | -5 per post
Cooldown: Duration + 2
Description:
A technique built to overcome his movement deficiency, as well as he lack of strength and defense. Yūgen projects a bubble of concentrated energy around him anywhere from one meter to two meters away from his body. (Meaning a spherical barrier either two or four meters in diameter). It suspends him in the center of this sphere and he can control it to roll in whichever direction he pleases. The movement speed of this bubble is 20m/s. It is still a physical barrier however and blocks any jutsu trying to enter or leave it without his expressed permission, jutsu he casts will be able to leave or enter freely. People in general can't enter his barrier, meaning the only way to get to Yūgen is  to break the barrier. This can block up to three D-ranks or two C-rank.

As a more specific mechanic, the small section inside this barrier is not negated by other chakra signatures near Yūgen. Meaning that he can still cast jutsu directly from the daydream with the one to two meter space he has to work with. If for any reason an opponent should find their way inside the bubble, this effect is rendered null and void.

Inspired by Violet's (Incredibles and Incredibles 2) barriers, mechanics provided in part from Kisei with permission.




Name: God Amongst Men: Enforcement
Canon/Custom: Custom
Rank: E-D
Type: Defensive
Element: Non-Aligned
Range: Self
Specialty: Ninjutsu / Senjutsu (Optional)
Duration: Maintainable | -5 chakra every two posts.
Cooldown: Duration
Description: Yūgen focuses chakra into a thin field just above his body and clothing. It's incredibly weak compared to most defensive oriented jutsu however it's able to hold up against all but the strongest non-chakra aligned attacks. Additionally Yūgen can enhance this field against either specifically chakra based attacks or chakraless attacks by paying -5 chakra. At that point this becomes a D-rank defensive jutsu against that specific type of damage while becoming worthless against the other. The shield also restores itself whenever the damage type is switched, however given the strength of the barrier it usually doesn't even get the chance to restore.



Additionally if the caster is in sage mode this jutsu already starts out at D-rank, while still retaining the ability to increase it's strength. To be clear though this isn't a sage art so it doesn't possess the +1 to interaction.



  • E - Rank | 2 E or 1 D rank jutsu.

  • D - Rank | 2 D or 1 C rank jutsu.

  • Enhanced D Rank (Senjutsu Variant) | 2 C - rank jutsu


____

N'Jobu Aburame

N'Jobu Aburame


C-rank

As N'Jobu watched, Yugen would be dragged into the ground by S'Yan leaving just his head above ground as S'Yan emerged from beneath the earth and stood right next to his prey's head ready to strike. N'Jobu would cock back and thrust his fist forward, launching his flare feed ammunition at the head of Yugen with the intent to cause at least some decent explosive damage and potentially knock out his opponent but he wasn't banking on the match being easy. As expected, however, his opponent would respond with some form of defense in the shape of small pyramids above Yugen's head spewing orange candle light flames. The flare feed ammunition would explode on contact with the pyramids and seemingly causing no damage to his opponent. Moments after the explosion, Yugen would burst from the ground, seemingly levitating in some fashion. S'Yan would jump onto Yugen's leg as the earth broke from around Yugen and he began to move forward. Yugen would likely not realize that he had a straggler tagging along, but even if he did S'Yan's size would make it difficult to catch.

Realizing that he needed to neutralize the threat of whatever those floating pyramids were, N'Jobu pulled his bow from his back as his opponent levitated backward towards the wall before forming a purple sphere of chakra around himself. Keep at his opponent in his peripherals, N'Jobu would take aim with his bow and draw back the string while summoning his insects to his hand as a makeshift arrow. In one swift motion, he let loose the arrow which would scream towards the pyramids at 35m/s and expand to engulf them in under a second. The swarm of insects would drain the jutsu of its chakra, rendering it null and void before him. "Now...to deal with that..." he thought to himself as he looked up at his opponent who appeared to be rolling around in circles on the walls of the arena. "Well that's new I suppose..." Thinking on his feet, he knew he would need to stop his opponent from whirling around the arena like a madman which meant it was time to break out his tethering arrow. Looking upward he would look at his opponent's trajectory and take aim with his bow, drawing back the string and summoning more of his insects as another arrow. With his target in sight, he would let loose yet another arrow aimed at his eventual position on the opposite side of the wall. Given the speed of his opponent, Yugen would likely run right into the arrows landing point. Once N'Jobu's arrow hit the wall in Yugen's path, he would activate the jutsu which would spring forward from its position at 25m/s toward Yugen's purple orb. Hopefully, the jutsu would stop Yugen in his tracks or at least slow him down so that N'Jobu could deal with him more directly.

WC: 505

Chakra | Hive Count:

Flare Feed: 11/12
Blank Feed: 12/12


S'Yan Chakra: 65/75
N'Jobu Chakra: 50/50
Hive Regen: +10,000
Hive Expenditure: -30,000
N'Jobu Hive: 20,000/50,000

N'Jobu Active:
Name: Insect Art: Draining Tether Arrow
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame | Bow Weapon Style
Duration: Until broken
Cooldown: 3 posts after opponent breaks free.
Description: The Aburame will draw back a Kyūjutsu bow and upon fulling drawing the bow, the user summons Kikaichū to compress together to create an arrow which can be fired like a regular physical arrow. Upon impact with an object, the insects will tether themselves to the impact point. At the users command using the tiger seal, the insects will moving out at a speed of 25m/s up to 25 meters in a 45 degree 3m radius cone from the tether point latching onto the target binding them in place and draining them of 5 chakra per post. Natural strength of C-3 or higher can break free without the use of jutsu in 2 post, increasing by 1 post per tier below C-3 up to a maximum of 5 posts. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

Name:Insect Art: Engulfing Defense Arrow
Canon/Custom: Custom
Rank: C
Type: Defensive
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame | Bow Weapon Style
Duration: 1 Post
Cooldown: 3 posts
Description: The Aburame will draw back a Kyūjutsu bow and upon fulling drawing the bow, the user summons Kikaichū to compress together to create an arrow which can be fired like a regular physical arrow. Upon being fired into an oncoming offensive jutsu, the arrow will expand out into a swarm engulfing the jutsu(s). This jutsu can block 1 technique of a rank higher, 2 techniques of its own rank, or 3 techniques of 1 rank lower, before the swarm dies off and dissipates. Given the weakness to fire of the parasitic insects, Katon techniques act as 1 rank higher against this technique. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

