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1 N'Jobu Aburame [Post Clan Swap Revamp] on Sun Jan 13, 2019 5:03 pm

N'Jobu Aburame

N'Jobu Aburame



Approved:

Name: Wood Insect Style: Dragon Headed Catepillar Tracking Technique
Canon/Custom: Custom
Rank: D
Type: Sensory
Element: Mokuton
Range: 20m
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 3 Posts
Description: After forming the hare seal, the user will create small wooden catepillar like insects similar to the Nawab catepillar which dig into the ground and seek out any chakra source within a 20m radius over the course of 1 post. After 1 post they return to the user and relay back information of all chakra signatures found within the radius.

Name: Wood Insect Syle: Dodder Horn Tracking Technique
Canon/Custom: Custom
Rank: D
Type: Sensory
Element: Mokuton
Range: 20m
Specialty: Ninjutsu
Duration: 2 Post
Cooldown: 4 Posts
Description: After forming the hare seal, the user slams their hand onto the ground and creates a large wooden rhinocerous beetle with a horn derived from the dodder vine for its olafactory capabilities. The wooden beetle can track any scent back to its source within a 20m radius.

Name: Wood Insect Style: Projectile Return
Canon/Custom: Custom
Rank: E
Type: Supplementary
Element: Mokuton
Range: 5m
Specialty: Ninjutsu
Duration: 1 posts
Cooldown: 2 post
Description: After forming the hare seal, the user creates 5 wooden insects which seek out and return up to 5 projectiles (kunai, senbon, arrows, etc) up to 5m away to the user over the course of 1 post. Returned projectiles are eligible to be used one post after activation of this jutsu.

Name: Wood Insect Style: Scale Pollen
Rank: E
Type: Supplementary
Element: Mokuton
Range: 1m
Specialty: Ninjutsu
Duration: 2 posts
Cooldown: 4 post
Description: This technique can be activated on top of any Wood Insect Style jutsu still in effect. The wooden insects involved in the technique will release a fine combustable wooden dust into the air around the target which can be ignited by any katon technique or technique capable of causing explosions. †

Name: Wood Insect Style: Insect Clone Technique
Canon/Custom: Custom
Rank: C
Type: Supplementary
Element: Mokuton
Range: Clones cannot travel more than 30m away from the user.
Specialty: Ninjutsu
Duration: Until clones are destroyed or canceled
Cooldown: 4 posts
Description: The Insect Clone Jutsu is similar to the Shadow Clone Jutsu except it creates clones out of wooden insects that have one-tenth of the original user's chakra - taken after the initial activation cost of this technique has been deducted. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body without losing control. Like other clone techniques, if the insect clones are injured enough they will revert back to wooden insects. Insect clones are capable of only using Mokuton jutsu provided they have enough chakra to cast it. Regular jutsu cooldowns apply - if a technique is used by one clone, it cannot immediately be used by another clone. A maximum of six clones may be created at any one time. The clone automatically disperses when it runs out of chakra, or when hit by an attack that can cause the equivalence of a C rank technique in physical damage [major bruising, 1-2 inch cuts, etc.] or a C-rank/2 D-Rank offensive jutsu. The user may willingly disperse a clone - returning any chakra the clone has left to the user - but this can only be done under the condition that the clone is not under direct attack. Clones which have been dispersed by other means - ie. taking damage - do not return any chakra to the user. Elemental clones created will have a 'clone' of the user's weapon(s) up to C-Rank in strength.
*Clones have their own jutsu cooldowns and do not share them with other clones unless the jutsu in question was cast before creating the clones, in which case it starts on a cooldown when the clones are formed.

Name: Wood Insect Style: Insect Wall
Canon/Custom: Custom
Rank: C
Type: Defensive
Element: Mokuton
Range: 1m
Specialty: Ninjutsu
Duration: Instant
Cooldown: 4 Post
Description: After forming the hare seal, the user extends their hand and the user creates a swarm of wooden insects from their palm to create a 6ft high by 3ft wide wall 1 meter in front of their hand. This wall is capable of absorbing the chakra of up to a B-Rank Jutsu (C-Rank Katon Jutsu) avoiding damage to the user. A-Rank jutsu (B-Rank Katon Jutsu) deal normal damage to the user.

Name: Wood Insect Style: Periderm
Canon/Custom: Custom
Rank: C
Type: Defensive
Element: Mokuton
Range: Self
Specialty: Ninjutsu †
Duration: Maintainable
Cooldown: Duration + 2 posts
Description: After forming the hare seal, the user creates a thin layer of bark over their body, weapons, and clothing as if they wearing real armor, absorbing damage from any technique that would normally hit the user. In the signature insect style, the armor takes the form of an insect chosen by the user at the time of casting. This wooden armor can defend against a single B-Rank Jutsu, two C-Rank Jutsu, or three 3 D-Rank jutsu.

Name: Wood Insect Style: Body Flicker Technique
Canon/Custom: Custom
Rank: D
Type: Supplementary
Element: Mokuton
Range: All
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 3 posts
Description: A simple variation of the basic Ninjutsu technique. The user will appear and disappear in an instant, allowing them to retreat suddenly in a swarm of wooden insects. This jutsu cannot be used in combat; only as a way to escape from a thread, or a fight (by moving far away enough that the attacker would not follow).

Name: Wood Insect Style: Twin Stag Beetle Deception
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Mokuton
Range: 15m
Specialty: Ninjutsu
Duration: †Up to 3 posts
Cooldown: 4 posts
Description:This technique is a variant of the original earth release technique but with a unique twist. After forming the hare seal, The user creates two large stag beetles directly into the ground beneath them three meters deep and can command them to move beneath the surface. The user can choose to delay the initial movement for up to three posts, adding to the ability of this jutsu to catch the opponent off guard even if they've experienced its use before. When the user chooses to initiate the rest of the technique, the beetles can move up to fifteen meters in any direction from the starting position at a speed of up to fifteen meters per second. The objective of this technique is to trip the opponent and knock them off their feet. The beetles upon arriving within 1m of the target burst from the ground at a speed of fifteen meters per second and grapple the target, pulling them off their feet causing them to fall forward.

Name: Wood Insect Style: Larva
Canon/Custom: Custom
Rank: E
Type: Supplementary
Element: Mokuton
Range: Self
Specialty: Ninjutsu
Duration: Instant
Cooldown: 2 posts
Description: After forming the monkey seal, the user creates 1 small wooden insect larva in the palm of their bottom hand imbued with their chakra. This larva can then be used to perform any Wood Insect Style jutsu instantaneously without the need for hand seals.

Name: Wood Insect Style: Parasitic Arrow
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Mokuton
Range: N/A
Specialty: Ninjutsu | Bow Weapon Style
Duration: 1 Arrow
Cooldown: 3 Posts
Description: The user will draw back a bow weapon and upon fulling drawing the bow, the focuses chakra into their draw hand to create a 72cm wooden arrow shaped like a dragonfly with its wings tucked which can be fired like a regular physical arrow. Upon impact with a chakra source, the dragonfly arrow will absorb chakra from the target, draining the source of 15 chakra. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

Name: Wood Insect Style: Insect Jamming
Canon/Custom: Custom
Rank: C
Type: Supplementary | Sensory
Element: Mokuton
Range: 30m
Specialty: Ninjutsu
Duration: 3 posts
Cooldown: 5 posts
Description: A technique designed to help hide the N'Jobu from Chakra sensing abilities of B-Rank or lower, though not refined enough to fool Doujutsu that see chakra such as the Byakugan that can see the tenketsu. The user forms the hare seal and creates thousands of wooden spreading them out over an area in a 30m radius, the insects then emit a small amount of their user's chakra. This jutsu can confuse chakra sensing abilities as the insects' irregular distribution and grouping together result in the creation of numerous false 'images' or chakra signals, making it more difficult to distinguish the user's actual location.

Name:Wood Insect Style: Engulfing Defense Arrow
Canon/Custom: Custom
Rank: C
Type: Defensive
Element: Mokuton
Range: 5m engulfing range
Specialty: Ninjutsu | Bow Weapon Style
Duration: 1 Post
Cooldown: 3 posts
Description: The user will draw back a bow weapon and upon fulling drawing the bow, the focuses chakra into their draw hand to create a 72cm wooden arrow shaped like a dragonfly with its wings tucked which can be fired like a regular physical arrow. Upon being fired into an oncoming offensive jutsu, the dragonfly arrow with expand its wings and engulf the incoming the jutsu(s) within 5m. This jutsu can block 1 technique of a rank higher, 2 techniques of its own rank, or 3 techniques of 1 rank lower. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or travel range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

Name: Wood Insect Style: Parasitic Tether Arrow
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: Mokuton
Range: 25m/s from tether point
Specialty: Ninjutsu | Bow Weapon Style
Duration: Until broken up to a maximum of 3 posts
Cooldown: 3 posts after opponent breaks free.
Description: The user will draw back a bow weapon and upon fulling drawing the bow, the focuses chakra into their draw hand to create a 72cm long wooden arrow shaped like a dragonfly with its wings tucked which can be fired like a regular physical arrow. Upon impact with an object, the arrow will tether themselves to the impact point. At the users command using the hare seal, the dragonfly will move out at a speed of 15m/s up to 15 meters in a 45-degree 3m radius cone from the tether point latching onto the target binding them in place and draining 5 chakra per post. Natural strength of C-3 or higher can break free without the use of jutsu in 2 posts, with those with less breaking free in 3 posts. This jutsu must be cast from a bow weapon (item or jutsu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

Name: Wood Insect Style: Necrotic Bullet
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Mokuton
Range: 20m
Specialty: Ninjutsu | Medical Ninjutsu
Duration: 1 Post
Cooldown: 3 Posts
Description: The user will form the Tiger Seal, then while still holding the symbol point their two index fingers in the direction of their target creating a small wooden scarab beetle, approximately 13.8cm and 1.3cm in diameter, from their fingertips and firing it traveling at a rate of 10m/s up to 20 meters in front of them. Upon impact with a target the arrow will begin to release the venomous chakra through its mandibles into the target causing minor 1st-degree necrotic tissue damage. The necrotic damage will begin in a 3-inch radius around the point of impact and spread out to a maximum of a 5 inch radius from the point of impact.

Name: Wood Insect Style: Necrotic Arrow
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Mokuton
Range: N/A
Specialty: Ninjutsu | Medical Ninjutsu | Bow Weapon Style
Duration: 1 Arrow
Cooldown: 3 Posts
Description: The user will draw back a bow weapon and upon fulling drawing the bow, the focuses chakra into their draw hand to create a 72cm long wooden arrow, imbued with necrotic chakra, shaped like a dragonfly with its wings tucked which can be fired like a regular physical arrow. Upon impact with a target the arrow will begin to release the venomous chakra through its mandibles into the target causing minor 1st-degree necrotic tissue damage. The necrotic damage will begin in a 3-inch radius around the point of impact and spread out to a maximum of a 5-inch radius from the point of impact. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

Name: Wood Insect Style: Parasitic Horn Spear
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Mokuton
Range: 15m
Specialty: Ninjutsu
Duration: Instant
Cooldown: 3 Posts
Description: After forming the hare seal, the user creates a wooden spear in the form of an elephant beetle horn which extends from the user's body from any point they choose, at a rate of 15m/s up to 15 meters away. Upon contact with a chakra source the spear will drain the target of 10 chakra.

Name: Wood Insect Style: Blinding Venom Arrow
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: Mokuton
Range: N/A
Specialty: Ninjutsu | Medical Ninjutsu | Bow Weapon Style
Duration: 1 Arrow
Cooldown: 4 Posts
Description:The user will draw back a bow weapon and upon fulling drawing the bow, the focuses chakra into their draw hand to create a 72cm wooden arrow, imbued with venomous chakra, shaped like a dragonfly with its wings tucked which can be fired like a regular physical arrow. Upon impact with a target, the dragonfly arrow will begin to inject the victim with the venomous chakra. Upon activation of the venom 1 post after the injection, the victimís vision will begin to become blurred reducing their reaction time by 1 tier until the poison is expelled with C rank or higher medical ninjutsu. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

Name:Wood Insect Style: Necrotic Tether Arrow
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: Mokuton
Range: 25m from tether point
Specialty: Ninjutsu | Medical Ninjutsu | Bow Weapon Style
Duration: Until broken or 3 post maximum
Cooldown: 3 posts after opponent breaks free.
Description: The user will draw back a bow weapon and upon fulling drawing the bow, the focuses chakra into their draw hand to create a wooden arrow, imbued with necrotic chakra, shaped like a dragonfly with its wings tucked which can be fired like a regular physical arrow. Upon impact with an object, the arrow will tether themselves to the impact point. At the users command using the hare seal, the dragonfly will move out at a speed of 20m/s up to 25 meters in a 45 degree 3m radius cone from the tether point latching onto the target binding them in place and releasing the necrotic chakra from their mandibles leading to minor 1st degree necrotic damage at the point contact with the target. The damage will spread from this point in circle 2 inches each post until broken. Natural strength of C-3 or higher can break free without the use of jutsu in 2 posts. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

Name: Wood Insect Style: Parasitic Bullet
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Mokuton
Range: 20m
Specialty: Ninjutsu
Duration: 1 Post
Cooldown: 3 Posts
Description: The user will form the Tiger Seal, then while still holding the symbol point their two index fingers in the direction of their target creating a small wooden scarab beetle, approximately 14cm and 1.3cm in diameter, from their fingertips and firing it traveling at a rate of 15m/s up to 20 meters in front of them. Upon impact with a chakra source, the beetle will latch onto the target, draining the target of 10 chakra.

Name: Wood Insect Style: Blinding Venom Insect Prison
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: Mokuton
Range: 25m
Specialty: Ninjutsu | Medical Ninjutsu
Duration: 3 Posts
Cooldown: 7 Posts
Description: After forming the hare seal, the user creates a swarm of wooden insects imbued with venomous chakra which emerges from the ground directly in front of the user which then seek out a target at 20m/s up to 25m away. Once the swarm is within 2m of the target it expands at speeds of 20 m/s surrounding ninja in a sphere of venomous insects. Upon being trapped within, the victim will be afflicted with the venomous chakra. Upon activation of the venom 1 post after the injection, the victimís vision will begin to become blurred reducing their reaction time by 1 tier until the poison is expelled with C rank or higher medical ninjutsu. Strength of C rank or higher can be used to escape from the prison by forcing their way through the walls of the sphere.

Name: Wood Insect Style: Insect Deception
Canon/Custom: Custom
Rank: C
Type: Offensive
Element: Mokuton
Range: 25m
Specialty: Ninjutsu
Duration: Until broken or 3 post maximum
Cooldown: 3 posts after broken
Description: Forming the hare seal the user creates a swarm of wooden beetles in the ground underneath them which burrow at a speed of 15m/s up to 25 meters away from the user in a single direction. They then swarm underground in 3-meter radius, once a target enters this radius the swarm will spring up attaching to the target's feet and legs. This swarm holds the target(s) in position until they break free, draining them of 15 chakra. A natural strength of C-3 or higher can break free in 1 posts without the need of jutsu.



Last edited by N'Jobu on Sat Jan 19, 2019 11:51 pm; edited 10 times in total


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Info: [N'Jobu] | [Jutsu] | [Armory] | [Stats] | [Tracker] |[Theme]

2 Re: N'Jobu Aburame [Post Clan Swap Revamp] on Mon Jan 14, 2019 1:12 am

Takao

Takao



N'Jobu wrote:
Old Jutsu:

Name: Insect Art: Shōkaichū Tracking Technique
Canon/Custom: Custom
Rank: D
Type: Sensory
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration: 1 post
Cooldown: 3 Posts
Description: A specialized breed of insects used by the Aburame clan, these wormlike insects dig into the ground and seek out any chakra source within a 20m radius over the course of 1 post. After 1 post they return to the user and relay back information of all chakra signatures found within the radius.

Name: Insect Art: Draining Tether Arrow
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame | Bow Weapon Style
Duration: Until broken
Cooldown: 3 posts after opponent breaks free.
Description: The Aburame will draw back a Kyūjutsu bow and upon fulling drawing the bow, the user summons Kikaichū to compress together to create an arrow which can be fired like a regular physical arrow. Upon impact with an object, the insects will tether themselves to the impact point. At the users command using the tiger seal, the insects will moving out at a speed of 25m/s up to 25 meters in a 45 degree 3m radius cone from the tether point latching onto the target binding them in place and draining them of 5 chakra per post. Natural strength of C-3 or higher can break free without the use of jutsu in 2 post, increasing by 1 post per tier below C-3 up to a maximum of 5 posts. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

Name: Insect Art: Double Suicide Decapitation Technique
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration: †Up to 3 posts
Cooldown: 4 posts
Description:This technique is a variant of the original earth release technique but tailored to strengths of the Aburame. The user summons a swarm of insects directly into the ground beneath them three meters deep and can command them to move beneath the surface. The user can choose to delay the initial movement for up to three posts, adding to the ability of this jutsu to catch the opponent off guard even if they've experienced its use before. When the user chooses to initiate the rest of the technique, the swarm can move up to fifteen meters in any direction from the starting position at a speed of up to fifteen meters per second. The objective of this technique is to drag the opponent under the ground along with the user. The swarm upon arriving within 1m of the target †burst from the ground at a speed of fifteen meters per second and grapple the target, dragging them back into the ground with them. The victim remains trapped beneath the earth, with only their head above the surface, unable to move for 2 posts if their Strength stat is D-3 or lower. Anyone with Strength C-0 to C-3 will be able to escape after one post, while anyone with Strength stat B rank or higher can escape easily. Any technique which breaks apart the earth of any rank can free the victim.

Name: Insect Art: Bikōchū Tracking Technique
Canon/Custom: Custom
Rank: D
Type: Sensory
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration: 2 Post
Cooldown: 4 Posts
Description: A specialized breed of insects used by the Aburame clan, these insects sport a specialized snout with olfactory capabilities greater than that of canines. These insects can track any scent back to its source within a 20m radius for up to 2 posts before dying off.

Name: Mushi Modoru (蟲戻る - Insect Return)
Canon/Custom: Custom
Rank: E
Type: Supplementary
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration: 1 posts
Cooldown: 2 post
Description: The user sends out kikaichū to seek out and return up to 5 projectiles (kunai, senbon, arrows, etc) up to 5m away to the user over the course of 1 post. Returned projectiles are eligible to be used one post after activation of this jutsu.

Name: Kikaichu Shujin (機械主人 - Parasitic Bug Master)
Canon/Custom: Custom
Rank: E
Type: Supplementary
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration: Active
Cooldown: 2 post
Description: When this jutsu is activated along side a non Kikaichu based technique, the Kikaichu within the user act upon the command to perform the action instead, using the formation of chakra, though not its expenditure as far as its use (meaning this jutsu does not effect the converted Jutsu only the way of paying the cost to activate and maintain, meaning the converted Jutsu would act as stated in original Jutsu description), the swarm proceeds to perform the task in place of their masters' chakra. This jutsu remains active for the duration of the converted Jutsu duration, however they have separate cooldowns. This technique can only be used to convert 1 technique at a time. The user's hive is reduced in their Kikaichu by the amount it would from a normal Kikaichu technique of the converted Jutsu rank, meaning that if a D-Rank Jutsu is converted the user's hive would be reduced by 5000 and so on per Aburame Rank costs. Maintained Jutsu converted in this manor costs the same amount of the users hive per rank as it did to activate the jutsu.
*The user of this technique can only use non-Kikaichu techniques of equal rank or lower to their own rank. (Genin can only use this to convert E or D rank techniques, etc.)

Name: Mushi Kumo (蟲雲 - Insect Clouds)
Canon/Custom: Custom
Rank: E
Type: Supplementary
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration: 5 posts
Cooldown: -
Description: A base technique that all Aburame learn. Forming the Dragon hand seal, the Aburame can release up to 6 small swarms of Kikaichu from their body. Each swarm holds 2500 Kikaichu and each swarm reduces the users hive accordingly, these swarms do not act in offensive or defensive and merely fly around the area unless ordered to action by their master through the use of another Aburame Jutsu. The swarms cannot move further than 5 meters away from the user and die off 5 post after they leave the host, if they are not used in another jutsu, due to the fact that they have no chakra to feed off of.

Name: Nikushoku Tama (肉食玉 - Flesh Eating Bullet)
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: N/A
Range: Self
Specialty: Iryo Ninpo | Aburame
Duration: 1 Post
Cooldown: 3 Posts
Description: The Aburame will form the Tiger Seal, then while still holding the symbol point their two index fingers in the direction of their target before releasing 1 bullet like mass comprised of Kikaichū from their finger tips compressed together to the size of a baseball, traveling at a rate of 15m/s up to 20 meters in front of them. Upon impact with a target the Kikaichū will feast on their flesh, causing 1st degree necrotic tissue damage. The insects will initially begin in a 3 inch radius around the point of impact and spread out to maximum of a 5 inch radius from the point of impact before dying off 1 post after the initial contact.

Name: Nikushoku no Ya (肉食の矢 - Flesh Eating Arrow)
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: N/A
Range: Self
Specialty: Iryo Ninpo | Aburame | Bow Weapon Style
Duration: 1 Arrow
Cooldown: 3 Posts
Description: The Aburame will draw back a Kyūjutsu bow and upon fulling drawing the bow, the user summons Kikaichū to compress together to create an arrow which can be fired like a regular physical arrow. Upon impact with a target the Kikaichū will begin to feast on the flesh of the target causing 1st degree necrotic tissue damage. This technique can also be activated by shooting a traditional arrow through 2 of the Mushi Kumo technique's clouds which will cause Kikaichū to cover the arrow and will cause 1st degree necrotic tissue damage upon impact with a target in addition to the damage by the traditional arrow. The insects will initially begin in a 3 inch radius around the point of impact and spread out to maximum of a 5 inch radius from the point of impact before dying off 1 post after the initial contact.

Name: Kunai Yari (機槍 ~ Parasitic Spear)
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration: Instant
Cooldown: 3 Posts
Description: The Aburame creates a spear made out of their Kikaichu which is shot at a rate of 15m/s up to 15 meters away. Upon contact with a chakra source the Kikaichu will drain the target of 15 chakra.

Name: Kikai Tama (機玉 - Parasitic Bullet)
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration: 1 Post
Cooldown: 3 Posts
Description: The Aburame will form the Tiger Seal, then while still holding the symbol point their two index fingers in the direction of their target before releasing 1 bullet like mass comprised of 5000 Kikaichū from their finger tips compressed together to the size of a baseball, traveling at a rate of 15m/s up to 20 meters in front of them. Upon impact with a chakra source the Kikaichū will feast on the chakra, draining the source of 15 chakra.

Name: Kiseichū no Ya (寄生虫の矢 - Parasitic Arrow)
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: N/A
Range: Self
Specialty: Bukijutsu | Ninjutsu | Aburame
Duration: 1 Arrow
Cooldown: 3 Posts
Description: The Aburame will draw back a Kyūjutsu bow and upon fulling drawing the bow, the user summons 5000 Kikaichū to compress together to create an arrow which can be fired like a regular physical arrow. Upon impact with a chakra source the Kikaichū will feast on the chakra, draining the source of 15 chakra. This technique can also be activated by shooting a traditional arrow through 2 of the Mushi Kumo technique's clouds which will cause 5000 Kikaichū to cover the arrow and drain 15 chakra upon impact with a chakra source in addition to the damage by the traditional arrow.

Name: Mushi Shunshin no Jutsu (蟲瞬身の術 ~ Insect Body Flicker Technique)
Canon/Custom: Custom
Rank: D
Type: Supplementary
Element: None
Range: All
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 3 posts
Description: Mushi Shunshin no Jutsu is a variation of the basic Ninjutsu technique. The user will appear and disappear in an instant, allowing them to retreat suddenly in a swarm of kikaichū. This jutsu cannot be used in combat; only as a way to escape from a thread, or a fight (by moving far away enough that the attacker would not follow).


Name: Insect Art: Skin of Chitin
Canon/Custom: Custom
Rank: C
Type: Defensive
Element: N/A
Range: Self
Specialty: †Ninjutsu | Aburame
Duration: Maintainable
Cooldown: Duration + 2 posts
Description: The user summons thousands of insects to create a thin layer of chitin over their body, weapons, and clothing as if they wearing armor, absorbing damage from any technique that would normally hit the user. This chitin armor can defend against a single B-Rank Jutsu, two C-Rank Jutsu, or three 3 D-Rank jutsu.

Name: Insect Art: Blinding Venom Beetle Arrow
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: N/A
Range: Self
Specialty: Iryo Ninpo | Aburame | Bow Weapon Style
Duration: 1 Arrow
Cooldown: 4 Posts
Description: The Aburame will draw back a Kyūjutsu bow and upon fulling drawing the bow, the user summons Kikaichū to compress together to create an arrow which can be fired like a regular physical arrow. Upon impact with a target the Kikaichū will begin to inject the victim with a specialized venom derived from their Rinkaichu cousins. This technique can also be activated by shooting a traditional arrow through 2 of the Mushi Kumo technique's clouds which will cause Kikaichū to cover the arrow and inject the victim with a specialized venom upon impact with a target in addition to the damage by the traditional arrow. The venom takes a full post after the injection to take effect. Upon activation of the poison 1 post after the injection, the victimís vision will begin to become blurred, reducing their reaction time to visual ques by -1 for 1 post. 2 posts after the initial injection if not expelled via a medical ninjutsu of B rank or above, they victim will become completely blind for the remainder of the thread. Eyesight can be restored through the use of a B rank or above medical ninjutsu. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

Name: Insect Art: Blinding Venom Beetle Prison
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration: 4 Posts
Cooldown: 8 Posts
Description: The user commands a large ball of insects at the target at 25mp/s up to 25m away. Once the ball is within 2m it expands at speeds of 25 m/s surrounding ninja in a sphere of poisonous insects. Upon being trapped within, the victim will be injected with a specialized venom by special bred venom beetles. The venom takes a full post after the injection to take effect. Upon activation of the poison 1 post after the injection, the victimís vision will begin to become blurred, reducing their reaction time to visual ques by -1 for 1 post. 2 posts after the initial injection if not expelled via a medical ninjutsu of B rank or above, they victim will become completely blind for the remainder of the thread. Eyesight can be restored through the use of a B rank or above medical ninjutsu. Strength of B rank or higher can be used to escape from the prison by forcing their way through the walls of the sphere or any katon technique of C rank or higher.

Name:Insect Art: Engulfing Defense Arrow
Canon/Custom: Custom
Rank: C
Type: Defensive
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame | Bow Weapon Style
Duration: 1 Post
Cooldown: 3 posts
Description: The Aburame will draw back a Kyūjutsu bow and upon fulling drawing the bow, the user summons Kikaichū to compress together to create an arrow which can be fired like a regular physical arrow. Upon being fired into an oncoming offensive jutsu, the arrow will expand out into a swarm engulfing the jutsu(s). This jutsu can block 1 technique of a rank higher, 2 techniques of its own rank, or 3 techniques of 1 rank lower, before the swarm dies off and dissipates. Given the weakness to fire of the parasitic insects, Katon techniques act as 1 rank higher against this technique. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

Name: Kikai Ōu (機覆う ~ Parasitic Shield)
Canon/Custom: Custom
Rank: C
Type: Defensive
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration: Instant
Cooldown: 4 Post
Description: Raising their hand the user releases a swarm of Kikaichu from their hand to create a 6ft high by 3ft wide wall 1 meter in front of their hand. This wall is capable of absorbing the chakra of up to a B-Rank Jutsu (C-Rank Katon Jutsu) avoiding damage to the user. A-Rank jutsu (B-Rank Katon Jutsu) deal normal damage to the user.

Name: Mushi Bunshin (蟲分身 - Insect Clone)
Canon/Custom: Canon
Rank: C
Type: Supplementary
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration: 3 posts
Cooldown: 6 posts after the Duration
Description: †A secret technique exclusive to the Aburame clan, where 15000 of kikaichū are gathered in one place to take on the appearance of the user or anyone else the user wishes. After forming the Ram sign the user of this technique is capable of creating up to two copies of himself (15000 Kikaichu Each) up to 25 meters away from his position, the clones can travel no further than 40 meters away from the Aburame (the clones are capable of moving at C-Rank Speed) and is elaborate enough to be mistaken for the original even by chakra sensory of B-Rank or lower, and therefore may be used as a decoy or as part of a diversionary tactic. Due to the insects making up the clone when a basic attack is about to hit them the Kikaichu can separate and then reform when they are out of danger, however they cannot avoid jutsu in this manner. The insects that make up the clone can be used for additional techniques so long as they still have the required amount. A single clone can be used as the source of 1 C-Rank Aburame Jutsu or it can be used as 2 D-Rank Aburame jutsu. Considering the fact that the clones have C-0 stats across the board, if met with an attack that they cannot avoid (i.e. faster then they would be able to dodge) the clone would fall apart along with killing 2500 kikaichu due to how close together they are and not be able to reform due to not having enough Kikaichu to make it, instead they would fall into swarms of 2500 each that can still be used for jutsu that they have enough Kikaichu for. The clones cause no damage alone and is viewed by the Aburame as merely a more advance form of their Mushi Kumo, allowing them the capability to perform multiple jutsu from different locations. However due to them being separate from the host they can only sustain the form for a short time and after 3 posts the insects begin to die off. Due to the clones being made of the Kikaichu the clones themselves are weak to Katon based jutsu

Name: Mushi Jamingu (蟲邪民具 - Insect Jamming)
Canon/Custom: Canon
Rank: C
Type: Supplementary
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration: Maintainable
Cooldown: Duration +2
Description: A technique designed to help hide the Aburame from Chakra sensing abilities of B-Rank or lower, though not refined enough to fool Doujutsu that see chakra such as the Byakugan that can see the tenketsu. The user send out his kikaichu spreading them out over an area, the insects then emit a small amount of the their host's respective chakra that they usually feed on. This jutsu can confuse chakra sensing abilities as the insects' irregular distribution and grouping together result in the creation of numerous false 'images' or chakra signals, making it more difficult to distinguish the user's actual location. This jutsu is maintained at the cost of 2500 Kikaichu from the Aburame's hive per post, as the Kikaichu will slowly die due to being away from the host.