Name: Insect Art: Double Suicide Decapitation Technique
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration:  Up to 3 posts
Cooldown: 4 posts
Description: This technique is a variant of the original earth release technique but tailored to strengths of the Aburame. The user summons a swarm of insects directly into the ground beneath them three meters deep and can command them to move beneath the surface. The user can choose to delay the initial movement for up to three posts, adding to the ability of this jutsu to catch the opponent off guard even if they've experienced its use before. When the user chooses to initiate the rest of the technique, the swarm can move up to fifteen meters in any direction from the starting position at a speed of up to fifteen meters per second. The objective of this technique is to drag the opponent under the ground along with the user. The swarm upon arriving within 1m of the target  burst from the ground at a speed of fifteen meters per second and grapple the target, dragging them back into the ground with them. The victim remains trapped beneath the earth, with only their head above the surface, unable to move for 2 posts if their Strength stat is D-3 or lower. Anyone with Strength C-0 to C-3 will be able to escape after one post, while anyone with Strength stat B rank or higher can escape easily. Any technique which breaks apart the earth of any rank can free the victim.

S'Yan On Cooldown:
1/3
Name: Earth Release: Double Suicide Decapitation Technique (土遁・心中斬首の術 ~ Doton: Shinjū Zanshu no Jutsu)
Canon/Custom: Canon
Rank: D
Type: Offensive
Element: Doton
Range: 15 meters
Specialty: Ninjutsu
Duration:  Up to 3 posts
Cooldown: 4 posts
Description: The user buries himself under the ground at three meters deep and moves beneath the surface. The user can choose to delay his initial movement for up to three posts, adding to the ability of this jutsu to catch the opponent off guard even if they’ve experienced its use before. When the user chooses to initiate the rest of the technique, he or she can move up to fifteen meters in any direction from the starting position at a speed of up to fifteen meters per second. The objective of this technique is to drag the opponent under the ground along with the user. The user will, upon arriving within arms reach of the opponent, burst from the ground (any amount of their body may erupt from the earth, but generally only the hands are actually required) at a speed of fifteen meters per second and grapple the target, dragging them back into the ground with them. The user then rises out of the ground effortlessly. The victim remains trapped beneath the earth, with only their head above the surface, unable to move for 2 posts if their Strength stat is D-3 or lower. Anyone with Strength C-0 to C-3 will be able to escape after one post, while anyone with Strength stat B rank or higher can escape easily. Any technique which breaks apart the earth of any rank can free the victim.


____

Round Five: Kintsugi Yūgen vs. Aburame N'Jobu Wm6Woa7

Info: [N'Jobu] | [Jutsu] | [Armory] | [Stats] | [Tracker] |[Theme]

Yugen

Yugen


D-rank
Just as he reached for his orbs at the bottom of the field N’jobu had nocked and arrow to his bow and shot a single arrow into the bunch, and Yugen could only watch in angry horror as his flaming spheres were devoured whole by a multitude of insects. So he was dealing with an Aburame family member? Creepy as hell, and powerful, but not unbeatable. Though the bugs weren’t the only problem, that bow was a real pain in the ass to deal with. He’d have to take that too. Now about half way done on his second revolution around the arena, Yugen focused his energy on the bow N’jobu was wielding and snapped it upward was fast as he could with as much force as his jutsu could muster. Preventing any more of their annoying ranged attacks with that bow, and keeping it at a persistent thirty meters off the ground in the center of the arena.

With that threat neutralized he needed to keep the pressure steady on this Aburame before things got out of hand, though he did loosened the enforcement barrier to not be so tightly woven against physical attacks, reducing it to its weakest point. It wasn't like he couldn't bring it back up when he needed it. They’re only at about a genin’s level but it wasn’t unheard of even young insect keepers to unleash a hoarde of bugs. Yugen, now about three fourths done with his second revolution, threw the shrubs literred around the battlefield at N’Jobu. Immediately gathering three shrubs from underneath him and against the wall, then firing it viciously at N’Jobu, who was just about twenty nine meters from the shrubs at the time. He continued to dash along the wall with his sphere, upon reaching one fourth of his next revolution Yugen gathered seven more shrubs from around the wall and arranged them in a line behind each other. As the white haired clanless ninja neared one half of this revolution he focused on the other three shrubs, assuming they weren’t destroyed or rendered out of his control, and had them tackle wherever N’Jobu was at the time. After which, the seven other shrubs Yugen carried with him would dash toward the man and beat him down. While not the most effective weapons, the little wood they did have would be perfect for some serious bruising.


Now was the perfect time to contain him inside of the other barrier. So Yugen tried to focus his chakra again in order to fire his barrier, but found he couldn’t muster the energy, it was being suppressed. Damn it. His mind thought back to that mantis he saw dancing in front of him earlier. Could that tiny insect have grabbed a hold of him? Even worse, did it actually have chakra!? There was nothing that he could do right now to  deal with it, or else it would skew out of momentum and he’d be thrown off balance. This barrier didn’t work like the others, it didn’t have the same degree of freedom to allow things to come and bow, so instead of throwing it out he would just have to keep it from attacking him. Raising a single half of the horse hand seal Yugen threw the bolt of chakra towards the wall slightly infront of him, having it project to be about one meter in size. When it manifested Yugen disallowed entry and exit to anything that wasn’t him, his jutsu, his items (clothes included), or the wall. Hopefully his plan would work and the damned insect would be pinned against the two barriers. Flailing helplessly near the back, the consistence speed of the spherical barrier providing a psuedo gravity to it with the cubed barrier holding it down, applying said force to it. He could easily crush it, but with the items he was carrying and the jutsu he was using this own, well, as much as he hated it, even his proudest jutsu had its limits. His sphere’s rotational speed wasn’t quite as fast as before, especially with the mantis behind him being grounded against the barriers as it rotated; instead only being thirty five meters per second instead of forty. While he could accelerate faster if he wanted to, right now maintaining a steady speed was more important. 





742


165/250:





Total Expenditure: -30



God Amongst Men: Light [Maintained | -5]
God Amongst Men: Enforcement [Maintained | Paying next turn] (E-rank Defense)
Reality: Sudden Expression of Psionics [Maintained | -5]


Name: Reality: Imposition of Forced Penance

Canon/Custom: Custom
Rank: C
Type: Supplementary
Element: N/A
Range: Up to 30 meters away | Up to 6 meter radius
Specialty: Ninjutsu
Duration: Maintainable | -5 per post
Cooldown: Duration + 2
Description: Yugen holds a horse seal with one of his hands, then firing an invisible bolt of chakra at 30m/s, which transforms into a semi transparent rectangle/cube up to 6 meters in size, centered on a location up to 30 meters away from him. When first setting the length, width, and height measurements of the projection it may be any size equal to or lower than 6 meters in any dimension. While in flight it is undetectable by sight unless a doujutsu capable of sensory functions is used. Sensory abilities of doujutsu at any rank is capable of detecting this.


From there the size can be adjusted at will, though it costs -5 chakra for every dimension changed. Additionally it will restore 2 D-rank jutsu worth of durability to the barrier when two or more dimensions are changed. (Which, if it takes no damage that next post, it's treated as a C-rank restore) Due to the extra chakra fortifying it. The speed at which it changes shape is 15m/s


While Yugen and his techniques are able to enter and exit as he so chooses, anything else requires his permission to do so. Effectively restricting opponents from leaving unless he wants to, while he is free to attack however he wants. It takes a jutsu of C-rank / 2 D-rank jutsu to break this barrier.


____

N'Jobu Aburame

N'Jobu Aburame


C-rank

As he watched his opponent spin around the arena like a hamster in a ball, his tethering jutsu landed on its mark in his path ready to pounce on his opponent. Just before his jutsu would be within striking range, his opponent would create some strange secondary cube of energy dragged behind the sphere. The intersection, however, appeared to house S'Yan within the small space between the sphere and cube, leaving his companion unable to move. "Shit..." he thought to himself as he contemplated a way to get his companion free from his bondage. His opponent would now be in the range of his tether and he would activate it causing his insects to swarm towards the careening sphere, trying their best to hold it back. Their efforts, however, would end up being futile as the sphere continued to steamroll right through them albeit draining the barrier of some of its power in the process.

Before he could react, he felt his bow ripped from his hands with great force as it flew into the air towards the center of the arena approximately 30m up where it simply stopped a levitated. "What the hell? MAgnet release? Telekinesis?" he asked himself as his mind raced to figure out what his opponent was doing to be able to pull off this kind of feat. "Well, my bow is wood and non-magnetic materials so likely not magnet release like Rhys. Could be telekinesis or some kind of puppetry maybe. I'll need to be careful then." As a preemptive precaution, N'Jobu summoned his insects to form a protective barrier of chitin armor around his body to protect him from any more surprises his opponent might have for him. He noticed some of the shrubberies on the side of the arena being ripped from the ground and then flung at him at quite a high rate of speed. With barely enough time to react, he would cock back his right hand and thrust it forward as the first of the three incoming shrubs made contact with him. The flare feed ammunition would fire as the first shrub broke apart as it hit him, knocking him backward about a meter. The flare feed ammunition would strike the subsequent shrub causing it to explode and destroy the shrub and the one following behind it.

Almost as soon as he dealt with the previous set of shrubberies, 7 more pieces of shrubbery were flung at him. He would try his best to fight his way through the leafy branches, breaking them apart as best he could by punching them. The impact of the shrubs would knock him back several meters after at least 3 to 4 shrubs hit him directly after being overwhelmed by the sheer number of projectiles. He could feel the impacts of the shrubs hitting him, but thanks to his armor he was unharmed albeit it tossed around a few meters. After dealing with the shrubbery, he looked up to his opponent who appeared to continue wheeling around in his hamster ball. N'Jobu was annoyed by the assaults and now plotted his counter-attack. His reserve of insects was low so he would need to play things safe and wait for a few while his reserves replenished themselves. For now, he would keep tabs on his opponent and keep on his toes. His trap he had set earlier would be useless against his opponent now and his insects would likely die off having been away from him for so long.

WC: 562

Chakra | Hive Count:

Flare Feed: 8/12
Blank Feed: 12/12


S'Yan Chakra: 65/75
N'Jobu Chakra: 50/50
Hive Regen: +10,000
Hive Expenditure: -15,000
N'Jobu Hive: 15,000/50,000

N'Jobu Active
Name: Insect Art: Skin of Chitin
Canon/Custom: Custom
Rank: C
Type: Defensive
Element: N/A
Range: Self
Specialty:  Ninjutsu | Aburame
Duration: Maintainable
Cooldown: Duration + 2 posts
Description: The user summons thousands of insects to create a thin layer of chitin over their body, weapons, and clothing as if they wearing armor, absorbing damage from any technique that would normally hit the user. This chitin armor can defend against a single B-Rank Jutsu, two C-Rank Jutsu, or three 3 D-Rank jutsu.

N'Jobu On Cooldown:
1/3
Name: Insect Art: Draining Tether Arrow
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame | Bow Weapon Style
Duration: Until broken
Cooldown: 3 posts after opponent breaks free.
Description: The Aburame will draw back a Kyūjutsu bow and upon fulling drawing the bow, the user summons Kikaichū to compress together to create an arrow which can be fired like a regular physical arrow. Upon impact with an object, the insects will tether themselves to the impact point. At the users command using the tiger seal, the insects will moving out at a speed of 25m/s up to 25 meters in a 45 degree 3m radius cone from the tether point latching onto the target binding them in place and draining them of 5 chakra per post. Natural strength of C-3 or higher can break free without the use of jutsu in 2 post, increasing by 1 post per tier below C-3 up to a maximum of 5 posts. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

1/3
Name:Insect Art: Engulfing Defense Arrow
Canon/Custom: Custom
Rank: C
Type: Defensive
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame | Bow Weapon Style
Duration: 1 Post
Cooldown: 3 posts
Description: The Aburame will draw back a Kyūjutsu bow and upon fulling drawing the bow, the user summons Kikaichū to compress together to create an arrow which can be fired like a regular physical arrow. Upon being fired into an oncoming offensive jutsu, the arrow will expand out into a swarm engulfing the jutsu(s). This jutsu can block 1 technique of a rank higher, 2 techniques of its own rank, or 3 techniques of 1 rank lower, before the swarm dies off and dissipates. Given the weakness to fire of the parasitic insects, Katon techniques act as 1 rank higher against this technique. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

1/4
Name: Insect Art: Double Suicide Decapitation Technique
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration:  Up to 3 posts
Cooldown: 4 posts
Description: This technique is a variant of the original earth release technique but tailored to strengths of the Aburame. The user summons a swarm of insects directly into the ground beneath them three meters deep and can command them to move beneath the surface. The user can choose to delay the initial movement for up to three posts, adding to the ability of this jutsu to catch the opponent off guard even if they've experienced its use before. When the user chooses to initiate the rest of the technique, the swarm can move up to fifteen meters in any direction from the starting position at a speed of up to fifteen meters per second. The objective of this technique is to drag the opponent under the ground along with the user. The swarm upon arriving within 1m of the target  burst from the ground at a speed of fifteen meters per second and grapple the target, dragging them back into the ground with them. The victim remains trapped beneath the earth, with only their head above the surface, unable to move for 2 posts if their Strength stat is D-3 or lower. Anyone with Strength C-0 to C-3 will be able to escape after one post, while anyone with Strength stat B rank or higher can escape easily. Any technique which breaks apart the earth of any rank can free the victim.