Name: Mushi Damashi (蟲騙し - Insect Deception)
Canon/Custom: Canon
Rank: C
Type: Offensive
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration: Instant
Cooldown: 3 posts after broken
Description: Forming the tiger seal the Aburame releases a swarm from their legs which burrow underground at a speed of 15m/s up to 25 meters away from the user in a single direction. They then swarm underground in 3 meter radius, once a target enters this radius the swarm will spring up attaching to the targets feet and legs. (Capable of restraining up to two targets) This swarm holds the target(s) in position until they break free, draining them of 5 chakra per post.Due to the nature of the beetle's absorbing chakra jutsu used by the opponent also cost an additional 5 chakra to cast or suffer a 1 rank reduction in its strength when used against them. A natural strength of C-3 or higher can break free in 2 post without the need of jutsu increasing by 2 post per tier below C-3.

Name:Insect Art: Devouring Tether Arrow
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: N/A
Range: Self
Specialty: Iryo Ninpo | Aburame | Bow Weapon Style
Duration: Until broken
Cooldown: 3 posts after opponent breaks free.
Description: The Aburame will draw back a Kyūjutsu bow and upon fulling drawing the bow, the user summons Kikaichū to compress together to create an arrow which can be fired like a regular physical arrow. Upon impact with an object, the insects will tether themselves to the impact point. At the users command using the tiger seal, the insects will moving out at a speed of 25m/s up to 25 meters in a 45 degree 3m radius cone from the tether point latching onto the target binding them in place and devouring their flesh leading to major 1st degree necrotic damage at the point contact with the target. The damage will spread from this point in circle 2 inches each post until broken. Natural strength of C-3 or higher can break free without the use of jutsu in 2 post, increasing by 1 post per tier below C-3 up to a maximum of 5 posts. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

New Jutsu:

Name: Wood Insect Style: Dragon Headed Catepillar Tracking Technique
Canon/Custom: Custom
Rank: D
Type: Sensory
Element: Mokuton
Range: 20m
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 3 Posts
Description: After forming the hare seal, the user will create small wooden catepillar like insects similar to the Nawab catepillar which dig into the ground and seek out any chakra source within a 20m radius over the course of 1 post. After 1 post they return to the user and relay back information of all chakra signatures found within the radius.

Name: Wood Insect Style: Parasitic Tether Arrow
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: Mokuton
Range: 25m/s from tether point
Specialty: Ninjutsu | Bow Weapon Style
Duration: Until broken up to a maximum of 5 posts
Cooldown: 3 posts after opponent breaks free.
Description: The user will draw back a bow weapon and upon fulling drawing the bow, the focuses chakra into their draw hand to create a wooden arrow shaped like a dragonfly with its wings tucked which can be fired like a regular physical arrow. Upon impact with an object, the arrow will tether themselves to the impact point. At the users command using the hare seal, the dragonfly will move out at a speed of 25m/s up to 25 meters in a 45-degree 3m radius cone from the tether point latching onto the target binding them in place and draining 5 chakra per post. Natural strength of C-3 or higher can break free without the use of jutsu in 2 posts, increasing by 1 post per tier below C-3 up to a maximum of 5 posts. This jutsu must be cast from a bow weapon (item or jutsu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

Name: Wood Insect Style: Twin Stag Beetle Burial
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Mokuton
Range: 15m
Specialty: Ninjutsu
Duration: †Up to 3 posts
Cooldown: 4 posts
Description:This technique is a variant of the original earth release technique but with a unique twist. After forming the hare seal, The user creates two large stag beetles directly into the ground beneath them three meters deep and can command them to move beneath the surface. The user can choose to delay the initial movement for up to three posts, adding to the ability of this jutsu to catch the opponent off guard even if they've experienced its use before. When the user chooses to initiate the rest of the technique, the beetles can move up to fifteen meters in any direction from the starting position at a speed of up to fifteen meters per second. The objective of this technique is to drag the opponent under the ground along with the beetles. The beetles upon arriving within 1m of the target burst from the ground at a speed of fifteen meters per second and grapple the target, dragging them back into the ground with them. The victim remains trapped beneath the earth, with only their head above the surface, unable to move for 2 posts if their Strength stat is D-3 or lower. Anyone with Strength C-0 to C-3 will be able to escape after one post, while anyone with Strength stat B rank or higher can escape easily. Any technique which breaks apart the earth of any rank can free the victim.

Name: Wood Insect Syle: Dodder Horn Tracking Technique
Canon/Custom: Custom
Rank: D
Type: Sensory
Element: Mokuton
Range: 20m
Specialty: Ninjutsu
Duration: 2 Post
Cooldown: 4 Posts
Description: After forming the hare seal, the user slams their hand onto the ground and creates a large wooden rhinocerous beetle with a horn derived from the dodder vine for its olafactory capabilities. The wooden beetle can track any scent back to its source within a 20m radius.

Name: Wood Insect Style: Projectile Return
Canon/Custom: Custom
Rank: E
Type: Supplementary
Element: Mokuton
Range: 5m
Specialty: Ninjutsu
Duration: 1 posts
Cooldown: 2 post
Description: After forming the hare seal, the user creates 5 wooden insects which seek out and return up to 5 projectiles (kunai, senbon, arrows, etc) up to 5m away to the user over the course of 1 post. Returned projectiles are eligible to be used one post after activation of this jutsu.

Name: Wood Insect Style: Scale Pollen
Rank: E
Type: Supplementary
Element: Mokuton
Range: 1m
Specialty: Ninjutsu
Duration: 2 posts
Cooldown: 4 post
Description: This technique can be activated on top of any Wood Insect Style jutsu still in effect. The wooden insects involved in the technique will release a fine combustable wooden dust into the air around the target which can be ignited by any katon technique or technique capable of causing explosions. †

Name: Wood Insect Style: Larva
Canon/Custom: Custom
Rank: E
Type: Supplementary
Element: Mokuton
Range: Self
Specialty: Ninjutsu
Duration: Instant
Cooldown: 2 posts
Description: After forming the monkey seal, the user creates 5 small wooden insect larva in the palm of their bottom hand imbued with their chakra. Each larva can then be used to perform any Wood Insect Style jutsu instantaneously without the need for hand seals.

Name: Wood Insect Style: Necrotic Bullet
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Mokuton
Range: 20m
Specialty: Ninjutsu | Medical Ninjutsu
Duration: 1 Post
Cooldown: 3 Posts
Description: The user will form the Tiger Seal, then while still holding the symbol point their two index fingers in the direction of their target creating a small wooden scarab beetle from their fingertips the size of a baseball and firing it traveling at a rate of 15m/s up to 20 meters in front of them. Upon impact with a target the arrow will begin to release the venomous chakra through its mandibles into the target causing 1st-degree necrotic tissue damage. The necrotic damage will begin in a 3-inch radius around the point of impact and spread out to a maximum of a 5 inch radius from the point of impact.

Name: Wood Insect Style: Necrotic Arrow
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Mokuton
Range: N/A
Specialty: Ninjutsu | Medical Ninjutsu | Bow Weapon Style
Duration: 1 Arrow
Cooldown: 3 Posts
Description: The user will draw back a bow weapon and upon fulling drawing the bow, the focuses chakra into their draw hand to create a wooden arrow, imbued with necrotic chakra, shaped like a dragonfly with its wings tucked which can be fired like a regular physical arrow. Upon impact with a target the arrow will begin to release the venomous chakra through its mandibles into the target causing 1st-degree necrotic tissue damage. The necrotic damage will begin in a 3-inch radius around the point of impact and spread out to a maximum of a 5-inch radius from the point of impact. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

Name: Wood Insect Style: Parasitic Horn Spear
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Mokuton
Range: 15m
Specialty: Ninjutsu
Duration: Instant
Cooldown: 3 Posts
Description: After forming the hare seal, the user creates a wooden spear in the form of an elephant beetle horn which is shot at a rate of 15m/s up to 15 meters away. Upon contact with a chakra source the spear will drain the target of 15 chakra.

Name: Wood Insect Style: Parasitic Bullet
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Mokuton
Range: 20m
Specialty: Ninjutsu
Duration: 1 Post
Cooldown: 3 Posts
Description: The user will form the Tiger Seal, then while still holding the symbol point their two index fingers in the direction of their target creating a small wooden scarab beetle from their fingertips the size of a baseball and firing it traveling at a rate of 15m/s up to 20 meters in front of them. Upon impact with a chakra source, the beetle will latch onto the target, draining the target of 15 chakra.

Name: Wood Insect Style: Parasitic Arrow
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Mokuton
Range: N/A
Specialty: Ninjutsu | Bow Weapon Style
Duration: 1 Arrow
Cooldown: 3 Posts
Description: The user will draw back a bow weapon and upon fulling drawing the bow, the focuses chakra into their draw hand to create a wooden arrow shaped like a dragonfly with its wings tucked which can be fired like a regular physical arrow. Upon impact with a chakra source, the dragonfly arrow will absorb chakra from the target, draining the source of 15 chakra. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

Name: Wood Insect Style: Body Flicker Technique
Canon/Custom: Custom
Rank: D
Type: Supplementary
Element: Mokuton
Range: All
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 3 posts
Description: A simple variation of the basic Ninjutsu technique. The user will appear and disappear in an instant, allowing them to retreat suddenly in a swarm of wooden insects. This jutsu cannot be used in combat; only as a way to escape from a thread, or a fight (by moving far away enough that the attacker would not follow).

Name: Wood Insect Style: Periderm
Canon/Custom: Custom
Rank: C
Type: Defensive
Element: Mokuton
Range: Self
Specialty: Ninjutsu †
Duration: Maintainable
Cooldown: Duration + 2 posts
Description: After forming the hare seal, the user creates a thin layer of bark over their body, weapons, and clothing as if they wearing real armor, absorbing damage from any technique that would normally hit the user. In the signature insect style, the armor takes the form of an insect chosen by the user at the time of casting. This wooden armor can defend against a single B-Rank Jutsu, two C-Rank Jutsu, or three 3 D-Rank jutsu.

Name: Wood Insect Style: Blinding Venom Arrow
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: Mokuton
Range: N/A
Specialty: Ninjutsu | Medical Ninjutsu | Bow Weapon Style
Duration: 1 Arrow
Cooldown: 4 Posts
Description:The user will draw back a bow weapon and upon fulling drawing the bow, the focuses chakra into their draw hand to create a wooden arrow, imbued with venomous chakra, shaped like a dragonfly with its wings tucked which can be fired like a regular physical arrow. Upon impact with a target, the dragonfly arrow will begin to inject the victim with the venomous chakra. Upon activation of the venom 1 post after the injection, the victimís vision will begin to become blurred, reducing their reaction time to visual cues by -1 for 1 post. 2 posts after the initial injection if not expelled via medical ninjutsu of B rank or above, the victim will become completely blind for the remainder of the thread. Eyesight can be restored through the use of a B rank or above medical ninjutsu. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

Name: Wood Insect Style: Blinding Venom Insect Prison
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: Mokuton
Range: 25m
Specialty: Ninjutsu | Medical Ninjutsu
Duration: 4 Posts
Cooldown: 8 Posts
Description: After forming the hare seal, the user creates a swarm of wooden insects imbued with venomous chakra which emerges from the ground directly in front of the user which then seek out a target at 25mp/s up to 25m away. Once the swarm is within 2m of the target it expands at speeds of 25 m/s surrounding ninja in a sphere of venomous insects. Upon being trapped within, the victim will be afflicted with the venomous chakra. After 1 post, the victimís vision will begin to become blurred, reducing their reaction time to visual cues by -1 for 1 post. 2 posts after the initial venom injection if not expelled via medical ninjutsu of B rank or above, the victim will become completely blind for the remainder of the thread. Eyesight can be restored through the use of a B rank or above medical ninjutsu. Strength of B rank or higher can be used to escape from the prison by forcing their way through the walls of the sphere. †

Name:Wood Insect Style: Engulfing Defense Arrow
Canon/Custom: Custom
Rank: C
Type: Defensive
Element: Mokuton
Range: 5m engulfing range
Specialty: Ninjutsu | Bow Weapon Style
Duration: 1 Post
Cooldown: 3 posts
Description: The user will draw back a bow weapon and upon fulling drawing the bow, the focuses chakra into their draw hand to create a wooden arrow shaped like a dragonfly with its wings tucked which can be fired like a regular physical arrow. Upon being fired into an oncoming offensive jutsu, the dragonfly arrow with expand its wings and engulf the incoming the jutsu(s) within 5m. This jutsu can block 1 technique of a rank higher, 2 techniques of its own rank, or 3 techniques of 1 rank lower. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or travel range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

Name: Wood Insect Style: Insect Wall
Canon/Custom: Custom
Rank: C
Type: Defensive
Element: Mokuton
Range: 1m
Specialty: Ninjutsu
Duration: Instant
Cooldown: 4 Post
Description: After forming the hare seal, the user extends their hand and the user creates a swarm of wooden insects from their palm to create a 6ft high by 3ft wide wall 1 meter in front of their hand. This wall is capable of absorbing the chakra of up to a B-Rank Jutsu (C-Rank Katon Jutsu) avoiding damage to the user. A-Rank jutsu (B-Rank Katon Jutsu) deal normal damage to the user.

Name: Wood Insect Style: Insect Clone Technique
Canon/Custom: Custom
Rank: C
Type: Supplementary
Element: Mokuton
Range: Clones cannot travel more than 30m away from the user.
Specialty: Ninjutsu
Duration: Until clones are destroyed or canceled
Cooldown: 4 posts
Description: The Insect Clone Jutsu is similar to the Shadow Clone Jutsu except it creates clones out of wooden insects that have one-tenth of the original user's chakra - taken after the initial activation cost of this technique has been deducted. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body without losing control. Like other clone techniques, if the insect clones are injured enough they will revert back to wooden insects. Insect clones are capable of only using Mokuton jutsu provided they have enough chakra to cast it. Regular jutsu cooldowns apply - if a technique is used by one clone, it cannot immediately be used by another clone. A maximum of six clones may be created at any one time. The clone automatically disperses when it runs out of chakra, or when hit by an attack that can cause the equivalence of a C rank technique in physical damage [major bruising, 1-2 inch cuts, etc.] or a C-rank/2 D-Rank offensive jutsu. The user may willingly disperse a clone - returning any chakra the clone has left to the user - but this can only be done under the condition that the clone is not under direct attack. Clones which have been dispersed by other means - ie. taking damage - do not return any chakra to the user. Elemental clones created will have a 'clone' of the user's weapon(s) up to C-Rank in strength.
*Clones have their own jutsu cooldowns and do not share them with other clones unless the jutsu in question was cast before creating the clones, in which case it starts on a cooldown when the clones are formed.