S'Yan On Cooldown:
2/3
Name: Earth Release: Double Suicide Decapitation Technique (土遁・心中斬首の術 ~ Doton: Shinjū Zanshu no Jutsu)
Canon/Custom: Canon
Rank: D
Type: Offensive
Element: Doton
Range: 15 meters
Specialty: Ninjutsu
Duration:  Up to 3 posts
Cooldown: 4 posts
Description: The user buries himself under the ground at three meters deep and moves beneath the surface. The user can choose to delay his initial movement for up to three posts, adding to the ability of this jutsu to catch the opponent off guard even if they’ve experienced its use before. When the user chooses to initiate the rest of the technique, he or she can move up to fifteen meters in any direction from the starting position at a speed of up to fifteen meters per second. The objective of this technique is to drag the opponent under the ground along with the user. The user will, upon arriving within arms reach of the opponent, burst from the ground (any amount of their body may erupt from the earth, but generally only the hands are actually required) at a speed of fifteen meters per second and grapple the target, dragging them back into the ground with them. The user then rises out of the ground effortlessly. The victim remains trapped beneath the earth, with only their head above the surface, unable to move for 2 posts if their Strength stat is D-3 or lower. Anyone with Strength C-0 to C-3 will be able to escape after one post, while anyone with Strength stat B rank or higher can escape easily. Any technique which breaks apart the earth of any rank can free the victim.


____

Round Five: Kintsugi Yūgen vs. Aburame N'Jobu Wm6Woa7

Info: [N'Jobu] | [Jutsu] | [Armory] | [Stats] | [Tracker] |[Theme]

Yugen

Yugen


D-rank
Yugen was thoroughly surprised when a mass of insect spawned in front of him, but powered through it nonetheless. Thankfully it didn’t automatically dispel his barrier but it left him partially weakened. Other than that everything else went off without any problems, he was able to steal his opponent’s bow and force him three meters right from where he was standing. It was a fair trade, but if Yugen was honest, it wasn’t enough to close the gap between them. His usual attrition tactics wouldn’t cut it for this fight, and if this continued the judge would end up calling the match in N’Jobu’s favor. Sure, he could end this match without taking a single hit as usual, but that wouldn’t go well for him. It was a lose lose situation. The effect was subtle, but he knew that he couldn’t keep this up. So he made a decision. Even if nothing he did could affect his target, he was going to go out with a bang. After reaching three fourths of his current revolution Yugen hastily uprooted three shrubs on N’Jobu’s right and left side to tackle and constrictively smother him before accelerating his ball of its maximum potential and ducking down towards N’Jobu as his right hand charged with blue energy as means to counter a potential jutsu thrown his way. However he immediately slowed down to thirty meters per second once he touched the ground and brought his cubed barrier about one half out of the sphere in front of him, changing its size to be two meters in diameter in every dimension. (enough to engulf the entirety of N’Jobu’s body) before bashing him in the front side with the sphere. The cube barrier allowed N’Jobu to pass through but not to exit. Before turning perpendicular to the nearest side of the wall, which was thirteen meters away, and forcing the barrier to the upper part of Yugen’s barrier while maintaining only one meter out from the sphere’s surface and forcing the Aburame to basically act as him umbrella for this next part. As soon as that was done Yugen rotated his sphere at its full rotation with as much speed as his ball could muster, taking both him and N’Jobu up above the arena walls in over a second. Though he didn’t focus on that, but carefully watched N’Jobu for any signs of another jutsu being cast so he could counter with his own repulsive blast. It was when it felt like they were floating that Yugen knew that they were off the wall. With his last action, Yugen would thrust his cube, restricting only N'Jobu and allowing everything else to pass through, outward straight past the arena walls and over the seating area.

However even if this play didn’t go off without a hitch, he still had another plan to work in case of that event.





502
130/250:


Total Expenditure: -35

God Amongst Men: Light [Maintained | -5]
God Amongst Men: Enforcement [Maintained | -5] (E-rank defensive jutsu)
Reality: Sudden Expression of Psionics [Maintained | -5]

Reality: Imposition of Forced Penance [Maintained | -5] [ 3 dimensions changed | -15]




____

N'Jobu Aburame

N'Jobu Aburame


C-rank


With him and his opponent seemingly at a standstill, N'Jobu waited for his opponent to make their next move and attempted to bait him into making a mistake. As the ball rolled around the walls above while N'Jobu waited for his opponent on the ground, a change of strategy was made by Yugen. About three-fourths of a full rotation around, Yugen yet again thrust some of the leftover shrubs from the last attack at N'Jobu yet again and this was his chance to take advantage of his opponent's apparent haste as the rolling ball changed its course toward him.  As the shrubs encroached upon him, he punched toward the two coming at him from the left side which caused them to explode upon contact with his flare feed ammunition. The shrub on his right crashed into his body, shoving him over 1m to his left before he backhanded the shrub with his gauntlet causing it to break apart leaving no shrubs left for his opponent to attack him with. Now the real fun could begin. His opponent was nearly upon him and was rolling towards him with reckless abandon and he was ready this time.

As his opponent was preparing to ram into him with the cube like battering ram, N'Jobu smiled as he lifted his hand and summoned his insects before into a wall of arthropods. Based on the rate of speed his opponent was traveling at it would be quite difficult for him to change trajectories fast enough to avoid running directly into the wall. The cube would clash with his wall of insects, draining it of its chakra. Should his opponent continue his assault forward, his insects would drain his sphere as well leaving him vulnerable to N'Jobu's attacks. With his wall of defense in place and his opponents view disrupted at least temporarily, he would form the ram sign and created a clone of himself made of his insects right next to him. He would touch his clone and imbue it with some additional chakra to serve as a substitution catalyst should he need it. With everything prepared he would wait for his opponent to make their move. He would need a few moments to recover his hive and his wall would easily deal with his opponents rolling assault.