Name: Wood Insect Style: Insect Jamming
Canon/Custom: Custom
Rank: C
Type: Supplementary | Sensory
Element: Mokuton
Range: 30m
Specialty: Ninjutsu
Duration: 4 posts
Cooldown: 6 posts
Description: A technique designed to help hide the N'Jobu from Chakra sensing abilities of B-Rank or lower, though not refined enough to fool Doujutsu that see chakra such as the Byakugan that can see the tenketsu. The user forms the hare seal and creates thousands of wooden spreading them out over an area in a 30m radius, the insects then emit a small amount of their user's chakra. This jutsu can confuse chakra sensing abilities as the insects' irregular distribution and grouping together result in the creation of numerous false 'images' or chakra signals, making it more difficult to distinguish the user's actual location.

Name: Wood Insect Style: Insect Deception
Canon/Custom: Custom
Rank: C
Type: Offensive
Element: Mokuton
Range: 25m
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 3 posts after broken
Description: Forming the hare seal the user creates a swarm of wooden beetles in the ground underneath them which burrow at a speed of 15m/s up to 25 meters away from the user in a single direction. They then swarm underground in 3-meter radius, once a target enters this radius the swarm will spring up attaching to the target's feet and legs. (Capable of restraining up to two targets) This swarm holds the target(s) in position until they break free, draining them of 5 chakra per post. Due to the nature of the beetle's absorbing chakra jutsu used by the opponent also cost an additional 5 chakra to cast or suffer a 1 rank reduction in its strength when used against them. A natural strength of C-3 or higher can break free in 2 posts without the need of jutsu increasing by 2 posts per tier below C-3 up to a maximum of 5 posts.

Name:Wood Insect Style: Necrotic Tether Arrow
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: Mokuton
Range: 25m from tether point
Specialty: Ninjutsu | Medical Ninjutsu | Bow Weapon Style
Duration: Until broken or 5 post maximum
Cooldown: 3 posts after opponent breaks free.
Description: The user will draw back a bow weapon and upon fulling drawing the bow, the focuses chakra into their draw hand to create a wooden arrow, imbued with necrotic chakra, shaped like a dragonfly with its wings tucked which can be fired like a regular physical arrow. Upon impact with an object, the arrow will tether themselves to the impact point. At the users command using the hare seal, the dragonfly will move out at a speed of 25m/s up to 25 meters in a 45 degree 3m radius cone from the tether point latching onto the target binding them in place and releasing the necrotic chakra from their mandibles leading to major 1st degree necrotic damage at the point contact with the target. The damage will spread from this point in circle 2 inches each post until broken. Natural strength of C-3 or higher can break free without the use of jutsu in 2 posts, increasing by 1 post per tier below C-3 up to a maximum of 5 posts. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

Wood Insect Style: Dragon Headed Catepillar Tracking Technique is Approved.

Wood Insect Style: Parasitic Tether Arrow is Approved.

Wood Insect Style: Twin Stag Beetle Burial:
- Full-body paralysis and paralysis-like effects start at B-Rank. Partial paralysis can be done for 1 post at C-Rank.

Wood Insect Syle: Dodder Horn Tracking Technique is Approved.

Wood Insect Style: Projectile Return is Approved.

Wood Insect Style: Scale Pollen is Approved.

Wood Insect Style: Larva:
- Too many techniques for an E-Rank. Can be limited to 1.

Wood Insect Style: Necrotic Bullet:
- Damage needs a degree of severity.
- Projectile needs a size.

Wood Insect Style: Necrotic Arrow:
- Damage needs a degree of severity.
- Projectile needs a size.

Wood Insect Style: Parasitic Horn Spear:
- Projectile needs a size.

Wood Insect Style: Parasitic Bullet:
- Projectile needs a size.

Wood Insect Style: Parasitic Arrow:
- Arrow needs a size.

Wood Insect Style: Body Flicker Technique is Approved.

Wood Insect Style: Periderm is Approved.

Wood Insect Style: Blinding Venom Arrow:
- Complete blindness on a C-Rank can be accomplished through specific location damage but not through general application of a poison or venom.

Wood Insect Style: Blinding Venom Insect Prison:
- Duration needs to be reduced to 3 or made maintainable.

Wood Insect Style: Engulfing Defense Arrow:
- Projectile needs a size.

Wood Insect Style: Insect Wall is Approved.

Wood Insect Style: Insect Clone Technique is Approved.

Wood Insect Style: Insect Jamming:
- Duration needs to be reduced to 3 or made maintainable.

Wood Insect Style: Insect Deception:
- Does way too much. Restraining 2 targets, draining chakra, requiring more chakra from techniques or giving them a -1 rank debuff, having a max-value strength check, and increasing by 2 posts for every tier.

Wood Insect Style: Necrotic Tether Arrow:
"increasing by 1 post per tier below C-3 up to a maximum of 5 posts."
- Needs to be removed. One stat check, not varying. Also, limit to 3 posts or make it maintainable.

3 Re: N'Jobu Aburame [Post Clan Swap Revamp] on Wed Jan 16, 2019 8:44 pm

Hika

Hika

C-Rank
You have got to reformat this, man. It is murder to try and reference both lists at once. Go like this:

Spoiler:
Old jutsu






New jutsu

- So that we can see what's being replaced with what, exactly, as well as so that we don't have to scroll a ton or tab constantly to reference both versions.


____

4 Re: N'Jobu Aburame [Post Clan Swap Revamp] on Thu Jan 17, 2019 11:10 pm

Takao

Takao



N'Jobu wrote:
For Review:

Spoiler:
Old
Name: Insect Art: Draining Tether Arrow
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame | Bow Weapon Style
Duration: Until broken
Cooldown: 3 posts after opponent breaks free.
Description: The Aburame will draw back a Kyūjutsu bow and upon fulling drawing the bow, the user summons Kikaichū to compress together to create an arrow which can be fired like a regular physical arrow. Upon impact with an object, the insects will tether themselves to the impact point. At the users command using the tiger seal, the insects will moving out at a speed of 25m/s up to 25 meters in a 45 degree 3m radius cone from the tether point latching onto the target binding them in place and draining them of 5 chakra per post. Natural strength of C-3 or higher can break free without the use of jutsu in 2 post, increasing by 1 post per tier below C-3 up to a maximum of 5 posts. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.


New
Name: Wood Insect Style: Parasitic Tether Arrow
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: Mokuton
Range: 25m/s from tether point
Specialty: Ninjutsu | Bow Weapon Style
Duration: Until broken up to a maximum of 5 posts
Cooldown: 3 posts after opponent breaks free.
Description: The user will draw back a bow weapon and upon fulling drawing the bow, the focuses chakra into their draw hand to create a 72cm long wooden arrow shaped like a dragonfly with its wings tucked which can be fired like a regular physical arrow. Upon impact with an object, the arrow will tether themselves to the impact point. At the users command using the hare seal, the dragonfly will move out at a speed of 25m/s up to 25 meters in a 45-degree 3m radius cone from the tether point latching onto the target binding them in place and draining 5 chakra per post. Natural strength of C-3 or higher can break free without the use of jutsu in 2 posts, increasing by 1 post per tier below C-3 up to a maximum of 5 posts. This jutsu must be cast from a bow weapon (item or jutsu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

Spoiler:
Old
Name: Insect Art: Double Suicide Decapitation Technique
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration: †Up to 3 posts
Cooldown: 4 posts
Description:This technique is a variant of the original earth release technique but tailored to strengths of the Aburame. The user summons a swarm of insects directly into the ground beneath them three meters deep and can command them to move beneath the surface. The user can choose to delay the initial movement for up to three posts, adding to the ability of this jutsu to catch the opponent off guard even if they've experienced its use before. When the user chooses to initiate the rest of the technique, the swarm can move up to fifteen meters in any direction from the starting position at a speed of up to fifteen meters per second. The objective of this technique is to drag the opponent under the ground along with the user. The swarm upon arriving within 1m of the target †burst from the ground at a speed of fifteen meters per second and grapple the target, dragging them back into the ground with them. The victim remains trapped beneath the earth, with only their head above the surface, unable to move for 2 posts if their Strength stat is D-3 or lower. Anyone with Strength C-0 to C-3 will be able to escape after one post, while anyone with Strength stat B rank or higher can escape easily. Any technique which breaks apart the earth of any rank can free the victim.


New
Name: Wood Insect Style: Twin Stag Beetle Deception
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Mokuton
Range: 15m
Specialty: Ninjutsu
Duration: †Up to 3 posts
Cooldown: 4 posts
Description:This technique is a variant of the original earth release technique but with a unique twist. After forming the hare seal, The user creates two large stag beetles directly into the ground beneath them three meters deep and can command them to move beneath the surface. The user can choose to delay the initial movement for up to three posts, adding to the ability of this jutsu to catch the opponent off guard even if they've experienced its use before. When the user chooses to initiate the rest of the technique, the beetles can move up to fifteen meters in any direction from the starting position at a speed of up to fifteen meters per second. The objective of this technique is to trip the opponent and knock them off their feet. The beetles upon arriving within 1m of the target burst from the ground at a speed of fifteen meters per second and grapple the target, pulling them off their feet causing them to fall forward.


Spoiler:
Old
Name: Kikaichu Shujin (機械主人 - Parasitic Bug Master)
Canon/Custom: Custom
Rank: E
Type: Supplementary
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration: Active
Cooldown: 2 post
Description: When this jutsu is activated along side a non Kikaichu based technique, the Kikaichu within the user act upon the command to perform the action instead, using the formation of chakra, though not its expenditure as far as its use (meaning this jutsu does not effect the converted Jutsu only the way of paying the cost to activate and maintain, meaning the converted Jutsu would act as stated in original Jutsu description), the swarm proceeds to perform the task in place of their masters' chakra. This jutsu remains active for the duration of the converted Jutsu duration, however they have separate cooldowns. This technique can only be used to convert 1 technique at a time. The user's hive is reduced in their Kikaichu by the amount it would from a normal Kikaichu technique of the converted Jutsu rank, meaning that if a D-Rank Jutsu is converted the user's hive would be reduced by 5000 and so on per Aburame Rank costs. Maintained Jutsu converted in this manor costs the same amount of the users hive per rank as it did to activate the jutsu.
*The user of this technique can only use non-Kikaichu techniques of equal rank or lower to their own rank. (Genin can only use this to convert E or D rank techniques, etc.)


New
Name: Wood Insect Style: Larva
Canon/Custom: Custom
Rank: E
Type: Supplementary
Element: Mokuton
Range: Self
Specialty: Ninjutsu
Duration: Instant
Cooldown: 2 posts
Description: After forming the monkey seal, the user creates 1 small wooden insect larva in the palm of their bottom hand imbued with their chakra. This larva can then be used to perform any Wood Insect Style jutsu instantaneously without the need for hand seals.


Spoiler:
Old
Name: Nikushoku Tama (肉食玉 - Flesh Eating Bullet)
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: N/A
Range: Self
Specialty: Iryo Ninpo | Aburame
Duration: 1 Post
Cooldown: 3 Posts
Description: The Aburame will form the Tiger Seal, then while still holding the symbol point their two index fingers in the direction of their target before releasing 1 bullet like mass comprised of Kikaichū from their finger tips compressed together to the size of a baseball, traveling at a rate of 15m/s up to 20 meters in front of them. Upon impact with a target the Kikaichū will feast on their flesh, causing 1st degree necrotic tissue damage. The insects will initially begin in a 3 inch radius around the point of impact and spread out to maximum of a 5 inch radius from the point of impact before dying off 1 post after the initial contact.


New
Name: Wood Insect Style: Necrotic Bullet
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Mokuton
Range: 20m
Specialty: Ninjutsu | Medical Ninjutsu
Duration: 1 Post
Cooldown: 3 Posts
Description: The user will form the Tiger Seal, then while still holding the symbol point their two index fingers in the direction of their target creating a small wooden scarab beetle, approximately 13.8cm and 1.3cm in diameter, from their fingertips and firing it traveling at a rate of 15m/s up to 20 meters in front of them. Upon impact with a target the arrow will begin to release the venomous chakra through its mandibles into the target causing major 1st-degree necrotic tissue damage. The necrotic damage will begin in a 3-inch radius around the point of impact and spread out to a maximum of a 5 inch radius from the point of impact.

Spoiler:
Old
Name: Nikushoku no Ya (肉食の矢 - Flesh Eating Arrow)
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: N/A
Range: Self
Specialty: Iryo Ninpo | Aburame | Bow Weapon Style
Duration: 1 Arrow
Cooldown: 3 Posts
Description: The Aburame will draw back a Kyūjutsu bow and upon fulling drawing the bow, the user summons Kikaichū to compress together to create an arrow which can be fired like a regular physical arrow. Upon impact with a target the Kikaichū will begin to feast on the flesh of the target causing 1st degree necrotic tissue damage. This technique can also be activated by shooting a traditional arrow through 2 of the Mushi Kumo technique's clouds which will cause Kikaichū to cover the arrow and will cause 1st degree necrotic tissue damage upon impact with a target in addition to the damage by the traditional arrow. The insects will initially begin in a 3 inch radius around the point of impact and spread out to maximum of a 5 inch radius from the point of impact before dying off 1 post after the initial contact.



New
Name: Wood Insect Style: Necrotic Arrow
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Mokuton
Range: N/A
Specialty: Ninjutsu | Medical Ninjutsu | Bow Weapon Style
Duration: 1 Arrow
Cooldown: 3 Posts
Description: The user will draw back a bow weapon and upon fulling drawing the bow, the focuses chakra into their draw hand to create a 72cm long wooden arrow, imbued with necrotic chakra, shaped like a dragonfly with its wings tucked which can be fired like a regular physical arrow. Upon impact with a target the arrow will begin to release the venomous chakra through its mandibles into the target causing major 1st-degree necrotic tissue damage. The necrotic damage will begin in a 3-inch radius around the point of impact and spread out to a maximum of a 5-inch radius from the point of impact. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.


Spoiler:
Old
Name: Kunai Yari (機槍 ~ Parasitic Spear)
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration: Instant
Cooldown: 3 Posts
Description: The Aburame creates a spear made out of their Kikaichu which is shot at a rate of 15m/s up to 15 meters away. Upon contact with a chakra source the Kikaichu will drain the target of 15 chakra.



New
Name: Wood Insect Style: Parasitic Horn Spear
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Mokuton
Range: 15m
Specialty: Ninjutsu
Duration: Instant
Cooldown: 3 Posts
Description: After forming the hare seal, the user creates a wooden spear in the form of an elephant beetle horn which extends from the user's body from any point they choose, at a rate of 15m/s up to 15 meters away. Upon contact with a chakra source the spear will drain the target of 15 chakra.

Spoiler:
Old
Name: Kikai Tama (機玉 - Parasitic Bullet)
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration: 1 Post
Cooldown: 3 Posts
Description: The Aburame will form the Tiger Seal, then while still holding the symbol point their two index fingers in the direction of their target before releasing 1 bullet like mass comprised of 5000 Kikaichū from their finger tips compressed together to the size of a baseball, traveling at a rate of 15m/s up to 20 meters in front of them. Upon impact with a chakra source the Kikaichū will feast on the chakra, draining the source of 15 chakra.