WC: 391

Chakra | Hive Count:

Flare Feed: 7/12
Blank Feed: 12/12


S'Yan Chakra: 65/75
N'Jobu Chakra: 35/50
Hive Regen: +20,000
Hive Expenditure: -35,000
N'Jobu Hive: 0/50,000

N'Jobu Active
Name: Substitution Technique (変わり身の術 ~ Kawarimi no Jutsu)
Canon/Custom: Canon.
Rank: E.
Type: Supplementary.
Element: None.
Range: One prepared item in the user's clear line of sight.
Speciality: Ninjutsu.
Duration: 1 post preparation. Infinite postponement, Instant activation.
Cooldown: 6 posts after activation.
Description: The Substitution Technique is an age-old skill which enables the user to evade the effects of an attack by switching with an item in the area. (The item---or substantial clone---used for a Substitute must be as large as the user's torso, and must be prepared at least 1 post in advance by infusing it with 5 chakra.) Activating this jutsu for another 5 chakra, the ninja moves at untraceable speed for just a moment, and the item does so as well to take the user's place; the ninja leaves behind a flickering after-image for a second, which, if damaged, releases the chakra which holds it in place in a small smoke cloud, revealing the nature of the technique and the item they have switched with. Higher-rank ninjas' afterimages are able to show some of the signs of natural impact as if it were an actual human, if only for a very short period, before 'poofing'. The user coming out of the technique creates a similar audio and visual cue with a small cloud of translucent smoke and a 'poofing' sound on appearance in the location of the item they Substituted with. This technique causes the user to move at speeds untraceable to human perception, and therefore even the user cannot coordinate attacks during the Kawarimi, or activate any other jutsu. They, however, can maneuver near someone and then attack them after the fast-movement is finished.

Name: Mushi Bunshin (蟲分身 - Insect Clone)
Canon/Custom: Canon
Rank: C
Type: Supplementary
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration: 3 posts
Cooldown: 6 posts after the Duration
Description:  A secret technique exclusive to the Aburame clan, where 15000 of kikaichū are gathered in one place to take on the appearance of the user or anyone else the user wishes. After forming the Ram sign the user of this technique is capable of creating up to two copies of himself (15000 Kikaichu Each) up to 25 meters away from his position, the clones can travel no further than 40 meters away from the Aburame (the clones are capable of moving at C-Rank Speed) and is elaborate enough to be mistaken for the original even by chakra sensory of B-Rank or lower, and therefore may be used as a decoy or as part of a diversionary tactic. Due to the insects making up the clone when a basic attack is about to hit them the Kikaichu can separate and then reform when they are out of danger, however they cannot avoid jutsu in this manner. The insects that make up the clone can be used for additional techniques so long as they still have the required amount. A single clone can be used as the source of 1 C-Rank Aburame Jutsu or it can be used as 2 D-Rank Aburame jutsu. Considering the fact that the clones have C-0 stats across the board, if met with an attack that they cannot avoid (i.e. faster then they would be able to dodge) the clone would fall apart along with killing 2500 kikaichu due to how close together they are and not be able to reform due to not having enough Kikaichu to make it, instead they would fall into swarms of 2500 each that can still be used for jutsu that they have enough Kikaichu for. The clones cause no damage alone and is viewed by the Aburame as merely a more advance form of their Mushi Kumo, allowing them the capability to perform multiple jutsu from different locations. However due to them being separate from the host they can only sustain the form for a short time and after 3 posts the insects begin to die off. Due to the clones being made of the Kikaichu the clones themselves are weak to Katon based jutsu

Name: Kikai Ōu (機覆う ~ Parasitic Shield)
Canon/Custom: Custom
Rank: C
Type: Defensive
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration: Instant
Cooldown: 4 Post
Description: Raising their hand the user releases a swarm of Kikaichu from their hand to create a 6ft high by 3ft wide wall 1 meter in front of their hand. This wall is capable of absorbing the chakra of up to a B-Rank Jutsu (C-Rank Katon Jutsu) avoiding damage to the user. A-Rank jutsu (B-Rank Katon Jutsu) deal normal damage to the user.

Name: Insect Art: Skin of Chitin
Canon/Custom: Custom
Rank: C
Type: Defensive
Element: N/A
Range: Self
Specialty:  Ninjutsu | Aburame
Duration: Maintainable
Cooldown: Duration + 2 posts
Description: The user summons thousands of insects to create a thin layer of chitin over their body, weapons, and clothing as if they wearing armor, absorbing damage from any technique that would normally hit the user. This chitin armor can defend against a single B-Rank Jutsu, two C-Rank Jutsu, or three 3 D-Rank jutsu.

N'Jobu On Cooldown:
2/3
Name: Insect Art: Draining Tether Arrow
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame | Bow Weapon Style
Duration: Until broken
Cooldown: 3 posts after opponent breaks free.
Description: The Aburame will draw back a Kyūjutsu bow and upon fulling drawing the bow, the user summons Kikaichū to compress together to create an arrow which can be fired like a regular physical arrow. Upon impact with an object, the insects will tether themselves to the impact point. At the users command using the tiger seal, the insects will moving out at a speed of 25m/s up to 25 meters in a 45 degree 3m radius cone from the tether point latching onto the target binding them in place and draining them of 5 chakra per post. Natural strength of C-3 or higher can break free without the use of jutsu in 2 post, increasing by 1 post per tier below C-3 up to a maximum of 5 posts. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

2/3
Name:Insect Art: Engulfing Defense Arrow
Canon/Custom: Custom
Rank: C
Type: Defensive
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame | Bow Weapon Style
Duration: 1 Post
Cooldown: 3 posts
Description: The Aburame will draw back a Kyūjutsu bow and upon fulling drawing the bow, the user summons Kikaichū to compress together to create an arrow which can be fired like a regular physical arrow. Upon being fired into an oncoming offensive jutsu, the arrow will expand out into a swarm engulfing the jutsu(s). This jutsu can block 1 technique of a rank higher, 2 techniques of its own rank, or 3 techniques of 1 rank lower, before the swarm dies off and dissipates. Given the weakness to fire of the parasitic insects, Katon techniques act as 1 rank higher against this technique. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

2/4
Name: Insect Art: Double Suicide Decapitation Technique
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration:  Up to 3 posts
Cooldown: 4 posts
Description: This technique is a variant of the original earth release technique but tailored to strengths of the Aburame. The user summons a swarm of insects directly into the ground beneath them three meters deep and can command them to move beneath the surface. The user can choose to delay the initial movement for up to three posts, adding to the ability of this jutsu to catch the opponent off guard even if they've experienced its use before. When the user chooses to initiate the rest of the technique, the swarm can move up to fifteen meters in any direction from the starting position at a speed of up to fifteen meters per second. The objective of this technique is to drag the opponent under the ground along with the user. The swarm upon arriving within 1m of the target  burst from the ground at a speed of fifteen meters per second and grapple the target, dragging them back into the ground with them. The victim remains trapped beneath the earth, with only their head above the surface, unable to move for 2 posts if their Strength stat is D-3 or lower. Anyone with Strength C-0 to C-3 will be able to escape after one post, while anyone with Strength stat B rank or higher can escape easily. Any technique which breaks apart the earth of any rank can free the victim.