New
Name: Wood Insect Style: Parasitic Bullet
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Mokuton
Range: 20m
Specialty: Ninjutsu
Duration: 1 Post
Cooldown: 3 Posts
Description: The user will form the Tiger Seal, then while still holding the symbol point their two index fingers in the direction of their target creating a small wooden scarab beetle, approximately 14cm and 1.3cm in diameter, from their fingertips and firing it traveling at a rate of 15m/s up to 20 meters in front of them. Upon impact with a chakra source, the beetle will latch onto the target, draining the target of 15 chakra.


Spoiler:
Old
Name: Kiseichū no Ya (寄生虫の矢 - Parasitic Arrow)
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: N/A
Range: Self
Specialty: Bukijutsu | Ninjutsu | Aburame
Duration: 1 Arrow
Cooldown: 3 Posts
Description: The Aburame will draw back a Kyūjutsu bow and upon fulling drawing the bow, the user summons 5000 Kikaichū to compress together to create an arrow which can be fired like a regular physical arrow. Upon impact with a chakra source the Kikaichū will feast on the chakra, draining the source of 15 chakra. This technique can also be activated by shooting a traditional arrow through 2 of the Mushi Kumo technique's clouds which will cause 5000 Kikaichū to cover the arrow and drain 15 chakra upon impact with a chakra source in addition to the damage by the traditional arrow.



New
Name: Wood Insect Style: Parasitic Arrow
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Mokuton
Range: N/A
Specialty: Ninjutsu | Bow Weapon Style
Duration: 1 Arrow
Cooldown: 3 Posts
Description: The user will draw back a bow weapon and upon fulling drawing the bow, the focuses chakra into their draw hand to create a 72cm wooden arrow shaped like a dragonfly with its wings tucked which can be fired like a regular physical arrow. Upon impact with a chakra source, the dragonfly arrow will absorb chakra from the target, draining the source of 15 chakra. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.


Spoiler:
Old
Name: Insect Art: Blinding Venom Beetle Arrow
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: N/A
Range: Self
Specialty: Iryo Ninpo | Aburame | Bow Weapon Style
Duration: 1 Arrow
Cooldown: 4 Posts
Description: The Aburame will draw back a Kyūjutsu bow and upon fulling drawing the bow, the user summons Kikaichū to compress together to create an arrow which can be fired like a regular physical arrow. Upon impact with a target the Kikaichū will begin to inject the victim with a specialized venom derived from their Rinkaichu cousins. This technique can also be activated by shooting a traditional arrow through 2 of the Mushi Kumo technique's clouds which will cause Kikaichū to cover the arrow and inject the victim with a specialized venom upon impact with a target in addition to the damage by the traditional arrow. The venom takes a full post after the injection to take effect. Upon activation of the poison 1 post after the injection, the victimís vision will begin to become blurred, reducing their reaction time to visual ques by -1 for 1 post. 2 posts after the initial injection if not expelled via a medical ninjutsu of B rank or above, they victim will become completely blind for the remainder of the thread. Eyesight can be restored through the use of a B rank or above medical ninjutsu. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.


New
Name: Wood Insect Style: Blinding Venom Arrow
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: Mokuton
Range: N/A
Specialty: Ninjutsu | Medical Ninjutsu | Bow Weapon Style
Duration: 1 Arrow
Cooldown: 4 Posts
Description:The user will draw back a bow weapon and upon fulling drawing the bow, the focuses chakra into their draw hand to create a 72cm wooden arrow, imbued with venomous chakra, shaped like a dragonfly with its wings tucked which can be fired like a regular physical arrow. Upon impact with a target, the dragonfly arrow will begin to inject the victim with the venomous chakra. Upon activation of the venom 1 post after the injection, the victimís vision will begin to become blurred, reducing their reaction time to visual cues by -1 for 1 post. 2 posts after the initial injection if not expelled via medical ninjutsu of B rank or above, the victim will become partially blind for the remainder of the thread if hit below the chest. If the site of impact is chest level or higher, the user will become completely blind instead. †Eyesight can be restored through the use of a B rank or above medical ninjutsu. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.


Spoiler:
Old
Name: Insect Art: Blinding Venom Beetle Prison
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration: 4 Posts
Cooldown: 8 Posts
Description: The user commands a large ball of insects at the target at 25mp/s up to 25m away. Once the ball is within 2m it expands at speeds of 25 m/s surrounding ninja in a sphere of poisonous insects. Upon being trapped within, the victim will be injected with a specialized venom by special bred venom beetles. The venom takes a full post after the injection to take effect. Upon activation of the poison 1 post after the injection, the victimís vision will begin to become blurred, reducing their reaction time to visual ques by -1 for 1 post. 2 posts after the initial injection if not expelled via a medical ninjutsu of B rank or above, they victim will become completely blind for the remainder of the thread. Eyesight can be restored through the use of a B rank or above medical ninjutsu. Strength of B rank or higher can be used to escape from the prison by forcing their way through the walls of the sphere or any katon technique of C rank or higher.



New
Name: Wood Insect Style: Blinding Venom Insect Prison
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: Mokuton
Range: 25m
Specialty: Ninjutsu | Medical Ninjutsu
Duration: 3 Posts
Cooldown: 7 Posts
Description: After forming the hare seal, the user creates a swarm of wooden insects imbued with venomous chakra which emerges from the ground directly in front of the user which then seek out a target at 25mp/s up to 25m away. Once the swarm is within 2m of the target it expands at speeds of 25 m/s surrounding ninja in a sphere of venomous insects. Upon being trapped within, the victim will be afflicted with the venomous chakra. After 1 post, the victimís vision will begin to become blurred, reducing their reaction time to visual cues by -1 for 1 post. 2 posts after the initial venom injection if not expelled via medical ninjutsu of B rank or above, the victim will become completely blind for the remainder of the thread. Eyesight can be restored through the use of a B rank or above medical ninjutsu. Strength of B rank or higher can be used to escape from the prison by forcing their way through the walls of the sphere. †

Spoiler:
Old
Name:Insect Art: Engulfing Defense Arrow
Canon/Custom: Custom
Rank: C
Type: Defensive
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame | Bow Weapon Style
Duration: 1 Post
Cooldown: 3 posts
Description: The Aburame will draw back a Kyūjutsu bow and upon fulling drawing the bow, the user summons Kikaichū to compress together to create an arrow which can be fired like a regular physical arrow. Upon being fired into an oncoming offensive jutsu, the arrow will expand out into a swarm engulfing the jutsu(s). This jutsu can block 1 technique of a rank higher, 2 techniques of its own rank, or 3 techniques of 1 rank lower, before the swarm dies off and dissipates. Given the weakness to fire of the parasitic insects, Katon techniques act as 1 rank higher against this technique. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.


New
Name:Wood Insect Style: Engulfing Defense Arrow
Canon/Custom: Custom
Rank: C
Type: Defensive
Element: Mokuton
Range: 5m engulfing range
Specialty: Ninjutsu | Bow Weapon Style
Duration: 1 Post
Cooldown: 3 posts
Description: The user will draw back a bow weapon and upon fulling drawing the bow, the focuses chakra into their draw hand to create a 72cm wooden arrow shaped like a dragonfly with its wings tucked which can be fired like a regular physical arrow. Upon being fired into an oncoming offensive jutsu, the dragonfly arrow with expand its wings and engulf the incoming the jutsu(s) within 5m. This jutsu can block 1 technique of a rank higher, 2 techniques of its own rank, or 3 techniques of 1 rank lower. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or travel range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

Spoiler:
Old
Name: Mushi Jamingu (蟲邪民具 - Insect Jamming)
Canon/Custom: Canon
Rank: C
Type: Supplementary
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration: Maintainable
Cooldown: Duration +2
Description: A technique designed to help hide the Aburame from Chakra sensing abilities of B-Rank or lower, though not refined enough to fool Doujutsu that see chakra such as the Byakugan that can see the tenketsu. The user send out his kikaichu spreading them out over an area, the insects then emit a small amount of the their host's respective chakra that they usually feed on. This jutsu can confuse chakra sensing abilities as the insects' irregular distribution and grouping together result in the creation of numerous false 'images' or chakra signals, making it more difficult to distinguish the user's actual location. This jutsu is maintained at the cost of 2500 Kikaichu from the Aburame's hive per post, as the Kikaichu will slowly die due to being away from the host.


New
Name: Wood Insect Style: Insect Jamming
Canon/Custom: Custom
Rank: C
Type: Supplementary | Sensory
Element: Mokuton
Range: 30m
Specialty: Ninjutsu
Duration: 3 posts
Cooldown: 5 posts
Description: A technique designed to help hide the N'Jobu from Chakra sensing abilities of B-Rank or lower, though not refined enough to fool Doujutsu that see chakra such as the Byakugan that can see the tenketsu. The user forms the hare seal and creates thousands of wooden spreading them out over an area in a 30m radius, the insects then emit a small amount of their user's chakra. This jutsu can confuse chakra sensing abilities as the insects' irregular distribution and grouping together result in the creation of numerous false 'images' or chakra signals, making it more difficult to distinguish the user's actual location.


Spoiler:
Old
Name: Mushi Damashi (蟲騙し - Insect Deception)
Canon/Custom: Canon
Rank: C
Type: Offensive
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration: Instant
Cooldown: 3 posts after broken
Description: Forming the tiger seal the Aburame releases a swarm from their legs which burrow underground at a speed of 15m/s up to 25 meters away from the user in a single direction. They then swarm underground in 3 meter radius, once a target enters this radius the swarm will spring up attaching to the targets feet and legs. (Capable of restraining up to two targets) This swarm holds the target(s) in position until they break free, draining them of 5 chakra per post.Due to the nature of the beetle's absorbing chakra jutsu used by the opponent also cost an additional 5 chakra to cast or suffer a 1 rank reduction in its strength when used against them. A natural strength of C-3 or higher can break free in 2 post without the need of jutsu increasing by 2 post per tier below C-3.



New
Name: Wood Insect Style: Insect Deception
Canon/Custom: Custom
Rank: C
Type: Offensive
Element: Mokuton
Range: 25m
Specialty: Ninjutsu
Duration: Until broken or 3 post maximum
Cooldown: 3 posts after broken
Description: Forming the hare seal the user creates a swarm of wooden beetles in the ground underneath them which burrow at a speed of 15m/s up to 25 meters away from the user in a single direction. They then swarm underground in 3-meter radius, once a target enters this radius the swarm will spring up attaching to the target's feet and legs. This swarm holds the target(s) in position until they break free, draining them of 5 chakra per post. A natural strength of C-3 or higher can break free in 2 posts without the need of jutsu.


Spoiler:
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Name:Insect Art: Devouring Tether Arrow
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: N/A
Range: Self
Specialty: Iryo Ninpo | Aburame | Bow Weapon Style
Duration: Until broken
Cooldown: 3 posts after opponent breaks free.
Description: The Aburame will draw back a Kyūjutsu bow and upon fulling drawing the bow, the user summons Kikaichū to compress together to create an arrow which can be fired like a regular physical arrow. Upon impact with an object, the insects will tether themselves to the impact point. At the users command using the tiger seal, the insects will moving out at a speed of 25m/s up to 25 meters in a 45 degree 3m radius cone from the tether point latching onto the target binding them in place and devouring their flesh leading to major 1st degree necrotic damage at the point contact with the target. The damage will spread from this point in circle 2 inches each post until broken. Natural strength of C-3 or higher can break free without the use of jutsu in 2 post, increasing by 1 post per tier below C-3 up to a maximum of 5 posts. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.


New
Name:Wood Insect Style: Necrotic Tether Arrow
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: Mokuton
Range: 25m from tether point
Specialty: Ninjutsu | Medical Ninjutsu | Bow Weapon Style
Duration: Until broken or 3 post maximum
Cooldown: 3 posts after opponent breaks free.
Description: The user will draw back a bow weapon and upon fulling drawing the bow, the focuses chakra into their draw hand to create a wooden arrow, imbued with necrotic chakra, shaped like a dragonfly with its wings tucked which can be fired like a regular physical arrow. Upon impact with an object, the arrow will tether themselves to the impact point. At the users command using the hare seal, the dragonfly will move out at a speed of 25m/s up to 25 meters in a 45 degree 3m radius cone from the tether point latching onto the target binding them in place and releasing the necrotic chakra from their mandibles leading to major 1st degree necrotic damage at the point contact with the target. The damage will spread from this point in circle 2 inches each post until broken. Natural strength of C-3 or higher can break free without the use of jutsu in 2 posts. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.


Approved:

Name: Wood Insect Style: Dragon Headed Catepillar Tracking Technique
Canon/Custom: Custom
Rank: D
Type: Sensory
Element: Mokuton
Range: 20m
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 3 Posts
Description: After forming the hare seal, the user will create small wooden catepillar like insects similar to the Nawab catepillar which dig into the ground and seek out any chakra source within a 20m radius over the course of 1 post. After 1 post they return to the user and relay back information of all chakra signatures found within the radius.

Name: Wood Insect Syle: Dodder Horn Tracking Technique
Canon/Custom: Custom
Rank: D
Type: Sensory
Element: Mokuton
Range: 20m
Specialty: Ninjutsu
Duration: 2 Post
Cooldown: 4 Posts
Description: After forming the hare seal, the user slams their hand onto the ground and creates a large wooden rhinocerous beetle with a horn derived from the dodder vine for its olafactory capabilities. The wooden beetle can track any scent back to its source within a 20m radius.

Name: Wood Insect Style: Projectile Return
Canon/Custom: Custom
Rank: E
Type: Supplementary
Element: Mokuton
Range: 5m
Specialty: Ninjutsu
Duration: 1 posts
Cooldown: 2 post
Description: After forming the hare seal, the user creates 5 wooden insects which seek out and return up to 5 projectiles (kunai, senbon, arrows, etc) up to 5m away to the user over the course of 1 post. Returned projectiles are eligible to be used one post after activation of this jutsu.