S'Yan On Cooldown:
3/3
Name: Earth Release: Double Suicide Decapitation Technique (土遁・心中斬首の術 ~ Doton: Shinjū Zanshu no Jutsu)
Canon/Custom: Canon
Rank: D
Type: Offensive
Element: Doton
Range: 15 meters
Specialty: Ninjutsu
Duration:  Up to 3 posts
Cooldown: 4 posts
Description: The user buries himself under the ground at three meters deep and moves beneath the surface. The user can choose to delay his initial movement for up to three posts, adding to the ability of this jutsu to catch the opponent off guard even if they’ve experienced its use before. When the user chooses to initiate the rest of the technique, he or she can move up to fifteen meters in any direction from the starting position at a speed of up to fifteen meters per second. The objective of this technique is to drag the opponent under the ground along with the user. The user will, upon arriving within arms reach of the opponent, burst from the ground (any amount of their body may erupt from the earth, but generally only the hands are actually required) at a speed of fifteen meters per second and grapple the target, dragging them back into the ground with them. The user then rises out of the ground effortlessly. The victim remains trapped beneath the earth, with only their head above the surface, unable to move for 2 posts if their Strength stat is D-3 or lower. Anyone with Strength C-0 to C-3 will be able to escape after one post, while anyone with Strength stat B rank or higher can escape easily. Any technique which breaks apart the earth of any rank can free the victim.


____

Round Five: Kintsugi Yūgen vs. Aburame N'Jobu Wm6Woa7

Info: [N'Jobu] | [Jutsu] | [Armory] | [Stats] | [Tracker] |[Theme]

Yugen

Yugen


D-rank
Even with all the speed that he was able to project onto his opponent it simply wasn’t enough to deal with what they had planned against him. Both of Yugen’s barriers were devoured entirely against N’Jobu’s insect wall, and Yugen wasn’t able to do anything about it. They ate through the first one with no problem but the spherical barrier seemed to cancel out the large insect wall blocked him from N’Jobu. It was at this moment, things got a bit awkward. While the high speed of his hamster ball wasn’t a problem for him normally, being suspended in psudeo zero gravity, that wasn’t the case when he crashed against his opponent with the full force of a sprinting Jounin. His enforcement barrier kept him safe from the impact but the force knocked them both back about two meters. Still standing. His mind immediately thought about the Mantis that was in front of him before, now. It was probably crushed between the two of them now, oh well.

Despite the destruction of his barriers, this match wasn’t over just yet. Not while he was still fighting. He took notice of the two gauntleted hands his opponent used, this was going to be interesting. Yugen’s focus left the bow floating up twenty five meters in the air and transferred it to the twin gauntlets decorating N’Jobu’s hands, forcing them to point outwards but kept them holding that position. Then bear hugged the man’s chest with all his might and his legs firmly dug in place against the soil, his clothes enhanced by the psychic jutsu to hold him in place while he went through with these next few maneuvers simultaneously. His belt was undid itself as Yugen’s right hand, on the N’Jobu’s back, fired a Repulsion Wave Explosion. Shattering something with a crack. His belt meanwhile, snuck off of Yugen’s belt loops and his opponent’s restrained body with the same speed that enhanced his sphere, keeping a safe distance under N’Jobu’s gaze and avoiding making contact with their skin before preemptively wrapping around his neck. Once that was established it would viciously tighten down on their neck, choking him hopefully, or breaking it if he wasn’t careful. Assuming he didn’t crack a rib or two with his death grip on their torso with his fake strength.

Please, just work for once, you useless body. You’ve been nothing but disappointments and failure my entire life, but don't give up now. Not now.


434 | 2865
[110/250]:


Total Expenditure: -5

God Amongst Men: Enforcement [Paying Next Post]
Reality: Sudden Expression of Psionics [-5]

Name: Repulsion Wave Explosion
Canon/Custom: Custom
Rank: C
Type: Offensive
Element: Non-Aligned
Range: 5 meters
Specialty: Ninjutsu | Senjutsu (Optional)
Duration: Instant
Cooldown: 2 posts
Description: An incredibly basic technique designed to destroy items. Yūgen gathers chakra into the palm of his hand and releases it in an intensely focused burst of chakra in a one meter wide and tall beam of chakra. While this jutsu deals damage to items as if they were one rank higher, it does damage one rank lower to all other sources. The beam is emitted from his hand at 20m/s and travels 5 meters.

When the user is in Sage mode the Senjutsu variant of this jutsu activates. So long as the item is at A-rank or lower it will be thrust into the damaged state, meanwhile items of C-rank or lower will be destroyed on contact.



Last edited by Yugen on Mon Dec 31, 2018 3:45 pm; edited 1 time in total (Reason for editing : Keeping Word Count Reference)


____

N'Jobu Aburame

N'Jobu Aburame


C-rank


In a bit of a surprise, the wall of insects began to break apart as his opponent came flying through one side of the wall grabbing N'Jobu in a tackling bear hug and leaving his clone behind in his haste. S'Yan was pinned between them, a bit bruised up but he was a resilient little insect for his size. The force of the cannon like explosion through the wall into a tackle knocked both N'Jobu and Yugen back about 2m. His opponent had taken the bait. Now it was time to make him pay for it. N'Jobu felt his gauntlets being manipulated until his body was left in a T shaped pose with Yugen bear hugging him. He felt Yugen's hands on his back, his grip incredibly strong although the armor of chitin protected him from being crushed by the vice. Suddenly he heard a crack coming from his back. Apparently, Yugen had launched some form of jutsu into his back cracking his chitin armor slightly but could not pierce through it. He looked up and saw that his bow had fallen from its perch in the air as his opponent seemed to be more focused on his gauntlets instead. "Interesting...maybe he lost focus or maybe it has a limit?" he pondered as he sat restrained by his opponent.