Name: Wood Insect Style: Scale Pollen
Rank: E
Type: Supplementary
Element: Mokuton
Range: 1m
Specialty: Ninjutsu
Duration: 2 posts
Cooldown: 4 post
Description: This technique can be activated on top of any Wood Insect Style jutsu still in effect. The wooden insects involved in the technique will release a fine combustable wooden dust into the air around the target which can be ignited by any katon technique or technique capable of causing explosions. †

Name: Wood Insect Style: Insect Clone Technique
Canon/Custom: Custom
Rank: C
Type: Supplementary
Element: Mokuton
Range: Clones cannot travel more than 30m away from the user.
Specialty: Ninjutsu
Duration: Until clones are destroyed or canceled
Cooldown: 4 posts
Description: The Insect Clone Jutsu is similar to the Shadow Clone Jutsu except it creates clones out of wooden insects that have one-tenth of the original user's chakra - taken after the initial activation cost of this technique has been deducted. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body without losing control. Like other clone techniques, if the insect clones are injured enough they will revert back to wooden insects. Insect clones are capable of only using Mokuton jutsu provided they have enough chakra to cast it. Regular jutsu cooldowns apply - if a technique is used by one clone, it cannot immediately be used by another clone. A maximum of six clones may be created at any one time. The clone automatically disperses when it runs out of chakra, or when hit by an attack that can cause the equivalence of a C rank technique in physical damage [major bruising, 1-2 inch cuts, etc.] or a C-rank/2 D-Rank offensive jutsu. The user may willingly disperse a clone - returning any chakra the clone has left to the user - but this can only be done under the condition that the clone is not under direct attack. Clones which have been dispersed by other means - ie. taking damage - do not return any chakra to the user. Elemental clones created will have a 'clone' of the user's weapon(s) up to C-Rank in strength.
*Clones have their own jutsu cooldowns and do not share them with other clones unless the jutsu in question was cast before creating the clones, in which case it starts on a cooldown when the clones are formed.

Name: Wood Insect Style: Insect Wall
Canon/Custom: Custom
Rank: C
Type: Defensive
Element: Mokuton
Range: 1m
Specialty: Ninjutsu
Duration: Instant
Cooldown: 4 Post
Description: After forming the hare seal, the user extends their hand and the user creates a swarm of wooden insects from their palm to create a 6ft high by 3ft wide wall 1 meter in front of their hand. This wall is capable of absorbing the chakra of up to a B-Rank Jutsu (C-Rank Katon Jutsu) avoiding damage to the user. A-Rank jutsu (B-Rank Katon Jutsu) deal normal damage to the user.

Name: Wood Insect Style: Periderm
Canon/Custom: Custom
Rank: C
Type: Defensive
Element: Mokuton
Range: Self
Specialty: Ninjutsu †
Duration: Maintainable
Cooldown: Duration + 2 posts
Description: After forming the hare seal, the user creates a thin layer of bark over their body, weapons, and clothing as if they wearing real armor, absorbing damage from any technique that would normally hit the user. In the signature insect style, the armor takes the form of an insect chosen by the user at the time of casting. This wooden armor can defend against a single B-Rank Jutsu, two C-Rank Jutsu, or three 3 D-Rank jutsu.

Name: Wood Insect Style: Body Flicker Technique
Canon/Custom: Custom
Rank: D
Type: Supplementary
Element: Mokuton
Range: All
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 3 posts
Description: A simple variation of the basic Ninjutsu technique. The user will appear and disappear in an instant, allowing them to retreat suddenly in a swarm of wooden insects. This jutsu cannot be used in combat; only as a way to escape from a thread, or a fight (by moving far away enough that the attacker would not follow).


Wood Insect Style: Parasitic Tether Arrow:
- Too many max values. Stat check of one rank higher and speed.

Wood Insect Style: Twin Stag Beetle Deception is Approved.

Wood Insect Style: Larva is Approved.

Wood Insect Style: Necrotic Bullet:
- Damage is too high.
- 2 max values, damage and speed. Pick one, lower the other.

Wood Insect Style: Necrotic Arrow:
- Damage is too high.

Wood Insect Style: Parasitic Horn Spear:
- 2 max values, max drain and speed. Pick one, lower the other.

Wood Insect Style: Parasitic Bullet:
- 2 max values, max drain and speed. Pick one, lower the other.

Wood Insect Style: Parasitic Arrow is Approved.

Wood Insect Style: Blinding Venom Arrow:
- Permanent blindness is still not an effect you can achieve with a C-Rank without doing damage directly to the eyes.
- 2 max values, blindness and stat debuff.

Wood Insect Style: Blinding Venom Insect Prison:
- 4 max values, speed, stat check of one rank above, stat debuff, and blindness.

Wood Insect Style: Engulfing Defense Arrow is Approved.

Wood Insect Style: Insect Jamming is Approved.

Wood Insect Style: Insect Deception:
- 2 max values, persistent chakra drain and stat check of one rank above.

Wood Insect Style: Necrotic Tether Arrow:
- Damage is too high.
- 3 max values, speed, damage, and stat check of one rank above.

5 Re: N'Jobu Aburame [Post Clan Swap Revamp] on Sat Jan 19, 2019 9:36 pm

Takao

Takao



N'Jobu wrote:
For Review:

Spoiler:
Old
Name: Insect Art: Draining Tether Arrow
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame | Bow Weapon Style
Duration: Until broken
Cooldown: 3 posts after opponent breaks free.
Description: The Aburame will draw back a Kyūjutsu bow and upon fulling drawing the bow, the user summons Kikaichū to compress together to create an arrow which can be fired like a regular physical arrow. Upon impact with an object, the insects will tether themselves to the impact point. At the users command using the tiger seal, the insects will moving out at a speed of 25m/s up to 25 meters in a 45 degree 3m radius cone from the tether point latching onto the target binding them in place and draining them of 5 chakra per post. Natural strength of C-3 or higher can break free without the use of jutsu in 2 post, increasing by 1 post per tier below C-3 up to a maximum of 5 posts. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.


New
Name: Wood Insect Style: Parasitic Tether Arrow
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: Mokuton
Range: 25m/s from tether point
Specialty: Ninjutsu | Bow Weapon Style
Duration: Until broken up to a maximum of 3 posts
Cooldown: 3 posts after opponent breaks free.
Description: The user will draw back a bow weapon and upon fulling drawing the bow, the focuses chakra into their draw hand to create a 72cm long wooden arrow shaped like a dragonfly with its wings tucked which can be fired like a regular physical arrow. Upon impact with an object, the arrow will tether themselves to the impact point. At the users command using the hare seal, the dragonfly will move out at a speed of 15m/s up to 15 meters in a 45-degree 3m radius cone from the tether point latching onto the target binding them in place and draining 5 chakra per post. Natural strength of C-3 or higher can break free without the use of jutsu in 2 posts, with those with less breaking free in 3 posts. This jutsu must be cast from a bow weapon (item or jutsu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

Spoiler:
Old
Name: Nikushoku Tama (肉食玉 - Flesh Eating Bullet)
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: N/A
Range: Self
Specialty: Iryo Ninpo | Aburame
Duration: 1 Post
Cooldown: 3 Posts
Description: The Aburame will form the Tiger Seal, then while still holding the symbol point their two index fingers in the direction of their target before releasing 1 bullet like mass comprised of Kikaichū from their finger tips compressed together to the size of a baseball, traveling at a rate of 15m/s up to 20 meters in front of them. Upon impact with a target the Kikaichū will feast on their flesh, causing 1st degree necrotic tissue damage. The insects will initially begin in a 3 inch radius around the point of impact and spread out to maximum of a 5 inch radius from the point of impact before dying off 1 post after the initial contact.


New
Name: Wood Insect Style: Necrotic Bullet
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Mokuton
Range: 20m
Specialty: Ninjutsu | Medical Ninjutsu
Duration: 1 Post
Cooldown: 3 Posts
Description: The user will form the Tiger Seal, then while still holding the symbol point their two index fingers in the direction of their target creating a small wooden scarab beetle, approximately 13.8cm and 1.3cm in diameter, from their fingertips and firing it traveling at a rate of 10m/s up to 20 meters in front of them. Upon impact with a target the arrow will begin to release the venomous chakra through its mandibles into the target causing minor 1st-degree necrotic tissue damage. The necrotic damage will begin in a 3-inch radius around the point of impact and spread out to a maximum of a 5 inch radius from the point of impact.

Spoiler:
Old
Name: Nikushoku no Ya (肉食の矢 - Flesh Eating Arrow)
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: N/A
Range: Self
Specialty: Iryo Ninpo | Aburame | Bow Weapon Style
Duration: 1 Arrow
Cooldown: 3 Posts
Description: The Aburame will draw back a Kyūjutsu bow and upon fulling drawing the bow, the user summons Kikaichū to compress together to create an arrow which can be fired like a regular physical arrow. Upon impact with a target the Kikaichū will begin to feast on the flesh of the target causing 1st degree necrotic tissue damage. This technique can also be activated by shooting a traditional arrow through 2 of the Mushi Kumo technique's clouds which will cause Kikaichū to cover the arrow and will cause 1st degree necrotic tissue damage upon impact with a target in addition to the damage by the traditional arrow. The insects will initially begin in a 3 inch radius around the point of impact and spread out to maximum of a 5 inch radius from the point of impact before dying off 1 post after the initial contact.



New
Name: Wood Insect Style: Necrotic Arrow
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Mokuton
Range: N/A
Specialty: Ninjutsu | Medical Ninjutsu | Bow Weapon Style
Duration: 1 Arrow
Cooldown: 3 Posts
Description: The user will draw back a bow weapon and upon fulling drawing the bow, the focuses chakra into their draw hand to create a 72cm long wooden arrow, imbued with necrotic chakra, shaped like a dragonfly with its wings tucked which can be fired like a regular physical arrow. Upon impact with a target the arrow will begin to release the venomous chakra through its mandibles into the target causing minor 1st-degree necrotic tissue damage. The necrotic damage will begin in a 3-inch radius around the point of impact and spread out to a maximum of a 5-inch radius from the point of impact. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.


Spoiler:
Old
Name: Kunai Yari (機槍 ~ Parasitic Spear)
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration: Instant
Cooldown: 3 Posts
Description: The Aburame creates a spear made out of their Kikaichu which is shot at a rate of 15m/s up to 15 meters away. Upon contact with a chakra source the Kikaichu will drain the target of 15 chakra.



New
Name: Wood Insect Style: Parasitic Horn Spear
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Mokuton
Range: 15m
Specialty: Ninjutsu
Duration: Instant
Cooldown: 3 Posts
Description: After forming the hare seal, the user creates a wooden spear in the form of an elephant beetle horn which extends from the user's body from any point they choose, at a rate of 15m/s up to 15 meters away. Upon contact with a chakra source the spear will drain the target of 10 chakra.

Spoiler:
Old
Name: Kikai Tama (機玉 - Parasitic Bullet)
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration: 1 Post
Cooldown: 3 Posts
Description: The Aburame will form the Tiger Seal, then while still holding the symbol point their two index fingers in the direction of their target before releasing 1 bullet like mass comprised of 5000 Kikaichū from their finger tips compressed together to the size of a baseball, traveling at a rate of 15m/s up to 20 meters in front of them. Upon impact with a chakra source the Kikaichū will feast on the chakra, draining the source of 15 chakra.


New
Name: Wood Insect Style: Parasitic Bullet
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Mokuton
Range: 20m
Specialty: Ninjutsu
Duration: 1 Post
Cooldown: 3 Posts
Description: The user will form the Tiger Seal, then while still holding the symbol point their two index fingers in the direction of their target creating a small wooden scarab beetle, approximately 14cm and 1.3cm in diameter, from their fingertips and firing it traveling at a rate of 15m/s up to 20 meters in front of them. Upon impact with a chakra source, the beetle will latch onto the target, draining the target of 1 chakra.


Spoiler:
Old
Name: Insect Art: Blinding Venom Beetle Arrow
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: N/A
Range: Self
Specialty: Iryo Ninpo | Aburame | Bow Weapon Style
Duration: 1 Arrow
Cooldown: 4 Posts
Description: The Aburame will draw back a Kyūjutsu bow and upon fulling drawing the bow, the user summons Kikaichū to compress together to create an arrow which can be fired like a regular physical arrow. Upon impact with a target the Kikaichū will begin to inject the victim with a specialized venom derived from their Rinkaichu cousins. This technique can also be activated by shooting a traditional arrow through 2 of the Mushi Kumo technique's clouds which will cause Kikaichū to cover the arrow and inject the victim with a specialized venom upon impact with a target in addition to the damage by the traditional arrow. The venom takes a full post after the injection to take effect. Upon activation of the poison 1 post after the injection, the victimís vision will begin to become blurred, reducing their reaction time to visual ques by -1 for 1 post. 2 posts after the initial injection if not expelled via a medical ninjutsu of B rank or above, they victim will become completely blind for the remainder of the thread. Eyesight can be restored through the use of a B rank or above medical ninjutsu. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.


New
Name: Wood Insect Style: Blinding Venom Arrow
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: Mokuton
Range: N/A
Specialty: Ninjutsu | Medical Ninjutsu | Bow Weapon Style
Duration: 1 Arrow
Cooldown: 4 Posts
Description:The user will draw back a bow weapon and upon fulling drawing the bow, the focuses chakra into their draw hand to create a 72cm wooden arrow, imbued with venomous chakra, shaped like a dragonfly with its wings tucked which can be fired like a regular physical arrow. Upon impact with a target, the dragonfly arrow will begin to inject the victim with the venomous chakra. Upon activation of the venom 1 post after the injection, the victimís vision will begin to become blurred reducing their reaction time by 1 for until the poison is expelled with C rank or higher medical ninjutsu. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.


Spoiler:
Old
Name: Insect Art: Blinding Venom Beetle Prison
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration: 4 Posts
Cooldown: 8 Posts
Description: The user commands a large ball of insects at the target at 25mp/s up to 25m away. Once the ball is within 2m it expands at speeds of 25 m/s surrounding ninja in a sphere of poisonous insects. Upon being trapped within, the victim will be injected with a specialized venom by special bred venom beetles. The venom takes a full post after the injection to take effect. Upon activation of the poison 1 post after the injection, the victimís vision will begin to become blurred, reducing their reaction time to visual ques by -1 for 1 post. 2 posts after the initial injection if not expelled via a medical ninjutsu of B rank or above, they victim will become completely blind for the remainder of the thread. Eyesight can be restored through the use of a B rank or above medical ninjutsu. Strength of B rank or higher can be used to escape from the prison by forcing their way through the walls of the sphere or any katon technique of C rank or higher.



New
Name: Wood Insect Style: Blinding Venom Insect Prison
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: Mokuton
Range: 25m
Specialty: Ninjutsu | Medical Ninjutsu
Duration: 3 Posts
Cooldown: 7 Posts
Description: After forming the hare seal, the user creates a swarm of wooden insects imbued with venomous chakra which emerges from the ground directly in front of the user which then seek out a target at 20m/s up to 25m away. Once the swarm is within 2m of the target it expands at speeds of 20 m/s surrounding ninja in a sphere of venomous insects. Upon being trapped within, the victim will be afflicted with the venomous chakra. 2 posts after the initial venom injection if not expelled via medical ninjutsu of C rank or above, the victim will become completely blind for the remainder of the thread. Eyesight can be restored through the use of a C rank or above medical ninjutsu. Strength of C-3 rank or higher can be used to escape from the prison by forcing their way through the walls of the sphere. †


Spoiler:
Old
Name: Mushi Damashi (蟲騙し - Insect Deception)
Canon/Custom: Canon
Rank: C
Type: Offensive
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration: Instant
Cooldown: 3 posts after broken
Description: Forming the tiger seal the Aburame releases a swarm from their legs which burrow underground at a speed of 15m/s up to 25 meters away from the user in a single direction. They then swarm underground in 3 meter radius, once a target enters this radius the swarm will spring up attaching to the targets feet and legs. (Capable of restraining up to two targets) This swarm holds the target(s) in position until they break free, draining them of 5 chakra per post.Due to the nature of the beetle's absorbing chakra jutsu used by the opponent also cost an additional 5 chakra to cast or suffer a 1 rank reduction in its strength when used against them. A natural strength of C-3 or higher can break free in 2 post without the need of jutsu increasing by 2 post per tier below C-3.