N'Jobu was simply biding his time, waiting for the perfect opportunity to set in motion his counter-attack. "Just a little bit more..." he thought to himself as felt a sudden pressure around his neck from some kind of belt or rope. His armor would protect him but the pressure began to mount. "Now..." he mused as he activated his substitution technique, switching places with his clone who was about 3m back waiting for the switch as Yugen failed to notice it. The pressure of the squeezing belt caused the after-image illusion to release the chakra within creating a small poof of smoke from which his clone appeared. While the puff of smoke likely obscured his vision, the clone broke apart into thousands of insects surrounding Yugen at 25m/s in a devious prison with malicious intent while also freeing S'Yan who immediately dove back into the ground once again directly beneath the two. Given the proximity of the clone to Yugen, it would be nearly impossible for him to react to his imprisonment. The insects would begin to swarm onto him, injecting him with a venom tailored to cause opponents to go blind. While his opponent was preoccupied with that, N'Jobu dashed towards the middle of the arena to retrieve his bow which had fallen to the center of the arena. He slid towards it to pick it up and rolled over to take up a shooting stance aimed at his insect prison. He drew back the bow and waited for his opponent's next move as if they broke out of his prison, he would be ready to strike him down for good and his poison would soon be taking effect.

WC: 512

Chakra | Hive Count:

Flare Feed: 7/12
Blank Feed: 12/12


S'Yan Chakra: 55/75
N'Jobu Chakra: 30/50
Hive Regen: +10,000
Hive Expenditure: 0
N'Jobu Hive: 10,000/50,000

N'Jobu Clone Active:
Name: Insect Art: Blinding Venom Beetle Prison
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: N/A
Range: Self
Specialty: Medical Ninjutsu | Aburame
Duration: 4 Posts
Cooldown: 8 Posts
Description: The user commands a large ball of insects at the target at 25mp/s up to 25m away. Once the ball is within 2m it expands at speeds of 25 m/s surrounding ninja in a sphere of poisonous insects. Upon being trapped within, the victim will be injected with a specialized venom by special bred venom beetles. The venom takes a full post after the injection to take effect. Upon activation of the poison 1 post after the injection, the victim’s vision will begin to become blurred, reducing their reaction time to visual ques by -1 for 1 post. 2 posts after the initial injection if not expelled via a medical ninjutsu of B rank or above, they victim will become completely blind for the remainder of the thread. Eyesight can be restored through the use of a B rank or above medical ninjutsu. Strength of B rank or higher can be used to escape from the prison by forcing their way through the walls of the sphere or any katon technique of C rank or higher.


N'Jobu Active
Name: Substitution Technique (変わり身の術 ~ Kawarimi no Jutsu) [Activated]
Canon/Custom: Canon.
Rank: E.
Type: Supplementary.
Element: None.
Range: One prepared item in the user's clear line of sight.
Speciality: Ninjutsu.
Duration: 1 post preparation. Infinite postponement, Instant activation.
Cooldown: 6 posts after activation.
Description: The Substitution Technique is an age-old skill which enables the user to evade the effects of an attack by switching with an item in the area. (The item---or substantial clone---used for a Substitute must be as large as the user's torso, and must be prepared at least 1 post in advance by infusing it with 5 chakra.) Activating this jutsu for another 5 chakra, the ninja moves at untraceable speed for just a moment, and the item does so as well to take the user's place; the ninja leaves behind a flickering after-image for a second, which, if damaged, releases the chakra which holds it in place in a small smoke cloud, revealing the nature of the technique and the item they have switched with. Higher-rank ninjas' afterimages are able to show some of the signs of natural impact as if it were an actual human, if only for a very short period, before 'poofing'. The user coming out of the technique creates a similar audio and visual cue with a small cloud of translucent smoke and a 'poofing' sound on appearance in the location of the item they Substituted with. This technique causes the user to move at speeds untraceable to human perception, and therefore even the user cannot coordinate attacks during the Kawarimi, or activate any other jutsu. They, however, can maneuver near someone and then attack them after the fast-movement is finished.

Name: Mushi Bunshin (蟲分身 - Insect Clone) (Dispersed into a C rank Jutsu)
Canon/Custom: Canon
Rank: C
Type: Supplementary
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration: 3 posts
Cooldown: 6 posts after the Duration
Description:  A secret technique exclusive to the Aburame clan, where 15000 of kikaichū are gathered in one place to take on the appearance of the user or anyone else the user wishes. After forming the Ram sign the user of this technique is capable of creating up to two copies of himself (15000 Kikaichu Each) up to 25 meters away from his position, the clones can travel no further than 40 meters away from the Aburame (the clones are capable of moving at C-Rank Speed) and is elaborate enough to be mistaken for the original even by chakra sensory of B-Rank or lower, and therefore may be used as a decoy or as part of a diversionary tactic. Due to the insects making up the clone when a basic attack is about to hit them the Kikaichu can separate and then reform when they are out of danger, however they cannot avoid jutsu in this manner. The insects that make up the clone can be used for additional techniques so long as they still have the required amount. A single clone can be used as the source of 1 C-Rank Aburame Jutsu or it can be used as 2 D-Rank Aburame jutsu. Considering the fact that the clones have C-0 stats across the board, if met with an attack that they cannot avoid (i.e. faster then they would be able to dodge) the clone would fall apart along with killing 2500 kikaichu due to how close together they are and not be able to reform due to not having enough Kikaichu to make it, instead they would fall into swarms of 2500 each that can still be used for jutsu that they have enough Kikaichu for. The clones cause no damage alone and is viewed by the Aburame as merely a more advance form of their Mushi Kumo, allowing them the capability to perform multiple jutsu from different locations. However due to them being separate from the host they can only sustain the form for a short time and after 3 posts the insects begin to die off. Due to the clones being made of the Kikaichu the clones themselves are weak to Katon based jutsu

Name: Insect Art: Skin of Chitin [1 C rank & 1 D rank durability left]
Canon/Custom: Custom
Rank: C
Type: Defensive
Element: N/A
Range: Self
Specialty:  Ninjutsu | Aburame
Duration: Maintainable
Cooldown: Duration + 2 posts
Description: The user summons thousands of insects to create a thin layer of chitin over their body, weapons, and clothing as if they wearing armor, absorbing damage from any technique that would normally hit the user. This chitin armor can defend against a single B-Rank Jutsu, two C-Rank Jutsu, or three 3 D-Rank jutsu.