New
Name: Wood Insect Style: Insect Deception
Canon/Custom: Custom
Rank: C
Type: Offensive
Element: Mokuton
Range: 25m
Specialty: Ninjutsu
Duration: Until broken or 3 post maximum
Cooldown: 3 posts after broken
Description: Forming the hare seal the user creates a swarm of wooden beetles in the ground underneath them which burrow at a speed of 15m/s up to 25 meters away from the user in a single direction. They then swarm underground in 3-meter radius, once a target enters this radius the swarm will spring up attaching to the target's feet and legs. This swarm holds the target(s) in position until they break free, draining them of 15. A natural strength of C-3 or higher can break free in 2 posts without the need of jutsu.


Spoiler:
Old
Name:Insect Art: Devouring Tether Arrow
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: N/A
Range: Self
Specialty: Iryo Ninpo | Aburame | Bow Weapon Style
Duration: Until broken
Cooldown: 3 posts after opponent breaks free.
Description: The Aburame will draw back a Kyūjutsu bow and upon fulling drawing the bow, the user summons Kikaichū to compress together to create an arrow which can be fired like a regular physical arrow. Upon impact with an object, the insects will tether themselves to the impact point. At the users command using the tiger seal, the insects will moving out at a speed of 25m/s up to 25 meters in a 45 degree 3m radius cone from the tether point latching onto the target binding them in place and devouring their flesh leading to major 1st degree necrotic damage at the point contact with the target. The damage will spread from this point in circle 2 inches each post until broken. Natural strength of C-3 or higher can break free without the use of jutsu in 2 post, increasing by 1 post per tier below C-3 up to a maximum of 5 posts. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.


New
Name:Wood Insect Style: Necrotic Tether Arrow
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: Mokuton
Range: 25m from tether point
Specialty: Ninjutsu | Medical Ninjutsu | Bow Weapon Style
Duration: Until broken or 3 post maximum
Cooldown: 3 posts after opponent breaks free.
Description: The user will draw back a bow weapon and upon fulling drawing the bow, the focuses chakra into their draw hand to create a wooden arrow, imbued with necrotic chakra, shaped like a dragonfly with its wings tucked which can be fired like a regular physical arrow. Upon impact with an object, the arrow will tether themselves to the impact point. At the users command using the hare seal, the dragonfly will move out at a speed of 20m/s up to 25 meters in a 45 degree 3m radius cone from the tether point latching onto the target binding them in place and releasing the necrotic chakra from their mandibles leading to minor 1st degree necrotic damage at the point contact with the target. The damage will spread from this point in circle 2 inches each post until broken. Natural strength of C-3 or higher can break free without the use of jutsu in 2 posts. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.


Approved:

Name: Wood Insect Style: Dragon Headed Catepillar Tracking Technique
Canon/Custom: Custom
Rank: D
Type: Sensory
Element: Mokuton
Range: 20m
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 3 Posts
Description: After forming the hare seal, the user will create small wooden catepillar like insects similar to the Nawab catepillar which dig into the ground and seek out any chakra source within a 20m radius over the course of 1 post. After 1 post they return to the user and relay back information of all chakra signatures found within the radius.

Name: Wood Insect Syle: Dodder Horn Tracking Technique
Canon/Custom: Custom
Rank: D
Type: Sensory
Element: Mokuton
Range: 20m
Specialty: Ninjutsu
Duration: 2 Post
Cooldown: 4 Posts
Description: After forming the hare seal, the user slams their hand onto the ground and creates a large wooden rhinocerous beetle with a horn derived from the dodder vine for its olafactory capabilities. The wooden beetle can track any scent back to its source within a 20m radius.

Name: Wood Insect Style: Projectile Return
Canon/Custom: Custom
Rank: E
Type: Supplementary
Element: Mokuton
Range: 5m
Specialty: Ninjutsu
Duration: 1 posts
Cooldown: 2 post
Description: After forming the hare seal, the user creates 5 wooden insects which seek out and return up to 5 projectiles (kunai, senbon, arrows, etc) up to 5m away to the user over the course of 1 post. Returned projectiles are eligible to be used one post after activation of this jutsu.

Name: Wood Insect Style: Scale Pollen
Rank: E
Type: Supplementary
Element: Mokuton
Range: 1m
Specialty: Ninjutsu
Duration: 2 posts
Cooldown: 4 post
Description: This technique can be activated on top of any Wood Insect Style jutsu still in effect. The wooden insects involved in the technique will release a fine combustable wooden dust into the air around the target which can be ignited by any katon technique or technique capable of causing explosions. †

Name: Wood Insect Style: Insect Clone Technique
Canon/Custom: Custom
Rank: C
Type: Supplementary
Element: Mokuton
Range: Clones cannot travel more than 30m away from the user.
Specialty: Ninjutsu
Duration: Until clones are destroyed or canceled
Cooldown: 4 posts
Description: The Insect Clone Jutsu is similar to the Shadow Clone Jutsu except it creates clones out of wooden insects that have one-tenth of the original user's chakra - taken after the initial activation cost of this technique has been deducted. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body without losing control. Like other clone techniques, if the insect clones are injured enough they will revert back to wooden insects. Insect clones are capable of only using Mokuton jutsu provided they have enough chakra to cast it. Regular jutsu cooldowns apply - if a technique is used by one clone, it cannot immediately be used by another clone. A maximum of six clones may be created at any one time. The clone automatically disperses when it runs out of chakra, or when hit by an attack that can cause the equivalence of a C rank technique in physical damage [major bruising, 1-2 inch cuts, etc.] or a C-rank/2 D-Rank offensive jutsu. The user may willingly disperse a clone - returning any chakra the clone has left to the user - but this can only be done under the condition that the clone is not under direct attack. Clones which have been dispersed by other means - ie. taking damage - do not return any chakra to the user. Elemental clones created will have a 'clone' of the user's weapon(s) up to C-Rank in strength.
*Clones have their own jutsu cooldowns and do not share them with other clones unless the jutsu in question was cast before creating the clones, in which case it starts on a cooldown when the clones are formed.

Name: Wood Insect Style: Insect Wall
Canon/Custom: Custom
Rank: C
Type: Defensive
Element: Mokuton
Range: 1m
Specialty: Ninjutsu
Duration: Instant
Cooldown: 4 Post
Description: After forming the hare seal, the user extends their hand and the user creates a swarm of wooden insects from their palm to create a 6ft high by 3ft wide wall 1 meter in front of their hand. This wall is capable of absorbing the chakra of up to a B-Rank Jutsu (C-Rank Katon Jutsu) avoiding damage to the user. A-Rank jutsu (B-Rank Katon Jutsu) deal normal damage to the user.

Name: Wood Insect Style: Periderm
Canon/Custom: Custom
Rank: C
Type: Defensive
Element: Mokuton
Range: Self
Specialty: Ninjutsu †
Duration: Maintainable
Cooldown: Duration + 2 posts
Description: After forming the hare seal, the user creates a thin layer of bark over their body, weapons, and clothing as if they wearing real armor, absorbing damage from any technique that would normally hit the user. In the signature insect style, the armor takes the form of an insect chosen by the user at the time of casting. This wooden armor can defend against a single B-Rank Jutsu, two C-Rank Jutsu, or three 3 D-Rank jutsu.

Name: Wood Insect Style: Body Flicker Technique
Canon/Custom: Custom
Rank: D
Type: Supplementary
Element: Mokuton
Range: All
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 3 posts
Description: A simple variation of the basic Ninjutsu technique. The user will appear and disappear in an instant, allowing them to retreat suddenly in a swarm of wooden insects. This jutsu cannot be used in combat; only as a way to escape from a thread, or a fight (by moving far away enough that the attacker would not follow).

Name: Wood Insect Style: Twin Stag Beetle Deception
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Mokuton
Range: 15m
Specialty: Ninjutsu
Duration: †Up to 3 posts
Cooldown: 4 posts
Description:This technique is a variant of the original earth release technique but with a unique twist. After forming the hare seal, The user creates two large stag beetles directly into the ground beneath them three meters deep and can command them to move beneath the surface. The user can choose to delay the initial movement for up to three posts, adding to the ability of this jutsu to catch the opponent off guard even if they've experienced its use before. When the user chooses to initiate the rest of the technique, the beetles can move up to fifteen meters in any direction from the starting position at a speed of up to fifteen meters per second. The objective of this technique is to trip the opponent and knock them off their feet. The beetles upon arriving within 1m of the target burst from the ground at a speed of fifteen meters per second and grapple the target, pulling them off their feet causing them to fall forward.

Name: Wood Insect Style: Larva
Canon/Custom: Custom
Rank: E
Type: Supplementary
Element: Mokuton
Range: Self
Specialty: Ninjutsu
Duration: Instant
Cooldown: 2 posts
Description: After forming the monkey seal, the user creates 1 small wooden insect larva in the palm of their bottom hand imbued with their chakra. This larva can then be used to perform any Wood Insect Style jutsu instantaneously without the need for hand seals.

Name: Wood Insect Style: Parasitic Arrow
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Mokuton
Range: N/A
Specialty: Ninjutsu | Bow Weapon Style
Duration: 1 Arrow
Cooldown: 3 Posts
Description: The user will draw back a bow weapon and upon fulling drawing the bow, the focuses chakra into their draw hand to create a 72cm wooden arrow shaped like a dragonfly with its wings tucked which can be fired like a regular physical arrow. Upon impact with a chakra source, the dragonfly arrow will absorb chakra from the target, draining the source of 15 chakra. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

Name: Wood Insect Style: Insect Jamming
Canon/Custom: Custom
Rank: C
Type: Supplementary | Sensory
Element: Mokuton
Range: 30m
Specialty: Ninjutsu
Duration: 3 posts
Cooldown: 5 posts
Description: A technique designed to help hide the N'Jobu from Chakra sensing abilities of B-Rank or lower, though not refined enough to fool Doujutsu that see chakra such as the Byakugan that can see the tenketsu. The user forms the hare seal and creates thousands of wooden spreading them out over an area in a 30m radius, the insects then emit a small amount of their user's chakra. This jutsu can confuse chakra sensing abilities as the insects' irregular distribution and grouping together result in the creation of numerous false 'images' or chakra signals, making it more difficult to distinguish the user's actual location.

Name:Wood Insect Style: Engulfing Defense Arrow
Canon/Custom: Custom
Rank: C
Type: Defensive
Element: Mokuton
Range: 5m engulfing range
Specialty: Ninjutsu | Bow Weapon Style
Duration: 1 Post
Cooldown: 3 posts
Description: The user will draw back a bow weapon and upon fulling drawing the bow, the focuses chakra into their draw hand to create a 72cm wooden arrow shaped like a dragonfly with its wings tucked which can be fired like a regular physical arrow. Upon being fired into an oncoming offensive jutsu, the dragonfly arrow with expand its wings and engulf the incoming the jutsu(s) within 5m. This jutsu can block 1 technique of a rank higher, 2 techniques of its own rank, or 3 techniques of 1 rank lower. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or travel range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

Wood Insect Style: Parasitic Tether Arrow is Approved.

Wood Insect Style: Necrotic Bullet is Approved.

Wood Insect Style: Necrotic Arrow is Approved.

Wood Insect Style: Parasitic Horn Spear is Approved.

Wood Insect Style: Parasitic Bullet:
- Is this meant to say '10 chakra' and not '1 chakra'?

Wood Insect Style: Blinding Venom Arrow is Approved.

Wood Insect Style: Blinding Venom Insect Prison:
- Again, permanent blindness is not an effect you can produce through poison at C-Rank. You can do actual, physical damage to the eyes, i.e hitting them with fire or cutting them, but you cannot produce it through poison.

Wood Insect Style: Insect Deception:
- 'draining them of 15'. Needs to be more clear on what's happening here. This is incomplete information.

Wood Insect Style: Necrotic Tether Arrow is Approved.

6 Re: N'Jobu Aburame [Post Clan Swap Revamp] on Sat Jan 19, 2019 11:49 pm

Takao

Takao



N'Jobu wrote:
For Review:



Spoiler:
Old
Name: Kikai Tama (機玉 - Parasitic Bullet)
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration: 1 Post
Cooldown: 3 Posts
Description: The Aburame will form the Tiger Seal, then while still holding the symbol point their two index fingers in the direction of their target before releasing 1 bullet like mass comprised of 5000 Kikaichū from their finger tips compressed together to the size of a baseball, traveling at a rate of 15m/s up to 20 meters in front of them. Upon impact with a chakra source the Kikaichū will feast on the chakra, draining the source of 15 chakra.


New
Name: Wood Insect Style: Parasitic Bullet
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Mokuton
Range: 20m
Specialty: Ninjutsu
Duration: 1 Post
Cooldown: 3 Posts
Description: The user will form the Tiger Seal, then while still holding the symbol point their two index fingers in the direction of their target creating a small wooden scarab beetle, approximately 14cm and 1.3cm in diameter, from their fingertips and firing it traveling at a rate of 15m/s up to 20 meters in front of them. Upon impact with a chakra source, the beetle will latch onto the target, draining the target of 10 chakra.


Spoiler:
Old
Name: Insect Art: Blinding Venom Beetle Prison
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration: 4 Posts
Cooldown: 8 Posts
Description: The user commands a large ball of insects at the target at 25mp/s up to 25m away. Once the ball is within 2m it expands at speeds of 25 m/s surrounding ninja in a sphere of poisonous insects. Upon being trapped within, the victim will be injected with a specialized venom by special bred venom beetles. The venom takes a full post after the injection to take effect. Upon activation of the poison 1 post after the injection, the victimís vision will begin to become blurred, reducing their reaction time to visual ques by -1 for 1 post. 2 posts after the initial injection if not expelled via a medical ninjutsu of B rank or above, they victim will become completely blind for the remainder of the thread. Eyesight can be restored through the use of a B rank or above medical ninjutsu. Strength of B rank or higher can be used to escape from the prison by forcing their way through the walls of the sphere or any katon technique of C rank or higher.



New
Name: Wood Insect Style: Blinding Venom Insect Prison
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: Mokuton
Range: 25m
Specialty: Ninjutsu | Medical Ninjutsu
Duration: 3 Posts
Cooldown: 7 Posts
Description: After forming the hare seal, the user creates a swarm of wooden insects imbued with venomous chakra which emerges from the ground directly in front of the user which then seek out a target at 20m/s up to 25m away. Once the swarm is within 2m of the target it expands at speeds of 20 m/s surrounding ninja in a sphere of venomous insects. Upon being trapped within, the victim will be afflicted with the venomous chakra. Upon activation of the venom 1 post after the injection, the victimís vision will begin to become blurred reducing their reaction time by 1 tier until the poison is expelled with C rank or higher medical ninjutsu. Strength of C rank or higher can be used to escape from the prison by forcing their way through the walls of the sphere. †


Spoiler:
Old
Name: Mushi Damashi (蟲騙し - Insect Deception)
Canon/Custom: Canon
Rank: C
Type: Offensive
Element: N/A
Range: Self
Specialty: Ninjutsu | Aburame
Duration: Instant
Cooldown: 3 posts after broken
Description: Forming the tiger seal the Aburame releases a swarm from their legs which burrow underground at a speed of 15m/s up to 25 meters away from the user in a single direction. They then swarm underground in 3 meter radius, once a target enters this radius the swarm will spring up attaching to the targets feet and legs. (Capable of restraining up to two targets) This swarm holds the target(s) in position until they break free, draining them of 5 chakra per post.Due to the nature of the beetle's absorbing chakra jutsu used by the opponent also cost an additional 5 chakra to cast or suffer a 1 rank reduction in its strength when used against them. A natural strength of C-3 or higher can break free in 2 post without the need of jutsu increasing by 2 post per tier below C-3.


New
Name: Wood Insect Style: Insect Deception
Canon/Custom: Custom
Rank: C
Type: Offensive
Element: Mokuton
Range: 25m
Specialty: Ninjutsu
Duration: Until broken or 3 post maximum
Cooldown: 3 posts after broken
Description: Forming the hare seal the user creates a swarm of wooden beetles in the ground underneath them which burrow at a speed of 15m/s up to 25 meters away from the user in a single direction. They then swarm underground in 3-meter radius, once a target enters this radius the swarm will spring up attaching to the target's feet and legs. This swarm holds the target(s) in position until they break free, draining them of 15 chakra. A natural strength of C-3 or higher can break free in 1 posts without the need of jutsu.


Approved:

Name: Wood Insect Style: Dragon Headed Catepillar Tracking Technique
Canon/Custom: Custom
Rank: D
Type: Sensory
Element: Mokuton
Range: 20m
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 3 Posts
Description: After forming the hare seal, the user will create small wooden catepillar like insects similar to the Nawab catepillar which dig into the ground and seek out any chakra source within a 20m radius over the course of 1 post. After 1 post they return to the user and relay back information of all chakra signatures found within the radius.

Name: Wood Insect Syle: Dodder Horn Tracking Technique
Canon/Custom: Custom
Rank: D
Type: Sensory
Element: Mokuton
Range: 20m
Specialty: Ninjutsu
Duration: 2 Post
Cooldown: 4 Posts
Description: After forming the hare seal, the user slams their hand onto the ground and creates a large wooden rhinocerous beetle with a horn derived from the dodder vine for its olafactory capabilities. The wooden beetle can track any scent back to its source within a 20m radius.

Name: Wood Insect Style: Projectile Return
Canon/Custom: Custom
Rank: E
Type: Supplementary
Element: Mokuton
Range: 5m
Specialty: Ninjutsu
Duration: 1 posts
Cooldown: 2 post
Description: After forming the hare seal, the user creates 5 wooden insects which seek out and return up to 5 projectiles (kunai, senbon, arrows, etc) up to 5m away to the user over the course of 1 post. Returned projectiles are eligible to be used one post after activation of this jutsu.

Name: Wood Insect Style: Scale Pollen
Rank: E
Type: Supplementary
Element: Mokuton
Range: 1m
Specialty: Ninjutsu
Duration: 2 posts
Cooldown: 4 post
Description: This technique can be activated on top of any Wood Insect Style jutsu still in effect. The wooden insects involved in the technique will release a fine combustable wooden dust into the air around the target which can be ignited by any katon technique or technique capable of causing explosions. †

Name: Wood Insect Style: Insect Clone Technique
Canon/Custom: Custom
Rank: C
Type: Supplementary
Element: Mokuton
Range: Clones cannot travel more than 30m away from the user.
Specialty: Ninjutsu
Duration: Until clones are destroyed or canceled
Cooldown: 4 posts
Description: The Insect Clone Jutsu is similar to the Shadow Clone Jutsu except it creates clones out of wooden insects that have one-tenth of the original user's chakra - taken after the initial activation cost of this technique has been deducted. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body without losing control. Like other clone techniques, if the insect clones are injured enough they will revert back to wooden insects. Insect clones are capable of only using Mokuton jutsu provided they have enough chakra to cast it. Regular jutsu cooldowns apply - if a technique is used by one clone, it cannot immediately be used by another clone. A maximum of six clones may be created at any one time. The clone automatically disperses when it runs out of chakra, or when hit by an attack that can cause the equivalence of a C rank technique in physical damage [major bruising, 1-2 inch cuts, etc.] or a C-rank/2 D-Rank offensive jutsu. The user may willingly disperse a clone - returning any chakra the clone has left to the user - but this can only be done under the condition that the clone is not under direct attack. Clones which have been dispersed by other means - ie. taking damage - do not return any chakra to the user. Elemental clones created will have a 'clone' of the user's weapon(s) up to C-Rank in strength.
*Clones have their own jutsu cooldowns and do not share them with other clones unless the jutsu in question was cast before creating the clones, in which case it starts on a cooldown when the clones are formed.

Name: Wood Insect Style: Insect Wall
Canon/Custom: Custom
Rank: C
Type: Defensive
Element: Mokuton
Range: 1m
Specialty: Ninjutsu
Duration: Instant
Cooldown: 4 Post
Description: After forming the hare seal, the user extends their hand and the user creates a swarm of wooden insects from their palm to create a 6ft high by 3ft wide wall 1 meter in front of their hand. This wall is capable of absorbing the chakra of up to a B-Rank Jutsu (C-Rank Katon Jutsu) avoiding damage to the user. A-Rank jutsu (B-Rank Katon Jutsu) deal normal damage to the user.

Name: Wood Insect Style: Periderm
Canon/Custom: Custom
Rank: C
Type: Defensive
Element: Mokuton
Range: Self
Specialty: Ninjutsu †
Duration: Maintainable
Cooldown: Duration + 2 posts
Description: After forming the hare seal, the user creates a thin layer of bark over their body, weapons, and clothing as if they wearing real armor, absorbing damage from any technique that would normally hit the user. In the signature insect style, the armor takes the form of an insect chosen by the user at the time of casting. This wooden armor can defend against a single B-Rank Jutsu, two C-Rank Jutsu, or three 3 D-Rank jutsu.

Name: Wood Insect Style: Body Flicker Technique
Canon/Custom: Custom
Rank: D
Type: Supplementary
Element: Mokuton
Range: All
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 3 posts
Description: A simple variation of the basic Ninjutsu technique. The user will appear and disappear in an instant, allowing them to retreat suddenly in a swarm of wooden insects. This jutsu cannot be used in combat; only as a way to escape from a thread, or a fight (by moving far away enough that the attacker would not follow).

Name: Wood Insect Style: Twin Stag Beetle Deception
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Mokuton
Range: 15m
Specialty: Ninjutsu
Duration: †Up to 3 posts
Cooldown: 4 posts
Description:This technique is a variant of the original earth release technique but with a unique twist. After forming the hare seal, The user creates two large stag beetles directly into the ground beneath them three meters deep and can command them to move beneath the surface. The user can choose to delay the initial movement for up to three posts, adding to the ability of this jutsu to catch the opponent off guard even if they've experienced its use before. When the user chooses to initiate the rest of the technique, the beetles can move up to fifteen meters in any direction from the starting position at a speed of up to fifteen meters per second. The objective of this technique is to trip the opponent and knock them off their feet. The beetles upon arriving within 1m of the target burst from the ground at a speed of fifteen meters per second and grapple the target, pulling them off their feet causing them to fall forward.

Name: Wood Insect Style: Larva
Canon/Custom: Custom
Rank: E
Type: Supplementary
Element: Mokuton
Range: Self
Specialty: Ninjutsu
Duration: Instant
Cooldown: 2 posts
Description: After forming the monkey seal, the user creates 1 small wooden insect larva in the palm of their bottom hand imbued with their chakra. This larva can then be used to perform any Wood Insect Style jutsu instantaneously without the need for hand seals.

Name: Wood Insect Style: Parasitic Arrow
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Mokuton
Range: N/A
Specialty: Ninjutsu | Bow Weapon Style
Duration: 1 Arrow
Cooldown: 3 Posts
Description: The user will draw back a bow weapon and upon fulling drawing the bow, the focuses chakra into their draw hand to create a 72cm wooden arrow shaped like a dragonfly with its wings tucked which can be fired like a regular physical arrow. Upon impact with a chakra source, the dragonfly arrow will absorb chakra from the target, draining the source of 15 chakra. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

Name: Wood Insect Style: Insect Jamming
Canon/Custom: Custom
Rank: C
Type: Supplementary | Sensory
Element: Mokuton
Range: 30m
Specialty: Ninjutsu
Duration: 3 posts
Cooldown: 5 posts
Description: A technique designed to help hide the N'Jobu from Chakra sensing abilities of B-Rank or lower, though not refined enough to fool Doujutsu that see chakra such as the Byakugan that can see the tenketsu. The user forms the hare seal and creates thousands of wooden spreading them out over an area in a 30m radius, the insects then emit a small amount of their user's chakra. This jutsu can confuse chakra sensing abilities as the insects' irregular distribution and grouping together result in the creation of numerous false 'images' or chakra signals, making it more difficult to distinguish the user's actual location.

Name:Wood Insect Style: Engulfing Defense Arrow
Canon/Custom: Custom
Rank: C
Type: Defensive
Element: Mokuton
Range: 5m engulfing range
Specialty: Ninjutsu | Bow Weapon Style
Duration: 1 Post
Cooldown: 3 posts
Description: The user will draw back a bow weapon and upon fulling drawing the bow, the focuses chakra into their draw hand to create a 72cm wooden arrow shaped like a dragonfly with its wings tucked which can be fired like a regular physical arrow. Upon being fired into an oncoming offensive jutsu, the dragonfly arrow with expand its wings and engulf the incoming the jutsu(s) within 5m. This jutsu can block 1 technique of a rank higher, 2 techniques of its own rank, or 3 techniques of 1 rank lower. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or travel range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

Name: Wood Insect Style: Parasitic Tether Arrow
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: Mokuton
Range: 25m/s from tether point
Specialty: Ninjutsu | Bow Weapon Style
Duration: Until broken up to a maximum of 3 posts
Cooldown: 3 posts after opponent breaks free.
Description: The user will draw back a bow weapon and upon fulling drawing the bow, the focuses chakra into their draw hand to create a 72cm long wooden arrow shaped like a dragonfly with its wings tucked which can be fired like a regular physical arrow. Upon impact with an object, the arrow will tether themselves to the impact point. At the users command using the hare seal, the dragonfly will move out at a speed of 15m/s up to 15 meters in a 45-degree 3m radius cone from the tether point latching onto the target binding them in place and draining 5 chakra per post. Natural strength of C-3 or higher can break free without the use of jutsu in 2 posts, with those with less breaking free in 3 posts. This jutsu must be cast from a bow weapon (item or jutsu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

Name: Wood Insect Style: Necrotic Bullet
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Mokuton
Range: 20m
Specialty: Ninjutsu | Medical Ninjutsu
Duration: 1 Post
Cooldown: 3 Posts
Description: The user will form the Tiger Seal, then while still holding the symbol point their two index fingers in the direction of their target creating a small wooden scarab beetle, approximately 13.8cm and 1.3cm in diameter, from their fingertips and firing it traveling at a rate of 10m/s up to 20 meters in front of them. Upon impact with a target the arrow will begin to release the venomous chakra through its mandibles into the target causing minor 1st-degree necrotic tissue damage. The necrotic damage will begin in a 3-inch radius around the point of impact and spread out to a maximum of a 5 inch radius from the point of impact.

Name: Wood Insect Style: Necrotic Arrow
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Mokuton
Range: N/A
Specialty: Ninjutsu | Medical Ninjutsu | Bow Weapon Style
Duration: 1 Arrow
Cooldown: 3 Posts
Description: The user will draw back a bow weapon and upon fulling drawing the bow, the focuses chakra into their draw hand to create a 72cm long wooden arrow, imbued with necrotic chakra, shaped like a dragonfly with its wings tucked which can be fired like a regular physical arrow. Upon impact with a target the arrow will begin to release the venomous chakra through its mandibles into the target causing minor 1st-degree necrotic tissue damage. The necrotic damage will begin in a 3-inch radius around the point of impact and spread out to a maximum of a 5-inch radius from the point of impact. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

Name: Wood Insect Style: Parasitic Horn Spear
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Mokuton
Range: 15m
Specialty: Ninjutsu
Duration: Instant
Cooldown: 3 Posts
Description: After forming the hare seal, the user creates a wooden spear in the form of an elephant beetle horn which extends from the user's body from any point they choose, at a rate of 15m/s up to 15 meters away. Upon contact with a chakra source the spear will drain the target of 10 chakra.

Name: Wood Insect Style: Blinding Venom Arrow
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: Mokuton
Range: N/A
Specialty: Ninjutsu | Medical Ninjutsu | Bow Weapon Style
Duration: 1 Arrow
Cooldown: 4 Posts
Description:The user will draw back a bow weapon and upon fulling drawing the bow, the focuses chakra into their draw hand to create a 72cm wooden arrow, imbued with venomous chakra, shaped like a dragonfly with its wings tucked which can be fired like a regular physical arrow. Upon impact with a target, the dragonfly arrow will begin to inject the victim with the venomous chakra. Upon activation of the venom 1 post after the injection, the victimís vision will begin to become blurred reducing their reaction time by 1 tier until the poison is expelled with C rank or higher medical ninjutsu. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

Name:Wood Insect Style: Necrotic Tether Arrow
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: Mokuton
Range: 25m from tether point
Specialty: Ninjutsu | Medical Ninjutsu | Bow Weapon Style
Duration: Until broken or 3 post maximum
Cooldown: 3 posts after opponent breaks free.
Description: The user will draw back a bow weapon and upon fulling drawing the bow, the focuses chakra into their draw hand to create a wooden arrow, imbued with necrotic chakra, shaped like a dragonfly with its wings tucked which can be fired like a regular physical arrow. Upon impact with an object, the arrow will tether themselves to the impact point. At the users command using the hare seal, the dragonfly will move out at a speed of 20m/s up to 25 meters in a 45 degree 3m radius cone from the tether point latching onto the target binding them in place and releasing the necrotic chakra from their mandibles leading to minor 1st degree necrotic damage at the point contact with the target. The damage will spread from this point in circle 2 inches each post until broken. Natural strength of C-3 or higher can break free without the use of jutsu in 2 posts. This jutsu must be cast from a bow weapon (item or justu) and does not have an inherent speed or range, only dependent on the speed and range of the bow. As such, it cannot be cast without a bow weapon.

Wood Insect Style: Parasitic Bullet is Approved.

Wood Insect Style: Blinding Venom Insect Prison is Approved.

Wood Insect Style: Insect Deception is Approved.

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