N'Jobu On Cooldown:
1/4
Name: Kikai Ōu (機覆う ~ Parasitic Shield)
Canon/Custom: Custom
Rank: C
Type: Defensive
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration: Instant
Cooldown: 4 Post
Description: Raising their hand the user releases a swarm of Kikaichu from their hand to create a 6ft high by 3ft wide wall 1 meter in front of their hand. This wall is capable of absorbing the chakra of up to a B-Rank Jutsu (C-Rank Katon Jutsu) avoiding damage to the user. A-Rank jutsu (B-Rank Katon Jutsu) deal normal damage to the user.


3/3
Name: Insect Art: Draining Tether Arrow
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame | Bow Weapon Style
Duration: Until broken
Cooldown: 3 posts after opponent breaks free.
Description: The Aburame will draw back a Kyūjutsu bow and upon fulling drawing the bow, the user summons Kikaichū to compress together to create an arrow which can be fired like a regular physical arrow. Upon impact with an object, the insects will tether themselves to the impact point. At the users command using the tiger seal, the insects will moving out at a speed of 25m/s up to 25 meters in a 45 degree 3m radius cone from the tether point latching onto the target binding them in place and draining them of 5 chakra per post. Natural strength of C-3 or higher can break free without the use of jutsu in 2 post, increasing by 1 post per tier below C-3 up to a maximum of 5 posts. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

3/3
Name:Insect Art: Engulfing Defense Arrow
Canon/Custom: Custom
Rank: C
Type: Defensive
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame | Bow Weapon Style
Duration: 1 Post
Cooldown: 3 posts
Description: The Aburame will draw back a Kyūjutsu bow and upon fulling drawing the bow, the user summons Kikaichū to compress together to create an arrow which can be fired like a regular physical arrow. Upon being fired into an oncoming offensive jutsu, the arrow will expand out into a swarm engulfing the jutsu(s). This jutsu can block 1 technique of a rank higher, 2 techniques of its own rank, or 3 techniques of 1 rank lower, before the swarm dies off and dissipates. Given the weakness to fire of the parasitic insects, Katon techniques act as 1 rank higher against this technique. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

3/4
Name: Insect Art: Double Suicide Decapitation Technique
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration:  Up to 3 posts
Cooldown: 4 posts
Description: This technique is a variant of the original earth release technique but tailored to strengths of the Aburame. The user summons a swarm of insects directly into the ground beneath them three meters deep and can command them to move beneath the surface. The user can choose to delay the initial movement for up to three posts, adding to the ability of this jutsu to catch the opponent off guard even if they've experienced its use before. When the user chooses to initiate the rest of the technique, the swarm can move up to fifteen meters in any direction from the starting position at a speed of up to fifteen meters per second. The objective of this technique is to drag the opponent under the ground along with the user. The swarm upon arriving within 1m of the target  burst from the ground at a speed of fifteen meters per second and grapple the target, dragging them back into the ground with them. The victim remains trapped beneath the earth, with only their head above the surface, unable to move for 2 posts if their Strength stat is D-3 or lower. Anyone with Strength C-0 to C-3 will be able to escape after one post, while anyone with Strength stat B rank or higher can escape easily. Any technique which breaks apart the earth of any rank can free the victim.

S'Yan Active
Name: Earth Release: Double Suicide Decapitation Technique (土遁・心中斬首の術 ~ Doton: Shinjū Zanshu no Jutsu)
Canon/Custom: Canon
Rank: D
Type: Offensive
Element: Doton
Range: 15 meters
Specialty: Ninjutsu
Duration:  Up to 3 posts
Cooldown: 4 posts
Description: The user buries himself under the ground at three meters deep and moves beneath the surface. The user can choose to delay his initial movement for up to three posts, adding to the ability of this jutsu to catch the opponent off guard even if they’ve experienced its use before. When the user chooses to initiate the rest of the technique, he or she can move up to fifteen meters in any direction from the starting position at a speed of up to fifteen meters per second. The objective of this technique is to drag the opponent under the ground along with the user. The user will, upon arriving within arms reach of the opponent, burst from the ground (any amount of their body may erupt from the earth, but generally only the hands are actually required) at a speed of fifteen meters per second and grapple the target, dragging them back into the ground with them. The user then rises out of the ground effortlessly. The victim remains trapped beneath the earth, with only their head above the surface, unable to move for 2 posts if their Strength stat is D-3 or lower. Anyone with Strength C-0 to C-3 will be able to escape after one post, while anyone with Strength stat B rank or higher can escape easily. Any technique which breaks apart the earth of any rank can free the victim.


____

Round Five: Kintsugi Yūgen vs. Aburame N'Jobu Wm6Woa7

Info: [N'Jobu] | [Jutsu] | [Armory] | [Stats] | [Tracker] |[Theme]

Hika

Hika


D-rank
Yūgen has conceded. N'jobu scuttles towards first place.


____

Round Five: Kintsugi Yūgen vs. Aburame N'Jobu Sagahikasig

N'Jobu Aburame

N'Jobu Aburame


C-rank

From within the insectoid prison which N'Jobu had trapped Yugen in, he heard the words which would bring him much relief in his quest towards the exam finals. With those words, the proctor would end the match and announce him as the victor. "The winner by concession is N'Jobu Aburame!". The announcement would lead the crowd into thundering applause and chants of his name throughout the stadium. He would release Yugen from his prison and provide him with the antidote to the venom which was now likely coursing through his veins and the instructions for how to reverse the effects of the on setting blindness. "Ahhh now time to relax," he thought to himself as he headed back into the staging area to cooldown and get some well-deserved food.

[~Exit Thread~]

WC: 132
TWC: 787 + 505 + 562 + 391 + 512 + 132 = 2889

Event Debrief:
Match Victory: 5EP
WC EP: 2889 + 2865 = 5754/2500 = 2EP
Total EP: 7EP

S'Yan Training (30% Total Reduction):
Suiton C-> B 2000*7 = (1400 /1400)
Doton C-> B 2000*7 = (1400 /1400)

Remaining WC: 2889 -1400 - 1400 = 89


____

Round Five: Kintsugi Yūgen vs. Aburame N'Jobu Wm6Woa7

Info: [N'Jobu] | [Jutsu] | [Armory] | [Stats] | [Tracker] |[Theme]

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